Dungeon Clawler Game Cover

In "Dungeon Clawler," players must reclaim their stolen rabbit paw, used as a good-luck charm by the evil dungeon lord, by fighting their way through the dungeon. This deck-building rogue-like game features a claw machine and allows players to choose from various characters with unique abilities. Discover powerful lucky charms and mystery locations to aid you on your quest.

  • Mac OS
  • PC
  • Phone
  • Steam Deck
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

92%
Audience ScoreBased on 261 reviews
gameplay23 positive mentions
story3 negative mentions
  • Dungeon Clawler offers a unique and addictive twist on the roguelike genre by combining claw machine mechanics with deck-building gameplay, providing endless replayability and strategic depth.
  • The developers are highly responsive to community feedback, actively working on updates and improvements, which enhances the overall player experience.
  • The game features a charming art style and engaging mechanics that keep players hooked, making it a fun and enjoyable experience for both casual and hardcore gamers.
  • The game suffers from significant RNG elements that can lead to frustrating moments, where players feel they have little control over their runs due to the claw's unpredictable mechanics.
  • Some players find the game to be repetitive after a few runs, with limited item variety and a lack of meaningful progression or meta elements to keep them engaged long-term.
  • The pacing can feel slow at times, with lengthy animations and downtime that detract from the overall gameplay experience, making it feel tedious during certain runs.
  • gameplay46 mentions

    The gameplay of this game is characterized by its innovative claw machine mechanics combined with roguelike elements, creating a unique and engaging experience that balances luck and skill. While players find the mechanics fun and addictive, some express concerns about repetitiveness and the need for smoother gameplay and more agency in item selection. Overall, the game is praised for its charm, replayability, and potential for future improvements.

    • “The basic gameplay of this game is fantastic.”
    • “An absolutely excellent roguelike that mixes the joys and frustrations of a claw grabbing machine with excellent graphics, a fun gameplay loop, and really just one heck of a good time.”
    • “I love roguelikes and roguelites, I love claw machines, and I absolutely love when a developer takes an idea I never would have thought would work with deckbuilding and roguelike mechanics and blows me away with it.”
    • “The game mechanic is okay but already feels a bit too repetitive after playing for 2 hours.”
    • “With a gameplay loop that is luck-based at its core, you need to make sure the player feels like they have a say in their destiny.”
    • “The 'gumball' reward machine needs a shaking mechanic or something; it feels like a slot machine with an unnecessary time gate that forces you to wait for an animation to finish.”
  • graphics12 mentions

    The graphics of the game are generally praised for their charming art style, vibrant animations, and unique designs that enhance the overall aesthetic. While some users noted minor graphical glitches and a resemblance to older flash games, the colorful visuals and engaging gameplay contribute to a delightful experience. Overall, the graphics are considered a strong point, adding to the game's appeal and replayability.

    • “An absolutely excellent roguelike that mixes the joys and frustrations of a claw grabbing machine with excellent graphics, a fun gameplay loop, and really just one heck of a good time.”
    • “The colorful graphics and vibrant animations bring the dungeon to life, making every battle a spectacle.”
    • “Every card, every enemy, and every power-up is designed with a unique style that fits the game's quirky aesthetic.”
    • “Works well on Linux with occasional minor graphical glitches.”
    • “There are far too many roguelike deckbuilders available that are just shallow TCGs with a creepy aesthetic.”
    • “My only (very minor) complaint is the art style, which is reminiscent of old flash games and at times feels placeholder-ish.”
  • music9 mentions

    The music in the game is generally praised for its charm and catchy themes, contributing positively to the overall presentation and gameplay experience. While some players find the songs repetitive or slightly disorienting, the soundtrack is often described as enjoyable and well-suited to the game's aesthetic. Overall, the music is considered a strong aspect of the game, enhancing its appeal.

    • “Great visual, UI, and amazing main music theme!”
    • “The art style is charming, the music is bopping, and the gameplay hook hits.”
    • “Great game with cool mechanics and the perfect soundtrack!”
    • “The two songs are fairly repetitive.”
    • “I can find the music a bit disorienting, while actually enjoyable at the same time.”
  • replayability7 mentions

    Overall, the game is praised for its high replayability, driven by a variety of unlockable characters, unique passives, and diverse build strategies that keep players engaged. While some users feel the content is minimal, the addictive gameplay loop and numerous customization options contribute to a strong incentive to replay.

    • “Great fun game with a lot of replayability.”
    • “There's many characters to unlock with different passives and decks, rabbit feet to collect (new passives) by beating a run with each character, secret characters to unlock during a run, different builds and strategies to try out. The replayability is what's keeping me interested and playing for almost 10 hours now.”
    • “The gameplay loop is addictive enough that it has a lot of replay value even when it had minimal content.”
    • “Overall, this game has very little actual replay value in my eyes.”
    • “The perks you can unlock add a ton of replayability, too.”
    • “There are so many ways to build your run; the possibilities for replayability are endless.”
  • humor3 mentions

    The humor in the game is characterized by its originality and addictiveness, with players enjoying the amusing backstories of characters and the absurd situations that arise during gameplay. The comedic elements are highlighted by unexpected events and quirky interactions, contributing to a lighthearted and entertaining experience.

    • “It's original, it's addictive, it's funny.”
    • “The characters' backstories are funny (gambling is bad, mmmkay).”
    • “I've had items falling out at the very last moment, grabbing nothing, balancing on the little mid-section wall — because why not — and other funny, nutty stuff happen!”
  • story3 mentions

    The game's story is described as delightful and engaging, centering around a gambler who lost his hand, which adds depth to the narrative. Players appreciate the fun storyline and the involvement of a supportive development team and community. Overall, the story is well-received and contributes positively to the game's appeal.

    • “An absolutely delightful, addictive game with a fun storyline and an engaging dev team and community!”
    • “Huge story about a gambler who lost his hand.”
    • “The story revolves around a gambler who lost his hand, but it feels underdeveloped and lacks depth.”
    • “The narrative is convoluted and fails to engage the player, making it hard to care about the characters.”
    • “Despite the potential for an intriguing plot, the story is predictable and lacks any real emotional impact.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious, as restarting runs often feels repetitive due to similar starting loadouts and prolonged early fights that delay more engaging gameplay.

    • “Restarting runs, which you'll do a lot, is excruciatingly tedious with most starting loadouts being similar and early fights taking far too long to get through before things start getting interesting.”
    • “The grinding feels endless, and the rewards for the effort are often underwhelming, making it hard to stay motivated.”
    • “I find myself stuck in a loop of repetitive tasks that offer little to no progression, which makes the game feel more like a chore than fun.”
  • stability1 mentions

    The game generally performs well on Linux, though players report experiencing occasional minor graphical glitches.

    • “The game crashes frequently, making it nearly unplayable.”
    • “I experienced constant lag and frame drops, which ruined the experience.”
    • “There are numerous bugs that disrupt gameplay and hinder progress.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
34hAverage play time
2-81hSpent by most gamers
*Based on 3 analyzed playthroughs

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