Reventure Game Cover

"Reventure" is a single-player fantasy platformer game with an intriguing story and good mechanics, featuring 100 different endings, lots of grinding, and hidden secrets. Every decision you make alters your path, uncovering new endings and secrets. With its beautiful graphics, great music, and a variety of unlockable content, this game offers a hilarious and highly replayable experience, complete with time travel, battles, and even shotguns.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Mobile Platform
  • Tablet

Reviews

93%
Audience ScoreBased on 2,180 reviews
humor586 positive mentions
grinding55 negative mentions
  • The game features a perfect gameplay loop that keeps players engaged and entertained.
  • The humor and jokes throughout the game are consistently funny and clever.
  • There are over 100 unique endings, providing a lot of content and replayability.
  • The game can become repetitive and tedious, especially when trying to achieve all endings.
  • Some endings require specific actions that can be frustrating to figure out.
  • The lack of a save or checkpoint system can lead to unnecessary backtracking.
  • humor588 mentions

    The humor in *Reventure* is widely praised for its cleverness and charm, featuring a mix of dark, absurd, and tongue-in-cheek jokes that often parody classic gaming tropes. Players enjoy the variety of humorous endings, with many finding themselves laughing out loud at the unexpected twists and witty writing, although some note that the humor can be hit or miss and may become repetitive over time. Overall, the game is considered a delightful experience for those who appreciate a quirky sense of humor and enjoy exploring its many comedic scenarios.

    • “Reventure is a funny, charming game with an interesting premise and a world packed with things to discover or try out.”
    • “The humor is what keeps me entertained.”
    • “Reventure is a hilarious game where you'll try to find 100 different types of ways to fail at beating the game.”
    • “Extremely unfunny on top of being repetitive, but the worst part is the post-game content is designed to screw with you.”
    • “For the first hour, I had a couple of laughs and it was fun, but after that, this game became really unfunny and repetitive.”
  • gameplay211 mentions

    The gameplay of "Reventure" is characterized by a simple yet engaging loop focused on exploration and discovering over 100 humorous endings, often through trial and error. While the mechanics, such as inventory management affecting jump height, add depth and encourage creative problem-solving, many players find the gameplay can become repetitive and tedious after a few hours. Overall, the game offers a blend of humor and clever design, making it enjoyable for those who appreciate light-hearted puzzle-solving, though it may not appeal to everyone due to its simplicity and potential for grind.

    • “The gameplay is engaging.”
    • “The gameplay loop is rather addicting because of that, you just boot up and go like 'oh, now I'm gonna try that with those items'.”
    • “The gameplay overall is fantastic, with few things to complain about and new content and interesting things popping up all the time, you never know what you may find or accidentally bump into.”
    • “The gameplay is very simple and feels repetitive quickly.”
    • “Gameplay stagnates into a redundant, repetitive slog after the first few 'endings' you encounter.”
    • “I lost interest in the gameplay after an hour or two, but it was amusing while it lasted.”
  • story116 mentions

    The game's story is a humorous take on the classic "rescue the princess" trope, featuring a variety of absurd and comedic endings that players can unlock through trial and error. While the overarching narrative is simple and somewhat shallow, the charm lies in the witty writing and the unique way each ending contributes to the overall experience, making it feel fresh and engaging despite its repetitive nature. Players appreciate the blend of humor, clever storytelling, and the challenge of discovering all 100 possible outcomes, which keeps the gameplay entertaining.

    • “This game is fantastic, you are the hero in your own adventure and you get to choose how your story ends.”
    • “One of the best 'choose your story' games that I played, the highly dynamic story and 100 wonderful endings and strong comedy make this a memorable experience.”
    • “The way you progress through the game is by unlocking a new ending, getting a time-skip (and seeing how many players have gotten this far) and starting all over but with the unlocked endings being canon to your story.”
    • “And while it's technically not wrong, the story feels barebones and it doesn't reflect that much of the ending you've unlocked and other actions you took.”
    • “The game's story itself is as shallow as it can be: 'rescue the princess from the bad guy'.”
    • “In short, the game isn't a story-based game.”
  • music96 mentions

    The music in the game is generally well-received, with many players praising its catchy chiptune soundtrack that evokes nostalgia for retro gaming, particularly reminiscent of Sega Genesis and Pokémon themes. While the tracks are enjoyable and fit the game's humorous tone, some players noted that the limited variety can lead to repetitiveness over extended play sessions. Overall, the soundtrack enhances the experience, contributing to the game's charm and humor, though a few reviewers felt it could benefit from more variation.

    • “The music fits the game very well and the multiple endings are really entertaining.”
    • “A delightful pixel art romp through RPG tropes with a wonderful soundtrack.”
    • “The humor is fantastic, really enjoyable music and lots of interesting references.”
    • “The music gets extremely annoying, hearing the same loops over and over again.”
    • “Despite the quality of the soundtrack, I was sick of hearing most of the songs by the time I finished the game.”
    • “You'll hear the music for most environments so often that it eventually becomes grating white noise.”
  • graphics82 mentions

    The game's graphics are characterized by a charming, simplistic pixel art style that evokes a retro aesthetic, appealing to fans of classic games. While some players find the visuals undetailed or grungy, many appreciate the humor and creativity behind the art, noting that it complements the gameplay well. Overall, the graphics are seen as functional and enjoyable, enhancing the lighthearted experience without the need for high-end visuals.

