VITAL
- December 13, 2019
- Icehelm
VITAL is a first person puzzle platformer taking place in a dream world. You have no idea where you are or how you got there. The only thing that is certain is that someone or something doesn't...
Reviews
- The puzzles are clever and challenging, providing a good level of fun and engagement.
- The game features nice visuals and a unique aesthetic that enhances the overall experience.
- It offers a cozy yet creepy atmosphere, requiring both thinking and feeling from the player.
- The game can be extremely frustrating due to its high difficulty and lack of forgiveness, often requiring multiple retries.
- There is a noticeable lack of polish, including minimal sound effects and animations, which detracts from the experience.
- Some design decisions are questionable, such as unclear mechanics and a lack of context or story.
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are visually appealing, drawing comparisons to the aesthetics of "The Witness," and contribute to the overall charm of the challenging puzzle game, which also incorporates elements of mystery.
“The visuals are also nice to look at, so overall I can say this is a pretty and challenging puzzle game with a bit of mystery sprinkled in.”
“An interesting puzzler with aesthetics similar to The Witness.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's story is minimal, lacking context and depth, leaving players feeling disoriented as they are abruptly thrown into the gameplay without a clear narrative foundation.
“There's very little story, and no context to the game, which you're just thrown into.”
“The plot feels disjointed and lacks any real depth or engagement.”
“Character development is minimal, making it hard to care about their journeys.”
- gameplay1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Gameplay is characterized by its simplicity, offering enjoyable challenges that keep players engaged.
“Gameplay is simple enough, and the problems you have to solve can be a bit challenging at times, which is good fun.”
“The mechanics are intuitive, making it easy to pick up and play, while still offering depth for those who want to master it.”
“I love how the gameplay keeps you engaged with a perfect balance of challenge and reward.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game tedious, as dying often leads to having to repeat monotonous tasks.
“You die and you have to restart tedious chores again.”
“The grinding feels endless and repetitive, making it hard to stay engaged.”
“I spent hours grinding for resources, only to feel like I made no progress.”