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Victim of Xen Game Cover

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Victim of Xen is a single player casual role playing game. It was developed by Barnes and was released on May 21, 2014. It received mostly positive reviews from players.

In "Victim of Xen," play as Will, who is turned into a girl by a reckless royal witch. Traverse continents to find a cure while navigating a vast world filled with war, intrigue, and quirky characters. Your journey will uncover a much darker conspiracy - can you reverse the spell and restore Will's true form?

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60%
Audience ScoreBased on 210 reviews
story37 positive mentions
grinding17 negative mentions

  • The game has a unique premise involving gender transformation that adds an interesting twist to the story.
  • Some players found the humor and dialogue enjoyable, providing a light-hearted experience.
  • The game is relatively inexpensive, making it accessible for those looking for a casual RPG experience.
  • The game heavily relies on default RPG Maker assets, leading to a lack of originality and polish.
  • The combat system is simplistic and unbalanced, with many players finding it grindy and tedious.
  • The story and character development are weak, with many reviewers noting bland dialogue and a lack of engaging plot.
  • story
    154 mentions Positive Neutral Negative

    The story of "Victim of Xen" revolves around a protagonist who is transformed into a girl by a witch and embarks on a quest to regain his original form. While some players found the premise intriguing, many criticized the narrative as bland, generic, and poorly developed, with underwhelming character depth and a lack of engaging plot twists. Overall, the story is seen as mediocre, serving primarily as a vehicle for gameplay rather than offering a compelling or immersive experience.

    • “The story is about a guy who gets transformed into a girl and sets out on a quest to get his body back.”
    • “The story was fun, gameplay was very nice, and the game was overall simplicity very enjoyable.”
    • “The story itself starts a little cheesy, but the stakes manage to rise a little to make the story engaging.”
    • “I could not get very far; I found the story and characters quite bland.”
    • “The story is weak; it really feels like one of those hobby RPG Maker games that you can find for free on the web.”
    • “The plot does not exist; the combat is nothing interesting, lacking in anything to make it more than a mere chore, something that must be done to simply continue with the farce of a plot.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the hand-drawn character art and overall aesthetic, while others criticize the reliance on standard RPG Maker assets, leading to a generic appearance. Many players appreciate the nostalgic feel of the visuals, but note that the graphics can be bland and lack customization options. Overall, while the art style has its merits, it often feels unoriginal and fails to elevate the gaming experience significantly.

    • “10/10, love the gameplay, just wish it was longer because the characters, dialogue, and graphics are all amazing.”
    • “The artwork and resources are all samples from RPG Maker itself, but have been put together professionally in what is a reasonably fun RPG.”
    • “Among its strengths, it boasts an awesome storyline, fantastic characters, beautifully designed visuals, an excellent combat system, and superb sound design.”
    • “Apart from the crappy graphics, almost all asset flips because the developer seriously couldn't be bothered.”
    • “The plot is simple, the graphics generic, the gameplay is standard, but the world portrayed is abysmal!”
    • “I think some of the graphics are from default RPG Maker.”
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay of "Victim of Xen" is generally described as basic and lacking depth, with many reviewers noting its simplicity and lack of challenge. While some players found enjoyment in the story and unique mechanics, the overall consensus is that the gameplay is mediocre and primarily suited for those who appreciate grinding in RPGs. Many recommend experiencing the game for its narrative rather than its gameplay.

    • “The story was fun, gameplay was very nice, and the game was overall simplicity very enjoyable.”
    • “Pretty simple to understand the battle mechanics, and you can be overpowered easily if you farmed coins from that carpenter job at the old docks and bought the knight sword from the beginning at Gryvan.”
    • “Gameplay, 8/10; combat is even at early levels and evens out mid-game. My only complaint is that some enemies hit too hard, keeping half your team focused on mending damage rather than causing it.”
    • “Gameplay-wise, victim of xen is expectedly bland.”
    • “The gameplay is so shallow it is non-existent.”
    • “No challenge, no good structure, just poorly designed and implemented gameplay.”
  • grinding
    19 mentions Positive Neutral Negative

    The game's grinding mechanics are a significant point of contention among players, with many noting that extensive grinding is necessary for progress, particularly in earning money and acquiring gear. While some appreciate the ease of grinding through specific methods, others find it tedious and excessive, leading to a mixed reception regarding the overall balance and enjoyment of the gameplay. Players who enjoy grinding in RPGs may find value in the experience, but those seeking a more streamlined approach may feel frustrated.

