- December 15, 2014
- ALICE IN DISSONANCE
- 7h median play time
Fault Milestone One
Platforms
About
In "Fault Milestone One," players follow the story of Selphine, a princess and knight, and her loyal companions as they navigate a world filled with danger and mystery. After a sudden incursion into their kingdom, they embark on a journey to discover the truth behind the invasion and restore peace. This visual novel combines elements of fantasy, action, and drama, with a focus on character development and narrative choices.
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- The story is captivating and emotionally engaging, with well-developed characters.
- The art and music are beautiful, enhancing the overall experience.
- The world-building is intricate and adds depth to the narrative.
- The pacing can be slow, especially in the beginning, with heavy exposition.
- There is only one choice in the entire game, which does not affect the outcome.
- Some grammatical errors and awkward phrasing detract from the reading experience.
story
2,077 mentions Positive Neutral NegativeThe story of "Fault - Milestone One" is a richly crafted narrative that immerses players in a unique fantasy world, focusing on the journey of a princess and her guardian as they navigate challenges after fleeing their homeland. While the pacing can be slow, particularly at the beginning, the latter half reveals unexpected depth and emotional weight, often leading to poignant moments that resonate with players. However, the game is a kinetic novel with minimal player choices, which some may find limiting, and it ends on a cliffhanger, leaving the overarching plot unresolved and prompting anticipation for future installments.
“The developers have crafted a captivating and fully-realized world that draws you in from the very start, and the strong character development ensures that you'll become invested in the story and its outcomes.”
“In a style similar to Higurashi, the writing lures you into a false sense of comfort and then slams your head across the floor with plot twists that break your heart and soul.”
“The story was beautiful and unique, and it's not like what I expected from a fantasy game.”
“It is a kinetic novel - so choices change nothing, it is just a story being told.”
“A weak point of the story, in my opinion, is that aside from the beginning, the main characters don't really feel like they did much to contribute to the resolution of the story; more like they were just watching everything unfold just like we are playing the visual novel.”
“The amount of exposition during the first hour of the story effectively killed my interest.”