- January 19, 2015
- Iteration 11
- 48h median play time
Void Destroyer
Platforms
About
"Void Destroyer" is a space-based game that combines elements of both space combat and real-time strategy. Players must navigate an asteroid field on the edge of the solar system, where they will build defenses, repair and upgrade their command ship, and lead their forces to reclaim and conquer territory. The game offers a high level of control and freedom, allowing players to directly command their forces in real-time tactical battles.
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- The game combines RTS and space combat elements seamlessly, allowing players to switch between commanding fleets and piloting individual ships.
- The art style is unique and visually appealing, reminiscent of Borderlands, which adds to the overall experience.
- The developer is highly responsive to community feedback and actively works on updates and improvements, showing a commitment to enhancing the game.
- The controls are clunky and unintuitive, making it difficult for new players to get accustomed to the gameplay mechanics.
- The game has a steep learning curve, which can be frustrating for players who are not familiar with complex RTS systems.
- There are frequent bugs and crashes, which can disrupt gameplay and lead to a frustrating experience.
story
154 mentions Positive Neutral NegativeThe story in the game is described as engaging yet challenging, featuring a series of handcrafted missions that require strategic thinking and resource management. Players often find the difficulty spikes frustrating, particularly in later missions where prior decisions can impact future success, leading to a steep learning curve. While the narrative has its moments of wit and depth, some players feel it lacks sophistication and could benefit from voice acting to enhance the experience.
“The best part of the game takes place during a story which has some similar gameplay features as the Homeworld games, such as a persistent fleet/assets and eventually revisiting areas you had once called your base of operations.”
“And to put the final touches on the game, it features an engaging storyline with depth and a lot of surprises!”
“The story depth is about average for its genre, not overly sophisticated, although there is a minor amount of world-building that takes place, but the dialogue (which is text-based, likely due to cost constraints) is surprisingly witty and even funny at times.”
“The story seems bland.”
“The missions aren't overly hard, but when your ships keep throwing themselves to their death or when the enemy that is supposed to attack you in waves just sits there and builds up and up and up and up without attacking, making its bases impossible to assail.”
“I really, really wanted to play through VD 1 to learn the backstory of VD 2, but I'm just not going to throw away my time trying to beat this one single mission that's 9000 times more difficult than every mission before it.”