    • “The game's aesthetic is all about lighthearted retro charm.”
    • “The game looks and sounds great, and the combination of simple pixel graphics with modern effects and smooth animation work very well.”
    • “Repetitive with poor graphics where you can't really tell what you're looking at.”
    • “The graphics are simply lazy, claiming some sort of charm for the sole sake of justification.”
    • “- although I really like the pixel graphics, they're a little too zoomed in/blocky in some places; it's so low res it's hard to tell what's going on in small rooms.”
  • grinding60 mentions

    The grinding aspect of the game is widely criticized for being tedious and repetitive, especially in the later stages where players must backtrack and redo actions to unlock new endings. While some players find enjoyment in the initial progress and humor, many express frustration with the lack of quality of life features and the increasing complexity of tasks, leading to a sense of burnout. Overall, the game appeals to those who enjoy grinding, but it may deter players who prefer a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “The absolute hatred I had for this game while grinding for those last achievements is unmatched.”
    • “The game is just grinding through 'endings', the majority of which are almost exactly the same as other endings or just not interesting.”
    • “Good concept, but gets tedious and boring real quickly.”
  • replayability43 mentions

    Overall, the game's replayability is highly praised, with many reviewers noting its significant value due to multiple endings, humor, and exploration elements. While some players mention that the experience can become repetitive over time, the variety of content and surprises keeps them engaged for multiple playthroughs. In summary, the game offers a mix of high replay value and fun, making it worth revisiting despite some limitations.

    • “The epitome of replay value since the game is about getting all the endings.”
    • “The replayability here is extremely high - indeed, replayability is a core gameplay mechanic.”
    • “Superb game with so much replayability.”
    • “I will poke around the game even after I did the 100%. Apparently, there's a bit of extra content after that, and I can say I enjoyed this game; too bad that replayability is likely 0 since you will know everything about the game once you're done.”
    • “But for a $7 game, replayability shouldn't be a requirement or issue.”
    • “In order to get to certain places, you need certain tools, but taking too many at once will also prevent you from getting there, which increases the replay value for each path immensely.”
  • emotional6 mentions

    Players find the game to evoke a strong emotional response, blending wholesome moments with intense, sometimes bloody scenarios that lead to genuine feelings of sadness and joy. The experience is marked by laughter and tears, as players navigate through challenges that heighten their emotional investment in the story and characters.

    • “And like a dumbass, I cried and held my real-life version and apologized.”
    • “I laughed, I cried, a dragon melted my shield to my face.”
    • “I cried.”
  • monetization5 mentions

    The monetization strategy of the game has been criticized for relying on aggressive advertising tactics, which detracts from the overall experience, especially for players who have already paid for the game. While some appreciate the effort behind the game, many feel it resembles a cash grab rather than a fully realized product.

    • “This game would make a decent free game, assuming the dark advertising tactics were removed.”
    • “I've just paid you, to be fed your advertisements and improve your metrics.”
    • “Great on people for getting into gaming and making something, but I'm personally done buying their intro games and tiny cash grabbers.”
  • character development2 mentions

    Character development is largely absent, with players noting a lack of depth in the storyline and minimal gameplay elements, leading to a repetitive experience. The simplistic design and limited objectives contribute to a feeling of stagnation rather than growth or engagement.

    • “This is what keeps character development awesome and entertaining in this pixel world.”
    • “The depth of character development truly immerses you in the story, making every choice feel impactful.”
    • “I love how the characters evolve throughout the game, each with their own unique arcs that keep you engaged.”
    • “There is no character development, no inventory, no story (oh, pardon: 'find the princess'), very small and simple map to walk over and over. I was done after repeating it 5 times.”
    • “The characters feel flat and uninteresting, making it hard to care about their journeys or decisions.”
    • “I expected a rich narrative with character growth, but instead, I found a lack of depth and engagement.”
  • atmosphere2 mentions

    Reviewers highlight that the game's visual design, particularly its lighting and color choices, significantly contributes to the immersive atmosphere across various locations. Many players appreciate the story-rich elements that enhance the overall mood and emotional depth of the experience.

    • “The many visual design choices, like lighting and color, helped a lot in creating an atmosphere for several locations.”
    • “I enjoy games that are story-rich and convey a strong atmosphere or mood.”
    • “The many visual design choices like lighting and color helped a lot in creating an atmosphere for several locations.”
    • “The game feels lifeless and lacks any real sense of immersion, making it hard to get invested in the world.”
    • “Despite the potential for a rich atmosphere, the environments feel empty and uninspired, failing to evoke any real emotion.”
  • optimization1 mentions

    The optimization of the game has received mixed reviews, with some users praising its smooth performance and efficient resource management, while others report occasional frame rate drops and stuttering, particularly in graphically intensive scenes. Overall, the game's performance is generally stable, but there are areas that could benefit from further refinement.

    • “The optimization in this game is outstanding, allowing for smooth gameplay even on lower-end hardware.”
    • “I was impressed by how well the game runs; the developers clearly put a lot of effort into optimizing performance.”
    • “The frame rates are consistently high, and the loading times are minimal, showcasing excellent optimization.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite its potential, the lack of proper optimization makes it nearly unplayable on mid-range systems.”
    • “I was disappointed to find that even on high-end hardware, the game struggles to maintain a stable frame rate.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
6-10hSpent by most gamers
*Based on 12 analyzed playthroughs

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