VOID
- October 31, 2017
- Vifth Floor
"VOID" is a single-player, violence casual game with an intriguing espionage and revenge-themed story. As protagonist Arthur Woods, a vengeful assassin, players will meet allies like Julie Ross, a vigilante with anger issues, and Ciel Blanchette, an intelligent rookie, to untangle a web of lies surrounding the death of Arthur's loved one. The game boasts stellar visuals and a good soundtrack.
Reviews
- The game features a genuinely interesting and engaging story with multiple paths to explore.
- The artwork and character designs are high quality, enhancing the visual experience.
- The audio-visual presentation, including the soundtrack and sound effects, is well-executed and adds to the overall atmosphere.
- There are noticeable mistakes in the text, including typos and incorrect character labels, which can be immersion-breaking.
- The pacing is inconsistent, with some scenes feeling rushed and abrupt transitions that disrupt the flow of the story.
- The choices available to players are limited and often lead to unsatisfying endings, reducing the impact of player decisions.
- story62 mentions
- 23 % positive mentions
- 73 % neutral mentions
- 5 % negative mentions
The story of the visual novel is a mixed bag, with some players finding it engaging and well-paced, particularly in its exploration of revenge and conspiracy. However, many critiques highlight issues such as cliched plot elements, rushed pacing, and underdeveloped character relationships, leading to a narrative that feels both compelling and flawed. While the art and some story routes are praised, the overall execution leaves room for improvement, particularly in character development and thematic depth.
“Void is a story-rich visual novel centered around revenge and espionage developed by Vifth Floor and published by Sekai Project.”
“The manga-inspired art style is beautiful and full of gorgeous colors, but a lot of darker tones are used which really complement the bleak narrative of the rather intense storyline.”
“I must admit that the story started off a little slow for me, but once you get past the prologue, the narrative quickly hooks you and really begins to shine story-wise.”
“This short visual novel has a couple of decent character designs but the cliched and insubstantial plot feels like a poor Hollywood thriller.”
“The writing and dialogue felt like a fanfic and amateurish; the story felt very plain and the way people talked was too forced.”
“The supposed romance also feels abrupt and shoved, and the heroines' stories are underdeveloped as we only hear what they told Arthur, not from their own perspectives.”
- music17 mentions
- 47 % positive mentions
- 35 % neutral mentions
- 18 % negative mentions
The music in the visual novel is generally well-received, with a standout soundtrack that complements the dark themes of the game, though some tracks may feel abrupt and not all songs fit seamlessly together. While the overall quality is praised, particularly in action scenes, there are mixed feelings about the emotional alignment of certain tunes. Overall, the soundtrack enhances the experience, making it a worthwhile pick for fans of the genre.
“The music is consistently used well.”
“The soundtrack by Vesuvia [Ecky] is also terrific and really flows with the darkly themed subject matter.”
“Really loving the game so far, has great dialogue, interesting characters, a really amazing soundtrack (seriously hats off to these guys), and some quality waifus.”
“Music tracks stop abruptly, no fade out.”
“However, there is a lot of whiplash with some of the songs as the happier tunes do not complement the darker, more mysterious vibe the novel has at times.”
“--music (opening theme and rock bgm was very good, the rest was just okay.)”
- graphics11 mentions
- 91 % positive mentions
- 9 % neutral mentions
- 0 % negative mentions
The graphics of the visual novel are widely praised for their stunning artwork and vibrant colors, effectively complementing the intense narrative. Reviewers highlight the manga-inspired art style and the quality of character sprites and CGs, noting that the visuals stand out as a major strength of the game, even if other aspects may not be as compelling. Overall, the graphics contribute significantly to the game's immersive experience.
“The visuals were very well done, even if I found the rest of the game to be disappointing.”
“There is no doubt it is stellar in terms of graphics and soundtrack.”
“The manga-inspired art style is beautiful and full of gorgeous colors, with darker tones that complement the bleak narrative of the intense storyline.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The character development in this visual novel is criticized for being cliched and lacking depth, contributing to an overall insubstantial narrative. While the character designs are noted as decent, the writing fails to elevate the storytelling, leaving character arcs feeling underdeveloped and unengaging.
“This short visual novel has a couple of decent character designs but the cliched and insubstantial plot feels like a poor Hollywood thriller.”
“You can evaluate good writing on several levels: 1) technical command of the language, as in grammar, punctuation, and avoiding typos; 2) wordsmithing, as in using the language's flexibility to its fullest when building a narrative; and 3) storytelling, as in tone, pacing, logic, character development, plot, and flow.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a darkly hilarious running gag involving "sleeping darts," which adds a unique and comedic twist to the gameplay experience.
“The 'sleeping darts' running gag is darkly hilarious.”
“The witty dialogue and absurd situations had me laughing out loud.”
“The game's humor is a perfect blend of clever puns and slapstick comedy.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express disappointment in the emotional depth of the game's voice acting, describing it as bland and unengaging, leading to a lack of emotional investment in character interactions.