- January 24, 2022
- Madmind Studio: After hours
Void Slayer
49%Game Brain Score
gameplay, music
stability
75% User Score 16 reviews
Platforms
About
Void Slayer is a fast-paced shooter with a unique twist, where the arena is also your health. Armed only with your magic gloves, fight through countless hordes of enemies, advance your power and fight to avoid falling into the Void.





Audience ScoreBased on 16 reviews
gameplay4 positive mentions
stability1 negative mentions
- The game features a unique mechanic where taking damage destroys the floor tiles, adding a fresh twist to the arena shooter genre.
- Gameplay is smooth and responsive, with fun mechanics that can engage players for hours, especially for fans of fast-paced shooters.
- The low price point makes it an accessible option for players looking for a chaotic and entertaining experience.
- The game lacks a soundtrack, which detracts from the overall atmosphere and experience.
- There is a noticeable lack of content, including only one area and one type of weapon, which may lead to a quick sense of stagnation.
- Movement can feel clunky and awkward at times, making it difficult to navigate the arena effectively.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is generally well-received, featuring a solid loop and engaging mechanics that cater to arena-shooter fans, though it lacks a soundtrack and alternate abilities or maps. Players appreciate the innovative player-damage-to-arena-size mechanic, which offers fresh gameplay opportunities, and many suggest that additional arena types could enhance variety. Overall, the game promises hours of enjoyable play, especially for genre enthusiasts.
“A fun arena-shooter with some interesting mechanics!”
“In general, this game is a definite recommendation for fans of this genre; you'll get lots of hours of brilliant gameplay out of it.”
“That said, I'm confident stating that the use of the player-damage-to-arena-size mechanic here is both fresh and fun.”
“The gameplay loop is decent enough; the biggest letdown is the lack of a soundtrack, I'd say.”
“Now, I'm an arena shooter fan, but I generally don't feel like game designers take many liberties with the core mechanics in this genre.”
“I actually think the core mechanic here opens up a lot of opportunity for unique gameplay - I'd love to see some additional arena types, since portions of the arena becoming usable/unusable periodically could add a lot of variety to each arena.”