Carrier Command 2 Game Cover
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In "Carrier Command 2," players command a carrier and its systems to conquer an archipelago through strategy, planning, and teamwork. Meaningful decisions are key, as players must gather intel, launch attacks, and defend resources to ensure supply lines remain open. The game can be played in both non-virtual reality and virtual reality modes.

Reviews

81%
Audience ScoreBased on 2,166 reviews
gameplay80 positive mentions
stability36 negative mentions
  • The game offers a unique blend of real-time strategy and vehicle simulation, providing an immersive experience.
  • Great fun when played with friends, as it encourages teamwork and strategic coordination.
  • The graphics and sound design create a captivating atmosphere that enhances the overall gameplay experience.
  • The game can be tedious and slow-paced, especially when managing logistics and waiting for units to travel.
  • The AI can be frustratingly simplistic, leading to unchallenging gameplay in certain scenarios.
  • The lack of a comprehensive tutorial and clear instructions can make it difficult for new players to grasp the mechanics.
  • gameplay324 mentions

    The gameplay of Carrier Command 2 is characterized by a mix of strategic planning and tactical execution, offering a unique blend of RTS and simulation elements. While the core mechanics are engaging and provide depth, many players find the experience repetitive and marred by clunky controls, a lack of intuitive tutorials, and significant performance issues. The game shines in multiplayer settings, but solo play can feel tedious and frustrating due to its slow pace and logistical challenges.

    • “Gameplay in my opinion is very satisfying and for the most part pretty well paced and balanced.”
    • “The gameplay loop consists of gradual, calculated actions: coordinating supply lines, surveillance, probing enemy defenses, and maneuvering the ship itself across vast stretches of open water interspersed with moments of absolutely heart-pounding action when you finally execute your attacks.”
    • “The core gameplay loop is solid as hell - prepare your forces, plan an attack on an island, execute, adapt to the enemy, triumph or fail, repeat.”
    • “There isn't very much variance to gameplay and the game feels unfinished in some aspects.”
    • “The gameplay loop is extremely repetitive, and it struggles to hold my attention for more than 1-2 hours at a time.”
    • “The tutorial was stupidly short and barely explained the side mechanics.”
  • graphics259 mentions

    The graphics of Carrier Command 2 evoke a nostalgic, retro aesthetic that some players appreciate for its simplicity and charm, while others criticize it for being outdated and rudimentary. Many reviews highlight the game's stylized visuals and atmospheric effects, which enhance the overall experience despite the low-resolution graphics. Overall, while the graphics may not meet modern standards, they effectively support the gameplay and contribute to the game's unique character.

    • “One of the areas where Carrier Command 2 really shines is in its graphics.”
    • “The graphics are nice and provide a cool retro feel.”
    • “The graphics are beautiful for a game of its art style, and it goes the same for the lighting.”
    • “The graphics are 1990's or worse, the gameplay is nothing like Gaea; if you like this then you should try Gaea because this is absolute rubbish in comparison.”
    • “Even the graphics, what should be an easy slam dunk, are worse than the 20-year-old versions of the game.”
    • “The graphics are low poly; this doesn't bother me.”
  • story124 mentions

    The story in this game is generally considered minimal and lacks depth, with players primarily focused on gameplay mechanics rather than narrative engagement. The central premise involves taking control of a carrier to combat an enemy faction, but many reviewers feel that the storyline is underdeveloped and repetitive, offering little to drive player motivation. While some appreciate the absence of a convoluted narrative, others criticize the lack of compelling objectives and character development, suggesting that the game would benefit from a more engaging storyline.

