- June 29, 2015
- aiueoKompany
- 9h median play time
Sound of Drop: Fall into Poison
Platforms
About
"Sound of Drop: Fall into Poison" is a first-person horror adventure game. Players explore the Aya Institute, solving puzzles and uncovering its mysterious past. The game features a unique narrative system where choices impact the story and multiple endings. Atmospheric settings and sound design create a chilling experience as players delve deeper into the institute's secrets.








- The game features beautiful artwork and an amazing soundtrack that enhances the overall atmosphere.
- The story is engaging with multiple endings, allowing for replayability and exploration of different character arcs.
- The horror elements are well-executed, creating a genuinely unsettling experience that keeps players on edge.
- The pacing can be slow at times, with some sections feeling drawn out and repetitive.
- The translation has some awkward phrasing and grammatical errors that can disrupt immersion.
- Many choices lead to bad endings that can feel arbitrary, making the decision-making process frustrating.
story
410 mentions Positive Neutral NegativeThe story of the visual novel is a complex blend of horror and mystery, centered around two schoolgirls investigating urban legends at a haunted aquarium. While the premise is intriguing and features a variety of endings, many players find the execution lacking due to convoluted plotlines, pacing issues, and inconsistent character development. Despite its flaws, the game offers a captivating atmosphere and emotional depth, making it a worthwhile experience for fans of the genre who appreciate intricate narratives and replayability.
“The art, the soundtrack, the dialogue - they just combine in a way that few visual novels (or horror games in general) manage to pull off to immerse you in the story.”
“Beautiful artwork especially in the CGs and an excellent story across four routes.”
“The story is exceptionally well-crafted; you genuinely care about each character (and you must care).”
“The story doesn't have a very long run, being around 5-6 hours long excluding the bad ends, but I'd say around 3-4 hours of that is just the game basically spoon-feeding you the entire plot.”
“Cutting to the chase here, the visual novel has absolutely terrible pacing in my opinion, putting a very large focus on info dumps instead of developing characters or actually building tension, which is what you'd normally expect from a horror story.”
“Unfortunately, the story is drawn out to agonizing length and is awkwardly written, making everything else difficult to bear.”