- June 29, 2015
- aiueoKompany
- 9h median play time
Sound of Drop: Fall into Poison
Platforms
About
"Sound of Drop: Fall into Poison" is a first-person horror adventure game. Players explore the Aya Institute, solving puzzles and uncovering its mysterious past. The game features a unique narrative system where choices impact the story and multiple endings. Atmospheric settings and sound design create a chilling experience as players delve deeper into the institute's secrets.








- The game features beautiful artwork and a captivating soundtrack that enhances the overall atmosphere.
- The story is intriguing with multiple endings, providing a good amount of replayability and depth.
- The characters are well-developed, and their interactions add emotional weight to the narrative.
- The pacing can be slow at times, with some scenes feeling drawn out and repetitive.
- The translation has awkward phrasing and grammatical errors that can disrupt immersion.
- Some choices feel arbitrary and lead to bad endings that may not make logical sense.
story
820 mentions Positive Neutral NegativeThe story of "Sound of Drop - fall into poison -" is a complex blend of horror and mystery, centered around two schoolgirls investigating urban legends at a haunted aquarium. While the premise is intriguing and features multiple endings that deepen the narrative, many players find the execution lacking due to convoluted plot twists, pacing issues, and underdeveloped characters. Overall, the game offers a mix of engaging moments and frustrating inconsistencies, making it a polarizing experience for players who appreciate intricate storytelling in visual novels.
“The art, the soundtrack, the dialogue - they just combine in a way that few visual novels (or horror games in general) manage to pull off to immerse you in the story.”
“Beautiful artwork especially in the CGs and an excellent story across 4 routes.”
“The story is exceptionally well-crafted; you genuinely care about each character (and you must care).”
“The story doesn't have very long run, being around 5-6 hours long excluding the bad ends, but I'd say around 3-4 hours of that is just the game basically spoon feeding you the entire plot.”
“Cutting to the chase here, the visual novel has absolutely terrible pacing in my opinion, putting a very large focus on info dumps instead of developing characters or actually building tension (which is what you'd normally expect from a horror story).”
“Unfortunately, the story is drawn out to agonizing length and is awkwardly written (or translated), making everything else difficult to bear.”