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Notch - The Innocent LunA: Eclipsed SinnerS

Notch - The Innocent LunA: Eclipsed SinnerS Game Cover
74%Game Brain Score
story, music
gameplay, character development
74% User Score Based on 177 reviews

Platforms

PCWindows
Notch - The Innocent LunA: Eclipsed SinnerS Game Cover

About

Notch - The Innocent LunA: Eclipsed SinnerS is a single player action game with a horror theme. It was developed by DigitalEZ and was released on June 4, 2015. It received mostly positive reviews from players.

In "Notch: The Innocent LunA - Eclipsed Sinners," explore a town where memories have been forgotten, as a series of murders awaken old memories and force residents to face reality. The game features two episodes: the Alpha episode, where you rise to a bloodbath by your side, and the Omega episode, where you explore themes of goodness, evil, love, and hatred. This atmospheric game encourages players to question the boundary between illusion and reality.

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74%
Audience ScoreBased on 177 reviews
story63 positive mentions
gameplay3 negative mentions

  • The art style and character designs are visually striking and beautifully rendered, enhancing the overall experience.
  • The soundtrack is exceptional, with over 50 original compositions that effectively elevate the emotional weight of the story.
  • The game offers a complex narrative with multiple endings, rewarding players who are willing to explore its layers and themes.
  • The English translation is often criticized for being awkward, repetitive, and lacking nuance, which detracts from the storytelling.
  • The pacing can be slow, with lengthy dialogues that may lead to fatigue, especially during philosophical monologues.
  • Some characters are perceived as one-dimensional, and their motivations can feel inconsistent or unrealistic, making it hard for players to connect with them.
  • story
    215 mentions Positive Neutral Negative

    The story is characterized by its complex, nonlinear narrative and heavy symbolism, often leaving players grappling with its abstract themes and emotional intensity. While it features intriguing character arcs and a haunting atmosphere, many reviewers noted issues with clarity, pacing, and translation quality, leading to confusion and frustration for some players. Despite its flaws, the story is praised for its ambition and emotional depth, with moments of profound impact that resonate with those willing to navigate its intricacies.

    • “It is a story that deliberately resists easy interpretation, choosing instead to unravel in complex layers through a mix of nonlinear storytelling, heavy symbolism, and emotional intensity.”
    • “These arcs provide different lenses through which to experience the broader storyline, which revolves around a protagonist attempting to piece together a fragmented past, all while confronting the sins and emotional scars of those around him.”
    • “The story, while ambitious, often sacrifices clarity for thematic depth.”
    • “Characters sometimes behave in ways that seem inconsistent or hard to relate to, and important plot developments can feel unearned or underexplained.”
    • “While the game attempts to use its fragmented storytelling to reflect the inner turmoil of its characters, the result can feel more confusing than enlightening, especially without a clear emotional anchor to guide the player through the chaos.”
  • music
    69 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric quality and emotional depth, featuring over 50 original compositions that enhance the storytelling experience. While many players find the soundtrack beautiful and immersive, some note that it can become repetitive or mismatched with certain scenes. Overall, the music is considered a highlight of the game, contributing significantly to its mood and atmosphere.

    • “Paired with this is a soundtrack that consistently elevates the mood, with over 50 original compositions ranging from haunting piano melodies to aggressive rock and orchestral scores.”
    • “The music rarely fades into the background—instead, it frequently leads the emotional weight of the story, providing much of the atmosphere when the text and visuals become especially abstract or symbolic.”
    • “The soundtrack is beautiful; I keep listening to it again and again.”
    • “The music can often be distracting and jarring to what is going on.”
    • “I actually had to mute the music.”
    • “The soundtrack suits the mood most of the time, but there aren't really any standout pieces that I would want to listen to outside of the scenes they appear in.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many praising the unique blend of gothic and anime-inspired aesthetics, as well as the stunning character designs and backgrounds. However, some users note inconsistencies in visual quality and a reliance on artwork from other sources, which detracts from the overall experience. While the visuals are often described as beautiful and expressive, they are not universally acclaimed, with some critics finding them average compared to other visual novels.

    • “The artwork is deeply expressive, leaning into a unique blend of gothic and anime-inspired aesthetics.”
    • “In my first hour, I took over 30 screenshots just to capture the characters and backgrounds because of how simply stunning the visuals were, and this was a recurring issue actually.”
    • “The visuals - especially backgrounds - are wondrous alongside character animations.”
    • “However, the translation is rather janky with some very odd wording choices and the graphical choice is... weird.”
    • “The scenery visuals are a little inconsistent in some parts which prevents it from scoring any higher, but the characters and other designs were nicely drawn.”
    • “Quite a long novel with multi endings, the story is great but still needs some improvement on the graphic -- 800x600 resolution doesn't look so cool in 2015.”
  • emotional
    18 mentions Positive Neutral Negative

    "Notch – the innocent luna: eclipsed sinners" is a visually striking visual novel that delves into themes of trauma, guilt, and memory through a complex, nonlinear narrative. While its emotional depth is enhanced by beautifully rendered characters and evocative music, the awkward English localization can detract from the impact of key scenes. Players may find themselves deeply moved by the story's emotional payoffs, though the abstract storytelling may challenge those seeking a more straightforward experience.

