- May 19, 2024
- Deep Root Interactive
- 1h median play time
Voyager-19
Platforms
About
"Voyager-19" is a single-player horror game where you captain a decaying spacecraft searching for a missing science expedition in distant star systems. Experience lots of grinding as you manage power and fight against interstellar radiation while photographing and recording data from planets. Immerse in the ingenious atmosphere as you uncover the mystery of the missing expedition and confront the horrors of deep space.
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- Unique and captivating concept that effectively builds tension and atmosphere.
- Great sound design and visuals that enhance the horror experience.
- Short playtime makes it easy to pick up and complete in one sitting.
- Gameplay can become tedious due to repetitive tasks and menu navigation.
- Very short length (around 30-60 minutes) may leave players wanting more content.
- Ending feels predictable and lacks a satisfying payoff.
atmosphere
87 mentions Positive Neutral NegativeThe atmosphere of the game is widely praised for its immersive and tense qualities, effectively creating a sense of isolation and dread, particularly through sound design and visual aesthetics. While many players appreciate the atmospheric storytelling and the claustrophobic setting, some find the gameplay tedious and lacking in engagement, which can detract from the overall experience. Overall, the game is recommended for those seeking a short, atmospheric horror experience, especially if they enjoy space themes.
“The sound design created the perfect atmosphere, especially when used in conjunction with the art style.”
“Incredible atmospheric storytelling, gave me a sense of dread that I haven't felt from any game in a long time.”
“The emptiness of space mixed with the tight confinements of your ship make for a solid atmosphere; the further you progress your mission, the more your ship takes a toll, adding certain pressure and anxiety as you have to quicken your pace.”
“It's just very tedious and dull and really destroys its own atmosphere because everything is such a chore.”
“More could've been done with the first-person camera; there wasn't really much reason to look around, not even for the sake of atmosphere.”
“Although the atmosphere was scary, I would've liked to see more horror elements.”