- July 17, 2015
- Hesketh Studios Ltd
- 84h median play time
Executive Assault
Platforms
About
"Executive Assault" is a real-time strategy and first-person shooter game hybrid. Players can build and manage their own bases, while also controlling individual units in FPS combat. The game features intense PvP and AI combat, with a focus on strategic base building and tactical unit control. Overseeing every aspect of your company is crucial for success, from researching new technologies to commanding your soldiers in battle.
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- Unique blend of RTS and FPS gameplay that allows players to control units directly in first-person mode.
- Fun and engaging mechanics with a large tech tree and customizable units.
- Great for multiplayer sessions with friends, providing a chaotic and entertaining experience.
- Limited content with only a handful of maps and no single-player campaign or map editor.
- AI can be overly aggressive and unbalanced, making it difficult for new players to enjoy the game.
- Bugs and performance issues, including crashes and clunky controls, detract from the overall experience.
gameplay
175 mentions Positive Neutral NegativeThe gameplay is a unique blend of RTS and FPS mechanics, featuring engaging base-building and a variety of innovative mechanics that keep players invested. While the game offers a fun and dynamic experience, it suffers from unpolished mechanics, balance issues, and a lack of content, particularly in single-player modes. Overall, it provides a solid foundation for multiplayer enjoyment, especially with friends, but requires further optimization and development to reach its full potential.
“The gameplay reminds me a bit of the old 2005 Battlefront 2 crossed with Supreme Commander.”
“The RTS mechanics are really engaging too, as trying to balance your large tree of researches, production of iron, and time fighting alongside your troops in first person keeps the match dynamic.”
“The gameplay is fantastic and there is so much to research.”
“It's optimized poorly, its FPS mechanics are surface level at best and flawed.”
“But after a while you should realize it's the same thing over and over and it's a cool concept with RTS and FPS but it feels like it compromises the gameplay for both in order to stick it in there.”
“The controls are clunky, the game looks like it came out in 1999, it's slow, the 'strategy' is impenetrable, portions of the game remain buggy and broken, it's boring by yourself and impossible to play with anyone else, victory is long, boring and provides no sense of accomplishment.”