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Uurnog Uurnlimited

Wholly unique and deceptively punishing, Uurnog Uurnlimited is as clever as it is creative.
Uurnog Uurnlimited Game Cover
64%Game Brain Score
gameplay, music
story, replayability
80% User Score Based on 70 reviews
Critic Score 65%Based on 2 reviews

Platforms

Mac OSNintendo SwitchPCWindows
Uurnog Uurnlimited Game Cover

About

Uurnog Uurnlimited is a quirky 2D puzzle-platformer where you steal animals, solve puzzles, and fight bosses in a procedurally generated world. Collect and raise animals, each with unique abilities, to aid you in your adventure. With its charming pixel art style and dynamic environments, Uurnog Uurnlimited offers a fresh take on the genre with unpredictable challenges.

Uurnog Uurnlimited screenshot
Uurnog Uurnlimited screenshot
Uurnog Uurnlimited screenshot
Uurnog Uurnlimited screenshot
Uurnog Uurnlimited screenshot

80%
Audience ScoreBased on 72 reviews
gameplay4 positive mentions
story4 negative mentions

  • Uurnog Uurnlimited offers a unique and refreshing gameplay experience that encourages creativity and exploration, allowing players to solve puzzles in various ways.
  • The game's vibrant graphics and quirky atmosphere, combined with a dynamic soundtrack, create an engaging and enjoyable environment.
  • Many players have found the game to be a great bonding experience, especially in co-op mode, fostering connections through shared gameplay.
  • The game lacks clear direction and objectives, leaving players feeling lost and unsure of what to do, which can lead to frustration.
  • Puzzles can sometimes feel repetitive and lack meaningful rewards, as players often only gain money without a sense of progression or purpose.
  • The controls can be clumsy, and the mechanics may lead to accidental deaths, resulting in tedious respawning and cleanup that detracts from the overall enjoyment.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay offers a unique blend of mechanics that encourage creativity, particularly through the 'warp stack' system used in puzzles and boss fights. However, it suffers from a lack of balance and direction, with minimal explanations of mechanics and objectives, which can hinder enjoyment and replayability. While it may appeal to players seeking puzzle-focused gameplay, the absence of a compelling narrative or progression systems detracts from the overall experience.

    • “The gameplay is not exactly well-balanced, but I think the freedom for creativity makes up for that.”
    • “The hub world mechanics are fun and unique, and I had a good time, though I understand how the game might not appeal to everyone.”
    • “Quite a few strange mechanics that take a bit of getting used to: the 'warp stack' that is both used to make it easier to get items (and you) back to your hideout, but is itself a mechanic used in puzzles and boss fights.”
    • “My main criticism of the game is that there is hardly any explanation at all about game mechanics or even objectives.”
    • “I do not think the game has a lot of replayability value because finding out the game mechanics is about half the challenge.”
    • “It is so unfortunate that this game lacks compelling direction; the mechanics are really simple but intricate and fun to work with.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is characterized by its dynamic and procedurally generated elements, which contribute to a unique and pleasant auditory experience. While many players appreciate the trippy aesthetic and how the soundtrack complements the gameplay, some find the music to be unmemorable due to its algorithmic nature. Overall, the soundtrack enhances the game's quirky visuals, but opinions vary on its lasting impact.

    • “The aesthetic is fun and trippy, from the deranged look of pretty much everything, to the living blocks that have little conversations when they are piled together, to the lurid color schemes and surreal platform-scapes that abound, all with an excellent soundtrack.”
    • “The dynamic soundtrack is also quite cool and works very well.”
    • “And on top of all that, the graphics are pretty and the soundtrack/sounds are unique and pleasant with procedural elements and layering.”
    • “The music is procedurally generated and thus really unmemorable.”
    • “I really wanted to fall in love with Uurnog Uurnlimited; it checks all the right boxes - it has collection, cute artwork, proc gen music, unique gameplay, meaningful local co-op, but... it just wasn't fun.”
    • “Proc gen music is a neat addition.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics in the game are described as vibrant and trippy, featuring colorful foregrounds contrasted with darker, gloomier backgrounds. Players appreciate the unique aesthetic, which includes surreal platform-scapes and animated elements, complemented by a distinctive soundtrack. Overall, the visuals are considered pleasant and engaging, contributing positively to the game's atmosphere.

    • “The aesthetic is fun and trippy, from the deranged look of pretty much everything, to the living blocks that have little conversations when they are piled together, to the lurid color schemes and surreal platform-scapes that abound, all with an excellent soundtrack.”
    • “The foreground graphics are very colorful, the backgrounds are dark and even a bit gloomy.”
    • “I really wanted to fall in love with Uurnog Uurnlimited; it checks all the right boxes - it has collection, cute artwork, procedural generated music, unique gameplay, meaningful local co-op, but... it just wasn't fun.”
    • “And on top of all that, the graphics are pretty and the soundtrack/sounds are unique and pleasant with procedural elements and layering.”
  • atmosphere
    8 mentions Positive Neutral Negative

    Overall, users appreciate the cohesive and memorable atmospheres created by the games, though some feel that certain titles, like uurnog, could benefit from additional atmospheric elements to enhance their uniqueness. The neon aesthetic and gameplay of uurnog are noted as strengths, but a desire for more immersive scenes and dioramas is expressed.

    • “Though they were simple games, they were really good at creating cohesive atmospheres and moods that stuck with me to this day.”
    • “This game has a really unique atmosphere to it.”
    • “It could've used just that tad bit more atmosphere, little scenes, and dioramas like I am used to from within a deep forest, and Knytt, just to help distinguish it between other games.”
    • “The neon style of Uurnog, and its more door-focused layout of its world takes away a little of that atmosphere, but it easily makes up for it with the gameplay.”
  • story
    6 mentions Positive Neutral Negative

    The game is noted for its lack of a traditional story or narrative focus, which some players found confusing, especially in comparison to the developer's previous work, Knytt Underground. Instead of a structured storyline or progression mechanics, the gameplay revolves around solving puzzles primarily for monetary rewards, leaving players without a clear goal or narrative drive.

    • “There is no story, no goal; the player technically gains nothing from doing most puzzles except for money.”
    • “Beyond lacking any form of story, there are also no progression mechanics either.”
  • humor
    4 mentions Positive Neutral Negative

    Players find the humor in the game to be quite effective, often recalling amusing moments and noting the comical appearance and movements of the characters. Overall, the humor adds a lighthearted and entertaining element to the gameplay experience.

    • “This happened to me a few times, and it's pretty hilarious looking back on it.”
    • “The characters in the game look and move very funny.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express that the game has a profound emotional impact, with many stating it made them feel complete or whole again, highlighting its ability to resonate deeply with players.

    • “Made me feel whole again.”
    • “Made me feel whole again.”
  • replayability
    2 mentions Positive Neutral Negative

    Many users feel that the game lacks significant replayability, as a substantial part of the challenge lies in discovering the game mechanics, which diminishes the incentive to play again once they are mastered.

    • “I do not think the game has a lot of replayability value because discovering the game mechanics is about half the challenge.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game frustrating due to clumsy movement mechanics, tedious respawning, and a confusing item hording system, making the overall experience feel overwhelming and unenjoyable.

    • “Combined with the clumsy movement, tedious respawning, and incomprehensible item hoarding, it is just too much to bear.”

Buy Uurnog Uurnlimited

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs

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