Virtual Rogue
- April 8, 2016
- Snowy Productions
Virtual Rogue is a top-down action roguelike shooter set in a computer controlled by a cruel and merciless User. You play as a text document file named “Note” who, after being accidentally created by the User, is thrown into the Recycle Bin. Your goal is to take your revenge against the User through the destruction of his computer and ultimately the User himself.
Reviews
- The game offers hours of fun with a simple yet engaging gameplay loop, especially for fans of adventure shooter games.
- It features a unique virtual computer theme and interesting directional attack mechanics that set it apart from other shooters.
- Many players appreciate the game's quirky style, great music, and the presence of easter eggs, making it enjoyable for casual play.
- The controls and aiming mechanics are frustrating, leading to a lack of precision in gameplay, which detracts from the overall experience.
- The user interface is poorly designed, with issues like unresponsive menu options and unclear settings, making it difficult to navigate.
- The game suffers from a lack of content and replay value, with some players finding it boring after a short playtime due to limited item drops and repetitive gameplay.
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
Overall, the gameplay has received mixed reviews, with many users criticizing the mechanics, controls, and hit detection, which detracts from the overall experience. While some find the gameplay enjoyable at times, others feel it falls short despite the game's promising premise and graphics.
“I feel the game is still harder but has better gameplay.”
“I found the gameplay fun for the most part; the hit detection could be improved, as it takes a long time to hit something.”
“I have created a gameplay video on YouTube; feel free to check it out to find out how to beat a particularly hard enemy.”
“But the aim is just crap, the music is just annoying from the first moment, and the gameplay lacks in many points.”
“I don't really like the mechanics and control of the game.”
“The premise is great, the graphic style is awesome, it has everything going for it... but the gameplay.”
- music7 mentions
- 57 % positive mentions
- 0 % neutral mentions
- 43 % negative mentions
The music in the game receives mixed reviews; while some players appreciate its nostalgic 80s synth style and find it enjoyable, others criticize it for being repetitive and annoying. The main menu's music contrasts with its somber visuals, leading to a disjointed experience. Overall, the music is seen as a highlight by some, but it may not resonate with all players due to its looping nature.
“Awesome music opens up, and the opening menu looks very generic. It would be helpful to indicate that players should press space to select, as most people expect to use the enter key.”
“Great game, great music, great graphics.”
“Plenty of power-ups and excellent music akin to the likes of NES era/80s synth.”
“The music is just annoying from the first moment, and the gameplay lacks in many areas.”
“The main menu seems to give a sad feeling despite the cheery music in the background.”
“The music is okay, but it loops, and after a few good loops, it becomes kind of boring to listen to.”
- graphics4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The graphics of the game receive mixed reviews; while some players appreciate the unique graphic style and overall aesthetic, others criticize it as lacking quality and detail, comparing it unfavorably to similar titles. Overall, the visuals are seen as a strong point by some, but not universally praised.
“The premise is great, the graphic style is awesome, it has everything going for it.”
“Great game, great music, great graphics.”
“The graphics are subpar and lack detail.”
“I was disappointed by the outdated visuals.”
“The character models look flat and unappealing.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Despite the use of procedurally-generated levels, users feel that the game lacks significant replay value, suggesting that the experience does not offer enough variety or incentive to revisit.
“Sure, these are procedurally generated levels, but there is no replay value in them.”
“After completing the game once, I found no incentive to go back and play it again.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story is considered average, with characters that are acceptable but lack depth due to the absence of backstory.
“The characters are okay, but they lack any meaningful backstory.”
“The plot feels disjointed and fails to engage the player.”
“There are too many clichés in the story, making it predictable and uninteresting.”