    • “Story: there's 2 unmanned carriers on this planet, one has been taken over by a virus from the enemy faction so the player is tasked with taking charge of the other in order to stop it.”
    • “Incorporating futuristic and some modern elements into a storyline about redeeming yourself for the UEC, the game does it well for a dream in which you have full simulated control over amphibious drones deployed from a small carrier with a big punch.”
    • “All that considered, CC2 has an interesting story that isn't spoon-fed to you and leaves quite a bit to the imagination, so all in all this is a great game.”
    • “There's no real depth to the story or anything to drive you forward.”
    • “The missions can start to feel repetitive, and the campaign lacks a compelling narrative to drive player engagement.”
    • “The campaign is a joke, basically voiced notes telling you about a conflict and what the enemies want, but no impact or changes in the gameplay or missions whatsoever.”
  • music79 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its atmospheric quality and ability to enhance the overall experience. While the soundtrack is described as beautiful and engaging, some players noted its limited number of tracks, suggesting a desire for more variety. Overall, the combination of music and graphics creates a unique and immersive environment that resonates well with players.

    • “The music is absolutely amazing.”
    • “The atmosphere and soundtrack are absolutely top notch.”
    • “When the music kicks in you feel like you're fighting a god, which makes it very satisfying to turn their ship into a coral reef.”
    • “Game is incredibly boring with most of your time watching waves in the ocean, the soundtrack has 5 total songs, the combat against boats is the main issue with the enemy boats being able to check your shit if they get too close while having magical abilities to dodge torpedoes, the price tag is an insult to the people who have bought it and overall it feels like a beta that should be around $20 instead of $50.”
    • “The music is a head bob but I ended up turning it off because the music just wails with no context to what's happening, and voice chat too.”
    • “The game needs at least twice as much music.”
  • atmosphere43 mentions

    The atmosphere of the game is widely praised for its immersive qualities, combining minimalistic graphics, effective sound design, and atmospheric lighting to create a unique and engaging experience. Players appreciate the game's ability to evoke a sense of scale and tension, particularly during naval combat, while the retro aesthetic and thoughtful details enhance the overall ambiance. Many reviews highlight the game's atmospheric soundtrack and the seamless integration of visual and auditory elements, making it one of the standout features of the gameplay.

    • “This is one of the best co-op games ever made, hugely atmospheric, beautiful, thoughtful and strategic.”
    • “Carrier Command 2 is an outstanding game that truly immerses players in a rich and engaging atmosphere.”
    • “The atmosphere is amazing and the slow naval combat is extremely exciting.”
    • “Cc2 presents itself very well, the graphics are minimal but sound design, lighting and ambience all work together very well to give the game an atmosphere that is subdued but tense and sustained.”
    • “The surrealistic, undulating seascape and the weather system both add variety to the combat situations and lend atmosphere.”
    • “Carrier Command 2 drips with atmosphere.”
  • optimization38 mentions

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and low resource requirements, while others report significant performance issues, particularly in VR and during prolonged sessions. Although there have been improvements since the release, many users still experience frame drops and stuttering, indicating that further optimization is needed to enhance the overall experience. Overall, while the game shows potential for good performance, it struggles with optimization challenges that detract from gameplay enjoyment.

    • “The low poly style helps with a really smooth and optimized game, but still looks beautiful nonetheless.”
    • “Good, saves have small sizes in MB, netcode is surprisingly effective (even with multiple carriers and up to 8 players) and I haven't noticed any serious performance issues.”
    • “As far as performance goes, the game runs like butter; you can run the game on a literal toaster almost.”
    • “I'd be pretty neutral overall, but the last update tanked my performance to 20fps on lowest settings.”
    • “Bought the game for VR; VR performance is incredibly poor and virtually unplayable.”
    • “Took the plunge and bought the game primarily for VR, but have had to refund due to the massive frame drops and general stuttering that kill the experience.”
  • stability38 mentions

    The game's stability has received mixed reviews, with many players reporting frequent bugs and crashes, particularly in multiplayer modes and AI pathfinding. While some users note that the developers are actively working on fixes and improvements, others express frustration over the game's persistent issues and lack of polish. Overall, while the game shows potential, its current state is marred by significant stability problems that detract from the experience.

