DubWars Game Cover
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"DubWars" is a single-player shooter game with excellent graphics and a phenomenal soundtrack. The game syncs music with gameplay, where each beat of the EDM/Dubstep songs fire unique weapons. With 10 custom-built levels, players can discover and support musicians while upgrading their weapons and surviving the rhythm. The game is best played with a Steam Controller, Xbox, or PS4 controller.

  • Mac OS
  • PC
  • Windows
  • Linux
  • Wii
  • Wii U

Reviews

78%
Audience ScoreBased on 212 reviews
music64 positive mentions
grinding10 negative mentions
  • The game features a unique concept where weapons fire in sync with the dubstep music, creating an engaging rhythm-based gameplay experience.
  • The visuals are vibrant and colorful, enhancing the overall atmosphere and making it visually appealing.
  • The game offers a fun challenge, requiring players to learn the patterns of the music and enemies, which can lead to a rewarding sense of accomplishment.
  • Many players have reported technical issues, including the game not launching or crashing, which detracts from the overall experience.
  • The upgrade system is frustrating, as upgrades do not carry over between levels, leading to a grindy experience that can feel tedious.
  • The game lacks sufficient content, with only a limited number of levels and songs, making it feel short and repetitive after a few playthroughs.
  • music228 mentions

    The music in the game is predominantly dubstep, which many players find engaging and well-integrated into the gameplay, as weaponry is synced to the beat. However, some users express disappointment over the limited variety of tracks and the repetitive nature of the gameplay, particularly during quieter moments in the music when players are left dodging enemies without firing. Overall, while the soundtrack is praised for its quality and energy, the lack of diverse songs and the game's mechanics can lead to frustration for some players.

    • “The music throughout this game is great; obviously, it's all very dubstep-based music to get the most out of using beats in the game to time it with shooting.”
    • “The soundtrack is filled to the brim with bangers, the game is colorful, and every level is unique with its own personality.”
    • “Dubwars integrates music into the game so that your ship has unique attacks based on the song and the beats per minute; it's an interesting type of game.”
    • “The music is okay, but as I said, it's not for everybody.”
    • “The problem is when you have to replay levels, and you will, the songs soon grate on you.”
    • “The music often has long pauses between each build up and climax meaning you aren't doing anything in that 10ish seconds.”
  • graphics41 mentions

    The graphics of the game receive mixed reviews, with some praising the vibrant and colorful visuals that complement the music, while others criticize them for being confusing, bland, or reminiscent of amateur designs. Many players appreciate the unique art style and the overall aesthetic, but some find the graphics overwhelming or poorly optimized, leading to gameplay issues. Overall, the visuals are seen as a highlight for some, but a detractor for others, depending on personal taste and expectations.

    • “Now the graphics in Dubwars are probably the most vibrant I've seen in a good while, from the bullets that you shoot to the enemies.”
    • “The graphics are stunning and super vivid, the music is incredible, the controls are super easy, and the concept of the game is one of a kind!”
    • “This game is just amazing, beautiful graphics, awesome and catchy music.”
    • “The visuals are bland, despite being flashy, and in one instance, the background gave me an instant migraine—no hyperbole, an actual migraine.”
    • “Difficult to follow enemies, clunky movement, and just appalling graphics; it looks like it was just made with some basic sprites.”
    • “You can see an increase in clarity of the graphics; they're better, but they're still pixelated on the parallax backgrounds and overall have a flash game/amateur look to them.”
  • gameplay38 mentions

    The gameplay of this title features a unique mechanic where weapon firing is synchronized to the beat of the music, creating a rhythm-based shooting experience. While some players appreciate the innovative concept and immersive soundtrack, many criticize the gameplay as limited and repetitive, lacking the depth and challenge expected from a dual-stick shooter. Overall, opinions are mixed, with some finding it fun and engaging, while others deem it tedious and unrewarding.

