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Voidship: The Long Journey Game Cover

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Voidship: The Long Journey is a single player simulation game with a science fiction theme. It was developed by Cydonian Games and was released on February 8, 2019. It received mostly positive reviews from players.

In "Voidship: The Long Journey" , you must travel through space for centuries to reach a set of coordinates, building and customizing your own warship using different weapons and modules. Space travel leads to the aging and death of your crew, who each have unique skills. A traditions system allows you to decide the principles of the surviving Terran people, and the game features complex strategic gameplay with tactical overlays for enemy weaknesses.

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77%
Audience ScoreBased on 124 reviews
story12 positive mentions
grinding9 negative mentions

  • The game offers a unique take on crew management, where crew members age and die, adding a layer of strategy to gameplay.
  • Ship customization is extensive, allowing players to experiment with different builds and strategies during combat.
  • The game features engaging real-time battles with a mix of RTS and direct control options, making combat feel dynamic and exciting.
  • Gameplay can become repetitive quickly, with many encounters feeling similar and lacking variety.
  • The game suffers from balance issues, where players can feel overwhelmed by enemy numbers, especially in later stages.
  • Technical issues and bugs can disrupt gameplay, including crashes and glitches that affect the overall experience.
  • story
    52 mentions Positive Neutral Negative

    The game's story is generally considered intriguing, with a mix of standard sci-fi themes and unique elements, such as crew aging and decision-making that impacts gameplay. However, players note that the narrative can feel repetitive and lacks depth in mission variety, leading to some confusion about the plot. Overall, while the story provides a solid backdrop for the action, many players desire more polish and expansion to enhance their experience.

    • “The storytelling is a big seller for me.”
    • “The story seems interesting, and I read along with it and was compelled to see where it was going.”
    • “Loving the story and progression and that different choices have varying effects on your crew, which then supports your battle style!”
    • “Choosing not to continue upon death is a flat restart - no fanfare, no story recap or salute to fallen travelers, it's just straight-up black screen, then main menu.”
    • “This is one of the drawbacks to the game: I have gotten a little lost with the story - and there is a story!”
    • “Unfortunately, Voidship's take on this story is pretty vanilla.”
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay is a mixed bag, featuring interesting mechanics like ship customization and officer recruitment, but often criticized for its shallow depth and repetitive combat. While some players find the core loop of exploration and upgrades enjoyable, many feel that the experience becomes tedious after a few hours due to limited encounter variety and technical issues. Overall, it offers a fun start but lacks the complexity and engagement needed for long-term play.

    • “A fun solo project, has some interesting mechanics and design.”
    • “I like the officer spawning mechanic, with key crew members appearing from your ship population.”
    • “The gameplay loop is really fun and addicting.”
    • “The game mechanics are shallow.”
    • “After one hour of gameplay, the game becomes boring.”
    • “I really wanted to like this game, but the mechanics are too lightweight to offer you an engaging experience beyond the first few hours.”
  • grinding
    9 mentions Positive Neutral Negative

    Reviews indicate that while the game has potential, it quickly becomes tedious and repetitive due to excessive grinding, particularly in combat. Players noted that the initial enjoyment fades as the mechanics fail to sustain interest beyond a few hours, leading to a frustrating experience with resource management and trial-and-error gameplay. However, some found the encounters engaging enough to avoid feeling overly grindy, suggesting a mixed reception regarding the grinding aspect.

    • “So much potential in this game, but it just became tedious and boring.”
    • “Really the only negative thing I have to say about the game is that it gets very grindy and repetitive quite quickly.”
    • “Unfortunately, combat becomes tedious, and the complexity of the game's other mechanics are really only good enough to sustain 3-4 hours of playtime before it feels boring.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics are generally well-received, featuring a pleasing art style that effectively showcases the diversity of weapons and ships, aligning closely with the visuals presented in screenshots. While the graphics are serviceable and polished, some users noted minor glitches, and modding options are limited to text and numerical changes without the ability to introduce new graphics. Overall, the visuals contribute positively to the gameplay experience.

