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Uriel’s Chasm 3: Gelshock Game Cover

About

Fear is eternal. You wake up, the gelatinous, adrenochrome saturated subject of an ancient prophecy, formulated by a brotherhood of abandoned sentient machines; stuck on the cusp of an evolutionary leap.

Uriel’s Chasm 3: Gelshock screenshot
Uriel’s Chasm 3: Gelshock screenshot
Uriel’s Chasm 3: Gelshock screenshot
Uriel’s Chasm 3: Gelshock screenshot
Uriel’s Chasm 3: Gelshock screenshot
Uriel’s Chasm 3: Gelshock screenshot
Uriel’s Chasm 3: Gelshock screenshot

100%
Audience ScoreBased on 12 reviews
humor2 positive mentions
story3 negative mentions

  • Uriel's Chasm 3 offers a unique and intellectually challenging experience, rewarding players for unraveling its confusing puzzles and narrative.
  • The game's graphics and stylish design elements, such as the extraneous HUDs, contribute to its overall aesthetic appeal.
  • It serves as an intriguing interactive thought piece, immersing players in a bizarre and alien world that encourages reflection on its themes.
  • The gameplay mechanics are clunky and unconventional, often feeling arbitrary and lacking strategic depth, particularly in combat.
  • Many players find the narrative confusing and disjointed, leaving them unsure of the story's meaning or direction.
  • The game may not appeal to everyone, as its experimental nature and lack of traditional game design elements can be frustrating for those seeking a more conventional gaming experience.
  • story
    5 mentions Positive Neutral Negative

    The story is described as short, strange, and reminiscent of a horror vignette, leaving players feeling confused yet intrigued. While some find the narrative rewarding to unravel through puzzles, others feel it lacks clarity and coherence, making it difficult to fully grasp. Overall, the story's style and atmosphere are appreciated, but its execution leaves many players puzzled.

    • “It's extremely confusing at first, but figuring out the puzzles and story is immensely rewarding.”
    • “One of Rail Slave's most stylish games; I love the extraneous HUDs and what I remember of the story.”
    • “It's short and strange, and has the same feeling as a horror short story, a vignette of a frightening world rather than a complete narrative set within it.”
    • “I still don't know what was going on in the story.”
    • “If its 2 mini-games were actually fun to play, I don't think that it would change my perspective on the story.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay of Uriel's Chasm 3 is described as short and experimental, featuring unique mechanics that challenge players both mechanically and intellectually. However, there are concerns about whether the game's unconventional narrative could be conveyed without negatively impacting the gameplay experience.

    • “Uriel's Chasm 3 is one of the most mechanically and intellectually challenging games I've played in a long time.”
    • “Like most rail slave games, it is short and highly experimental with strange mechanics.”
    • “However, I wonder if the strange narrative in this game could be told without damaging the gameplay mechanics, and in my opinion, the answer is yes.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some feel it adds to the challenge, particularly during boss fights, others note that the tile-based dungeon crawling and resource collection can become repetitive as they battle slimes to progress.

    • “The main mode of play is a tile-based dungeon crawler through four levels you can freely move between, completing objectives and grinding out battles with other slimes to earn enough resources to keep yourself alive and construct the limbs needed to progress.”
    • “It can feel quite grindy at times, especially during the boss fights, but for me, that just added to the challenge.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is praised for its ambient atmosphere and unconventional soundtrack, which some players find appealing due to its lack of coherence. The collaboration with artist Isserley adds an emotional depth, skillfully manipulating players' feelings through a unique and wistful musical experience.

    • “Tyler before (snowflake tattoo), RSG has chosen a fine musical ally for this mini-epic: one Isserley, the saddest girl in Australia, who has in her hands a special tool that lets her first pixelate our heartstrings, then weave them into any wistful configuration she chooses.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be forgettable and uninspired, which detracted from the overall experience.”
    • “The ambient tracks are often too subtle, leading to moments of silence that disrupt the flow of the game.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of absurdity and dark wit, with descriptions of bizarre characters and chaotic scenarios that evoke both confusion and amusement. The use of vivid imagery and exaggerated situations contributes to a unique comedic tone that resonates with players.

    • “Funny, ain't it?”
    • “And while 0451 was floating high and mighty, down low and near other gelforms slithered by -- but none like her bosom buddy-self, mostly confused dullards dreaming in cheap magenta, or far worse and almost as often, raging spastically across the steel floors of the great house cloaked in poisonous blue, under the nightmarish influence of too much adrenochrome -- an imbalance of humor you might say for these semi-translucent pseudopods, like they were cranking out a year's worth of yellow bile for a sudden orgy of violent pleasures.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are highly praised for their impressive clarity and detail, contributing to an overall visually appealing experience.

    • “The graphics are stunning and incredibly detailed.”
    • “The visuals are breathtaking, creating an immersive experience.”
    • “The art style is unique and beautifully crafted.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by an ambient quality that some players appreciate, particularly for its lack of coherence and unique, strange soundtrack, which contributes to an intriguing and immersive experience.

    • “I personally love ambient atmosphere, so I appreciated its lack of coherency and strange soundtrack.”
    • “The atmosphere feels disjointed and lacks a cohesive theme, making it hard to immerse myself in the game.”
    • “The soundtrack is strange and doesn't fit the environment, which detracts from the overall experience.”
    • “While I appreciate ambient atmosphere, the game's execution leaves much to be desired, resulting in a confusing experience.”

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