    • “The gameplay is decent and fun, the music is good and some of the visuals are amazing.”
    • “I didn't expect much from this game but it blew me away with its phat beats and simple but effective gameplay.”
    • “The way your weapons synchronize with the music adds a huge immersion factor, and the fact that they used real EDM producers instead of some corny 8-bit track adds a huge bonus to gameplay.”
    • “Music is meh and gameplay is boring.”
    • “The gameplay is basic; you get wubs (currency) that you use to upgrade your attacks. Each attack is tied to a certain beat that triggers your ship's weaponry, and you kill the enemies that appear based on the beat of the music. The entire basis of this game is timing, and you need to balance dodging enemies as well as knowing what your next attack is going to be. To me, this game feels like every other top-down game with just music playing in the background as you defeat enemies if you could fire whenever you wanted; it doesn't add a challenge.”
    • “Gameplay-wise, it is bad and limited.”
  • grinding10 mentions

    Players find the grinding aspect of the game to be dull and tedious, often leading to frustration, especially when attempting to complete levels on harder difficulties. The separate upgrade system for each level contributes to a slow progression, making the gameplay feel repetitive and reliant on farming in-game currency. Overall, the grinding experience detracts from the enjoyment, as it forces players to repeatedly engage with the same content.

    • “This means that upgrading your ship is separate for each level, which just makes for slow and tedious progress, making it slightly frustrating if you're trying to complete each level on the hardest difficulty.”
    • “In its current form, the game feels too dependent on grinding for currency to use the upgrade system.”
    • “Gets grindy and repetitive really fast.”
  • story8 mentions

    The game lacks a coherent story, with players noting that it feels more like a collection of broken features than a narrative experience. Many users express frustration over glitches that hinder gameplay, such as being stuck on one side after dying and poorly executed destruction mechanics. Overall, the absence of a meaningful storyline and the prevalence of technical issues detract significantly from the gaming experience.

    • “No storyline - maybe a recommendation for the feature?”
    • “But this system is broken because whenever you die, you're stuck on whichever side you choose. You're glitched on that side and have to restart to be able to choose the other side. There's also another broken feature that would have allowed you to destroy parts of the ships, but this feature is broken because whenever you 'destroy' a part of a ship, you see a little squiggly line over that part you 'destroyed'. The line looks like it was drawn in MS Paint.”
    • “The new spawning system for this level is a floating dungeon at spawn with creepers and spiders, but I do wish there was a way to destroy these dungeons because they do tend to spam my screen.”
  • replayability5 mentions

    Overall, the game's replayability is a mixed bag; while it offers significant replay value through numerous upgrades and the potential to replay levels extensively, some users find it short and lacking in content, especially with only five out of ten planned songs available at the time of review. Despite this, many feel it is worth the price for the hours of enjoyment it can provide.

    • “Replayability is huge with tons of upgrades specific to each level, and I mean, you can honestly replay a level 'til you're sick of the song.”
    • “Very original idea that gives you hours of replay value.”
    • “The game can seem short once you get all the levels down, but overall it's worth the price compared to other games you could get.”
    • “At the time of this review, there are currently five songs that are playable, which is half of what they're offering; ten songs at completion.”
    • “Con - very short and low replayability; it really should be 99 cents.”
    • “The game can seem short once you get all the levels down, and it comes down to replayability.”
  • humor2 mentions

    The humor in the game is highlighted by its clever use of music as a weapon, leading to unexpected and amusing moments that elicit genuine laughter from players, particularly during impactful beat drops.

    • “I was confused as to why my ship didn't fire when I clicked, and I was laughing when I found out the music is my weapon.”
    • “I'm very impressed, and I keep finding myself literally laughing out loud when the beat drops.”
  • monetization1 mentions

    The monetization aspect of the game features appealing music, but some users feel it leans towards promoting the artists rather than enhancing the gameplay experience.

  • stability1 mentions

    The game's stability has been criticized due to numerous bugs and a significant shift in art style, which has contributed to a perception of reduced difficulty and the removal of challenging modes. Overall, players are experiencing a lack of polish and consistency in the game's performance.

    • “The game is incredibly buggy, which severely impacts the overall experience.”
    • “The stability issues make it frustrating to play, as crashes and glitches occur frequently.”
    • “The game feels unfinished due to constant bugs and performance problems.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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