    • “Runs great on Linux Arch with ALVR and Meta Quest 3.”
    • “The game offers a stable experience with minimal bugs, allowing for an enjoyable gameplay session.”
    • “Performance is solid across various platforms, ensuring a smooth experience for players.”
    • “Really buggy, and doesn't seem to receive fixes anymore.”
    • “This game is so much fun, but crashes all the time and is crazy buggy.”
    • “At $50 you're getting ripped off by a buggy mess with inconsistent and potentially disastrous patches.”
  • grinding36 mentions

    Overall, players find the grinding aspect of the game to be a mixed experience, often describing it as tedious and slow, particularly during island-hopping and logistical tasks. While some appreciate the potential for fun in multiplayer settings, many feel that solo play can become monotonous and frustrating due to the game's pacing and micromanagement requirements. Mods can alleviate some tedium, but the process of integrating them can also be cumbersome.

    • “The gameplay is extremely tedious and slow; it would be nice if the dev would implement the ability to speed up the game when you're moving from island to island.”
    • “Has just enough realism and detail to be fun and interesting but not too tedious (most of the time).”
    • “A bit grindy... sometimes.”
    • “The game can get quite tedious due to the travel time between islands or anything interesting - which is fine if you have logistics and loadouts to manage; otherwise, your best bet is to go take a dump, make a cup of tea, contemplate the mysteries of the universe, and experience existential dread - and only then resume the actual fun parts of gameplay.”
    • “The gameplay is extremely tedious and slow; it would be nice if the developers would implement the ability to speed up the game when you're moving from island to island.”
    • “Singleplayer is quite tedious.”
  • replayability33 mentions

    The reviews highlight a mixed perspective on replayability in the game. While some players praise its high replay value due to procedural generation, diverse strategies, and immersive gameplay, others criticize it for repetitive missions and limited content, leading to a lack of long-term engagement. Overall, the game offers significant replayability for those who enjoy strategic depth and multiplayer experiences, but may fall short for players seeking variety in single-player modes.

    • “Every vehicle is immersive and fun to control; there are infinite strategies and the layout of valuable construction facilities changes every game, leading to an insane level of replayability.”
    • “Add to the fact that the battle map is randomly generated each time you start a new game (and you can save and continue old games), which means that there is functionally infinite replayability.”
    • “The replayability is also good, with procedural generation of maps in scenarios, and the opportunity for substantial emergent gameplay, and stories you'll be telling people about for months.”
    • “This game has a lot of potential, and can be fun for the first couple of matches, but there really is no replayability, very little variety, a huge amount of bugginess, etc. It feels like a game that was abandoned right as it was getting somewhere.”
    • “There isn't enough content for replayability as you are just doing the same mission over and over.”
    • “While I consider the game a little pricey considering the fact that replayability is slightly limited, overall I can still recommend it as a fun, albeit slightly difficult to master game.”
  • humor12 mentions

    The humor in the game is polarizing; while some players find it genuinely funny, particularly in multiplayer scenarios with unexpected mishaps, others feel it falls flat or is overshadowed by frustrating gameplay mechanics. Many appreciate the comedic moments that arise from chaotic situations, but some criticize the game's obtuse design and pacing, which detracts from the overall enjoyment. Overall, the humor can be hit or miss, depending on individual experiences and expectations.

    • “I attempted in 9 hours to beach my carrier on an island, send a cargo ship to space, and blow up my carrier accidentally because of the funny red button.”
    • “Really funny game, cool gaming and really nice mods.”
    • “So far no serious problems or bugs and a few hilarious moments.”
  • monetization4 mentions

    The monetization of the game is widely criticized, with users labeling it as a cash grab that detracts from the overall experience. Many feel that the developers prioritize profit over quality, leading to disappointment and a sense that the game was rushed to market.

    • “I enjoy this game as a time burner, but beyond that, it's excessively disappointing and could be so much more if the devs actually cared and this wasn't a cash grab.”
    • “Stay away from this nostalgia cash grab.”
    • “This game was not ready to be released and in its current state, is a cash grab.”
  • emotional1 mentions

    Players find the game to be an instant classic, highlighting its fun and highly replayable nature, which evokes a strong emotional connection even without the use of VR.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
17hAverage play time
6-34hSpent by most gamers
*Based on 20 analyzed playthroughs

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