    • “Serviceable graphics that do a particularly good job of visually depicting the diversity of weapons and ships.”
    • “Graphically, it looks nice for the type of game it is.”
    • “The game is polished, well executed, and very pleasant in visuals, UX, and gameplay in general.”
    • “The game folder is full of XML files, so the only 'modding' that can be done is changing numbers and texts, but there's no chance to add new graphics or do any serious coding.”
    • “Think gratuitous space battle's graphical style/combat, with a sprinkling of FTL, namely the sector map, and text-based story and events.”
    • “[b]Graphics –[/b] exactly what it looks like in the screenshots.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for its ability to evoke a unique emotional atmosphere, described as "depressing but not actually depressing," and complements the overall feel of the game well. While the soundtrack is considered amazing and fitting for the genre, some users note that it can be repetitive and limited in variety. Overall, the music enhances the visual experience and contributes positively to the game's narrative.

    • “The story is standard fare, but the music tracks manage to convey the rare 'depressing but not actually depressing' feeling.”
    • “Music and visuals are amazing!”
    • “Otherwise, wonderful game with an amazing soundtrack.”
    • “Limited music and sound effects.”
    • “Your arsenal: monodirectional weapons, omnidirectional weapons, fighters, drones, bombs, missiles; the only lethal thing you won't have is disco music from the 60s.”
    • “The soundtrack is matching.”
  • replayability
    6 mentions Positive Neutral Negative

    The reviews on replayability are mixed; while some players find high replay value due to engaging storytelling and immersive gameplay, others criticize the game for its repetitiveness and lack of strategic options, leading to a perception of limited replayability. Overall, the experience varies significantly among players, with some feeling deeply engaged and others feeling little incentive to return.

    • “Stellaris storytelling, fast-paced combat, and rogue-lite elements contribute to its high replayability.”
    • “Although the modules and incidents are limited, it has a high replayability value. You may find yourself so immersed in it that you'll lose track of time and be surprised by how many hours you've been playing.”
    • “After playing Voidship for just a couple of hours, I have so much to say, and this proves that the game offers a ton of depth and replayability.”
    • “Replay value – for me, none.”
    • “Not a ton of replayability here despite being a roguelike.”
    • “With all the repetitiveness and nearly zero strategic options aside from playing around with the loadout, the game has close to zero replay value.”
  • stability
    5 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous bugs that affect targeting, sound effects, and gameplay mechanics. Players report frustrating glitches, such as unintended self-damage and broken functionalities, which detract from the overall experience. Despite these problems, some users still find themselves drawn back to the game.

    • “The game is buggy (looping sound effects, accidentally nuking yourself while picking story dialogue options, etc.), and has some broken mechanics.”
    • “The targeting is curiously buggy.”
    • “The ability to use both RTS and WASD modes is good, but somewhat buggy and missing useful functionality: in WASD mode, you lose the ability to use different weapons independently, and using module targeting in RTS screws up your defense turrets for some reason.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, the game's optimization is generally stable, with smooth performance and no crashes reported. However, players feel that it lacks polish and balancing, suggesting that further refinement is needed for an optimal experience.

    • “Everything runs smoothly enough, but I get the impression it could use a lot more polish and balancing.”
    • “I don't know the history of this game and what bugs it had, but everything runs smoothly and there are no crashes.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is described as mildly entertaining, with moments of absurdity, such as a ship hilariously ricocheting off walls, which can be both amusing and frustrating during gameplay. Overall, players appreciate the lighthearted elements that add a comedic touch to their experience.

    • “If you want a more in-depth and mildly humorous take on this game, I made a video review.”
    • “I've had a larger ship start ricocheting from wall to wall at wild speeds, which is funny but frustrating when it delays a battle.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the emotional experience of the game to be a mix of heart-wrenching moments and frustration, yet they still enjoy the overall fun it provides.

    • “It's heart-wrenching and frustrating, but it's fun.”
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8h Median play time
9h Average play time
5-15h Spent by most gamers
*Based on 5 analyzed playthroughs
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Voidship: The Long Journey is a simulation game with science fiction theme.

Voidship: The Long Journey is available on PC and Windows.

On average players spend around 9 hours playing Voidship: The Long Journey.

Voidship: The Long Journey was released on February 8, 2019.

Voidship: The Long Journey was developed by Cydonian Games.

Voidship: The Long Journey has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Voidship: The Long Journey is a single player game.

Similar games include Convoy, Battlevoid: Harbinger, Shortest Trip to Earth, Star Valor, Space Crew and others.