    • “Notch – the innocent luna: eclipsed sinners, developed by Angels Blue Digital Entertainment and Digitalez, is a visual novel that leans heavily into psychological horror, surrealism, and emotional turmoil, blending these themes within a narrative that explores trauma, guilt, and the fragility of memory.”
    • “When the story clicks—when a symbolic scene suddenly gains clarity, or when a subtle clue from an earlier chapter is echoed in a new context—it delivers emotional payoffs that are hard to forget.”
    • “Through my many experiences with either emotional, philosophical, or psychological narrations in visual novels, I've rarely felt thoroughly shaken until this one little tale of loss and misunderstanding...”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a blend of melancholic and eerie art direction, complemented by a compelling soundtrack that enhances emotional engagement. While some scenes effectively create a chilling ambiance, others suffer from poor character development and writing, undermining the intended emotional impact. Overall, the visuals and music contribute significantly to the immersive experience, despite some inconsistencies in execution.

    • “The backgrounds range from unremarkable interior buildings to truly breathtaking outdoor views and abstract images that build the chilling atmosphere spectacularly.”
    • “The art direction creates an atmosphere that is often melancholic, eerie, or outright disturbing, depending on the scene.”
    • “The music rarely fades into the background—instead, it frequently leads the emotional weight of the story, providing much of the atmosphere when the text and visuals become especially abstract or symbolic.”
    • “Very empty and predictable characters, terrible construction of the atmosphere of the game - spoiler: an important character dies and you can't even feel sad about it because the scene is extremely poorly written.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay of the visual novel is visually appealing with well-crafted artwork and multiple endings based on player choices, earning a score of 7.5/10. However, it suffers from mechanical issues and flawed writing, leading some players to feel that it lacks meaningful interactivity.

    • “Each artwork is really well done, and the gameplay is also good with 14 endings depending on what you choose during your play.”
    • “Gameplay: 7.5/10”
    • “The gameplay does have its issues.”
    • “Besides the flaws in the writing, the game itself is a mess mechanically.”
    • “I'm not going to follow a guide to get the good ending; if I want to have no choice at all, I'd just watch some mindless gameplay.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is mixed; while the art and character designs are praised for their distinctiveness and quality, the main character, Yuhito, is noted to have subpar development compared to others in the story. The unique design choices, including the characters' "blankish eyes," contribute to the overall atmosphere, though they may feel unnatural to some players.

    • “The art is well done, there are a variety of beautifully drawn CGs, and all of the characters have distinct character designs.”
    • “The art was nice and the character designs were interesting enough to keep me interested in who was who.”
    • “If I were to be completely honest, the character development of the main hero, Yuhito, stays subpar compared to other main characters of the story.”
    • “They could use a better character design, but their 'blankish eyes' kind of adds to the horror, so I guess it's okay although they seem a bit unnatural to me.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while users appreciate the nice illustrations and generally good performance, there are notable issues with full-screen mode disrupting animations and a need for further engine optimization.

    • “Nice illustrations and performance.”
    • “Nice performance!”
    • “However, full screen seemed to break a lot of animations, and the engine could really use some optimization.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing music during intense scenes and the potential for charm in poorly executed translations, which can inadvertently add a comedic element. Overall, the humor is a blend of intentional comedic moments and the unintentional hilarity of translation mishaps.

    • “Music is mostly unobtrusive but gets kind of hilarious in the high-stakes 'epic' scenes.”
    • “Good translations capture the soul of the story as well as the raw meaning of the words; horrible translations at least stand a chance of being funny or charming for their obvious badness.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, particularly after multiple playthroughs, as they encounter redundant dialogue and unnecessary descriptions that hinder the overall experience. The combination of shaky translation and repetitive plot progression contributes to a frustratingly slow pace.

    • “Even with text skipping on, getting through to the ending is torturously tedious by the 12th time you've done so.”
    • “I didn't realize that shaky translation meant redundant dialogue, superfluous descriptions, and downright tedious plot movement to the point of pain.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, particularly in fullscreen mode, which is plagued by visual glitches. Additionally, the inability to skip the intro has been noted as an annoying aspect of the experience.

    • “Fullscreen mode is plagued with visual glitches, and the unskippable intro to the game is frustrating.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers significant replayability with fourteen unique endings, making it an appealing choice for players who enjoy a dark, bloody narrative.

    • “All in all, a good choice if you like a dark, bloody story, and with fourteen unique endings, there's a decent amount of replayability.”
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15h Median play time
11h Average play time
4-18h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Notch - The Innocent LunA: Eclipsed SinnerS is a action game with horror theme.

Notch - The Innocent LunA: Eclipsed SinnerS is available on PC and Windows.

On average players spend around 11 hours playing Notch - The Innocent LunA: Eclipsed SinnerS.

Notch - The Innocent LunA: Eclipsed SinnerS was released on June 4, 2015.

Notch - The Innocent LunA: Eclipsed SinnerS was developed by DigitalEZ.

Notch - The Innocent LunA: Eclipsed SinnerS has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Notch - The Innocent LunA: Eclipsed SinnerS is a single player game.

Similar games include Cupid, Everlasting Summer, Will: A Wonderful World, The Letter, The House in Fata Morgana and others.