- February 2, 2018
- Weckr Industries
Violet Cycle
43%Game Brain Score
graphics, gameplay
story, replayability
63% User Score 19 reviews
Platforms
About
"Violet Cycle is a challenging kinetic arcade game, often compared to Hyper Light Drifter and Transistor, with a unique art style and a good combat system. The game features risk/reward mechanics and a dance of chaos as you climb the Tower Garden to save precious seeds of life. A hidden gem on Steam with positive user reviews."








Audience ScoreBased on 19 reviews
graphics5 positive mentions
story3 negative mentions
- The game features unique and visually appealing graphics, creating a captivating atmosphere.
- Combat mechanics are engaging and offer a satisfying rhythm once mastered, with a variety of weapons and enemy types.
- Despite some issues, many players find the game enjoyable and worth revisiting for its fun gameplay and roguelike elements.
- Keyboard controls are poorly designed, making it difficult to play without a controller, and key bindings often reset.
- The game's visual style can be confusing and cluttered, leading to a lack of clarity during combat and navigation.
- Some players find the combat repetitive and lacking in depth, with issues related to hit detection and enemy attack patterns.
graphics
8 mentions Positive Neutral NegativeThe graphics of the game are visually appealing and create a strong atmosphere, but they suffer from a lack of environmental variety and clarity. While the aesthetic is praised, many reviewers note that cluttered visuals and inconsistent hitboxes detract from gameplay, making it feel disorienting and messy. Overall, the unique style is appreciated, but it can hinder the player's experience.
“The aesthetic and sound are very well done and enjoyable.”
“The visuals, the combat, it's all quite satisfying.”
“Aesthetically pleasing and honestly is best described by its store description as a hyperkinetic neopoly roguecade action game.”
“Hitboxes and visuals feel messy and inconsistent.”
“Violet Cycle lets its unusual and wiggly graphics get in the way of gameplay and visual clarity too much for me to recommend it.”
“Lack of readability is this game's biggest issue; the environments are cluttered, often with useless scenery to make the game look prettier (which it does very well), but this combined with the game's floaty visuals and controls makes everything feel disorienting.”