- May 14, 2015
- Thomas Happ Games LLC
- 14h median play time
Axiom Verge
Despite superficial similarities to classic Nintendo games like Super Metroid, Axiom Verge isn’t afraid to bring a lot of new ideas to the table, and is all the better for it.
Platforms
About
Axiom Verge is a metroidvania-style game with retro side-scrolling action. As a scientist who awakens in a mysterious, alien world, you'll use powerful weapons and abilities to explore, solve puzzles, and battle bosses. With a focus on progressive discovery, uncover the secrets of this mysterious world and learn its connection to your own fate.
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- Axiom Verge is a fantastic homage to the Metroid series, capturing the essence of exploration and discovery.
- The game features a unique glitch mechanic that allows players to manipulate enemies and the environment in creative ways.
- The soundtrack is outstanding, enhancing the atmosphere and immersion of the game.
- The lack of fast travel makes backtracking tedious and can lead to frustration during exploration.
- Boss fights are often too easy or repetitive, lacking the challenge and excitement found in other Metroidvanias.
- The controls can feel clunky, particularly the double-tap dash mechanic, which can lead to accidental movements and deaths.
story
2,818 mentions Positive Neutral NegativeThe story of *Axiom Verge* is a complex and intriguing sci-fi narrative that unfolds gradually through exploration and the discovery of hidden notes, creating a sense of mystery and engagement. While some players find the storytelling convoluted and difficult to follow, many appreciate its depth and the way it complements the game's atmosphere. Overall, the narrative is seen as a strong aspect of the game, though opinions vary on its execution and clarity.
“The story is gripping even if not the most deep, the lore is very fun, and the gun variety is a nice touch.”
“The story is interesting, but it leaves me feeling somewhat unsatisfied at the end.”
“The story is fun and keeps me drawn in.”
“The lack of quality shows mainly in the dialogue and the story, at least in the first 3 hours of the campaign.”
“The storytelling also takes a nose dive as they drop a big exposition dump towards the end and in the final boss which ruined the suspenseful and mysterious atmosphere of the game for me.”
“The story is absolutely non-existent, apart from the notes/coded journals you find in the game and the cutscenes that happen once every full moon.”
jagged edge
Axiom Verge works moment to moment but feels less successful as a whole
70%Sudra Calling -- Axiom Verge Review
Tom Happ’s Axiom Verge keeps the best of the past and improves on every facet, crafting a game about singularity, identity and pure pixellated fun. This is concentrated, unfiltered, Super-Nintendo-excellence given the modern treatment, and a landmark indie title.
90%Axiom Verge
Axiom Verge delivers one of the better experiences in the oversaturated Metroidvainia genre, but if you've played a NES/SNES Metroid title, then you've played Axiom Verge. The game's plenty fun, but it fails to carve out a distinct identity.
70%