- June 29, 2015
- aiueoKompany
- 7h median play time
Sound of Drop: Fall into Poison
Platforms
About
"Sound of Drop: Fall into Poison" is a first-person horror adventure game. Players explore the Aya Institute, solving puzzles and uncovering its mysterious past. The game features a unique narrative system where choices impact the story and multiple endings. Atmospheric settings and sound design create a chilling experience as players delve deeper into the institute's secrets.
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- The game features a unique and unsettling aquarium setting that enhances the horror atmosphere.
- The artwork and soundtrack are beautifully crafted, contributing significantly to the overall experience.
- The story is engaging with multiple endings, allowing for replayability and exploration of different character arcs.
- The translation is clunky at times, which can disrupt immersion and understanding of the plot.
- Many choices lead to similar bad endings, making the decision-making feel less impactful.
- The pacing can be uneven, with some sections feeling rushed while others drag on.
story
267 mentions Positive Neutral NegativeThe story of the game is a mixed bag, with some players appreciating its intriguing premise and emotional depth, while others criticize its convoluted plot and lack of character development. Many reviews highlight the chaotic pacing and heavy reliance on exposition, which detracts from the horror elements and overall engagement. Despite these issues, the game features a variety of endings and plot twists that can be rewarding for those willing to invest time in multiple playthroughs.
“The story is interesting but it drops a bit later on with a heavy 'tell don't show' portion along with Hiyoshi being made a character with a larger role but it just misses the target with him.”
“The story is very engaging and I found myself sucked in very quickly.”
“The story itself is quite interesting and the characters were written well enough that I felt invested in them.”
“It felt like they threw in a bunch of plot twists just for the sake of being like 'ooooo plot twist!'”
“The story doesn't have a very long run, being around 5-6 hours long excluding the bad ends, but I'd say around 3-4 hours of that is just the game basically spoon-feeding you the entire plot.”
“The characters are generic at most and cardboard at worst, with more than half of them just serving as plot devices.”