    • “The game isn't grindy, and it felt pretty balanced overall.”
    • “The combat system may be lacking, but it offers a challenging experience without excessive grinding.”
    • “The game itself is extremely grindy.”
    • “Massive amounts of grinding are required to make any progress in this straightforward RPG Maker title.”
    • “The only reason why anybody has several hours in this game is for the achievements, most of which are based entirely around grinding.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is described as a mix of absurdity and charm, with some players finding it genuinely funny and engaging, while others criticize it for being repetitive and reliant on gender stereotypes. While the dialogue occasionally succeeds in establishing character depth, it often falls flat, leading to a lack of consistent comedic impact. Overall, the humor is a highlight for some, but its execution can be hit or miss, leaving players divided on its effectiveness.

    • “Very funny game, I'm recommending it!”
    • “It's made off of the RPG Maker engine, and I've got to say, I'm really impressed with the characters in the game, as well as the humor throughout.”
    • “The best thing by far about this game is the sense of humor.”
    • “When you repeat it in every other house, it's not funny anymore.”
    • “The game is not funny, the plot is a mess, combat is unbalanced (it ranges from insanely easy to unimaginably hard), and quests are generic.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has been widely criticized for being generic and forgettable, often described as standard RPG Maker fare with a lack of originality and variation. While some players find it soothing and non-intrusive, many suggest that it detracts from the overall experience, with recommendations to play personal music instead. Overall, the consensus is that the soundtrack fails to enhance the game and is a significant drawback.

    • “Nice music that fits with the game and current events.”
    • “I have played freeware RPG Maker games that have far superior art, music, and story.”
    • “The lack of any original music doesn't help either.”
    • “Gameplay is very basic with few options, and the music is generic stock RPG Maker fare.”
    • “Music is mediocre.”
  • emotional
    3 mentions Positive Neutral Negative

    Reviews indicate that the game's emotional impact is largely overshadowed by poor graphics and uninspired design choices, with some players feeling that the developer's personal issues are overly imposed on the experience. While there are moments that evoke a sense of longing or missed opportunities, the overall narrative and character development fail to engage, leaving players feeling disconnected.

    • “I get that realistically there'd be places you wouldn't be able to get into, but it's a game and it made me feel like I was missing something by not being able to access those houses.”
    • “The stock art and uninspired story left me feeling completely disconnected from the characters and their struggles.”
    • “I found the characters to be dull and the combat unengaging, which made it hard to feel any emotional investment in the game.”
    • “Overall, the lack of depth in the narrative and character development resulted in a flat emotional experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The replayability of "Victim of Xen" is considered limited, as it offers a mediocre story and subpar combat, making it a game that many players feel is not worth experiencing even once. While some aspects may encourage replay, they are overshadowed by the overall lack of engaging content.

    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The game offers no new content or variations in gameplay for subsequent playthroughs.”
  • character development
    2 mentions Positive Neutral Negative

    While the character designs are praised, there is a notable lack of character development, with players feeling that it is not evident throughout the game. Additionally, the ability to access unlimited money from the start detracts from the potential for growth and progression in character arcs.

    • “No character development is obvious.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting numerous bugs, including errors and glitches in floor textures and shadows.

    • “The game is quite buggy as well.”
    • “The floor textures and shadows have errors and glitches.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is perceived as lacking, with users rating it only 20%. This suggests that the game's environment and overall mood may not effectively engage or immerse players.

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7h Median play time
6h Average play time
3-7h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Victim of Xen is a casual role playing game.

Victim of Xen is available on PC and Windows.

On average players spend around 6 hours playing Victim of Xen.

Victim of Xen was released on May 21, 2014.

Victim of Xen was developed by Barnes.

Victim of Xen has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Victim of Xen is a single player game.

Similar games include The Chosen RPG, Labyronia RPG, Skyborn, Destiny Warriors, Storm of Spears and others.