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Void Eclipse Game Cover

About

In "Void Eclipse," experience a turn-based strategy game set in a vast sci-fi universe. Embark on a galactic campaign, unlocking new units and engaging in tactical combat with various abilities. Your choices in conversations and actions shape your character's personality and the story's outcome as you search for your mysterious origins and confront an alien threat.

Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
Void Eclipse screenshot
+2

10%
Audience ScoreBased on 20 reviews
graphics2 positive mentions
stability6 negative mentions

  • Decent premise and ideas for an indie game with unique exploratory travel and resource acquisition.
  • Cool artwork and immersive audio ambiance enhance the gaming experience.
  • Potential for engaging gameplay with multi-unit, multi-skill squad formation.
  • The game is plagued by numerous bugs, including crashes and visual glitches, making it nearly unplayable.
  • Lack of mid-mission saves leads to frustrating restarts, especially after long missions.
  • The AI is clunky and unchallenging, and the overall gameplay can feel tedious and repetitive.
  • story
    22 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of engagement, with a dull tutorial and repetitive mission sequences that detract from the overall experience. Players report technical issues, including crashes and visual glitches, which hinder progress and make the game feel unplayable. Additionally, the limited variety of units leads to a tedious gameplay loop, reducing the potential for challenge and excitement in missions.

    • “Being able to reinforce your fleets from brand new, recently discovered planets adds a snowball feel to everything where money becomes the primary hurdle to overcome to win whatever mission you happen to be on.”
    • “The missions go from potentially challenging to tedious formality due to the fairly lackluster variety of units, wherein the same two units can basically carry you through all battles with little to no trouble.”
    • “The tutorial has no real spark; while I don't expect a tutorial to be thrilling, it could have a bit of pizazz.”
    • “The tutorial has no real spark; the writing could use a bit of editing, and I couldn't even get past the first mission of the tutorial without a soft-lock and having to restart.”
    • “It's bad enough that every mission during the campaign starts up exactly the same way, a feat that could have been avoided by just giving you a ship and total control of your home system, rather than forcing you to build the same 1-infantry fleet on turn one just to get some income.”
    • “Add onto that the fairly lackluster variety of units, wherein the same 2 units can basically carry you through all battles with little to no trouble, and the missions go from potentially challenging to tedious formality.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with frequent crashes, freezes, and glitches, particularly during combat, rendering it largely unplayable despite its appealing features and content.

    • “It's got all the features and content that I want in the game; it's just too buggy.”
    • “I say that because the game crashes or freezes in one way or another throughout the course of trying to play it.”
    • “It glitches easily in combat; it is unplayable.”
  • gameplay
    4 mentions Positive Neutral Negative

    Gameplay is criticized for being bogged down by an over-saturation of resources and a supply mechanic that feels underutilized. Players report feeling like they've barely begun the campaign after several hours, compounded by frustrating crashes that necessitate restarts, leading to a lack of motivation to continue.

    • “In addition to this 'advanced' resource being over-saturated, the very notion of the game's supply mechanic almost never comes into play.”
    • “At almost 4 hours of gameplay, I feel like I've only scratched the surface of the campaign, and having had to restart several stages due to crashes, I don't really feel like putting any more time into this.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as the limited variety of units allows for repetitive strategies that diminish the challenge of missions, turning them into monotonous tasks rather than engaging battles.

    • “The grinding becomes monotonous quickly, as the same two units can carry you through all battles with little to no trouble.”
    • “The lack of variety in units makes the missions feel tedious and more like a formality than a challenge.”
    • “What starts as a potentially challenging experience quickly devolves into a repetitive grind.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are praised for their cool artwork, which enhances the overall visual appeal of the game, complemented by an immersive audio ambiance that further enriches the gaming experience.

    • “Cool artwork and immersive audio ambiance”

Buy Void Eclipse

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs

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