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Unheard Screams: King Leopold II's Rule Over the Congo

Unheard Screams: King Leopold II's Rule Over the Congo Game Cover
41%Game Brain Score
gameplay, story
67% User Score Based on 12 reviews

Platforms

PCWindows
Unheard Screams: King Leopold II's Rule Over the Congo Game Cover

About

Unheard Screams: King Leopold II's Rule Over the Congo is a single player role playing game with a historical theme. It was developed by Locomotivah and was released on May 11, 2015. It received mostly positive reviews from players.

Unheard Screams is a text based roleplaying game. You play as Miala, a Congolese liberator attempting to overthrow the regime of King Leopold II of Belgium (1885-1908). As the player your job is to fight the foreign oppressors and regain control of territories in the Congo while managing your rebellion's resources.

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67%
Audience ScoreBased on 12 reviews
gameplay3 negative mentions

  • Interesting and rarely covered historical topic about colonial Congo uprising.
  • Story and writing provide insight into a lesser-known piece of history.
  • Short playtime makes it a manageable experience for history enthusiasts.
  • Gameplay is overly simplistic, repetitive, and lacking depth or meaningful choices.
  • Poor immersion with inaccurate cultural details and limited roleplaying elements.
  • Minimal audiovisual presentation with no animations or sound effects beyond a repetitive music loop.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is generally seen as simplistic, repetitive, and grind-heavy, revolving around recruiting locals and repeatedly battling easy opponents. While it is often criticized for being forgettable and out of touch with historical realities, some players find it a minor aspect compared to the game's strong storytelling and reflective themes.

    • “The basic mechanic involves clicking on various villages, recruiting any of the locals that feel like joining your army, and then attacking whichever colonial official is labeled 'very easy' at that moment.”
    • “The gameplay itself is forgettable and repetitive: go to each territory, recruit whomever is ready to join you and fight the enemy.”
    • “The choice of the actual gameplay mechanic, which is quite simplistic (build up army, fight, repeat, repeat, watch your fatigue) and that of the protagonist seem both quite out of touch with historic realities.”
    • “The gameplay almost exclusively consists of grinding through battles and increasing the strength of your army by beating the easiest opponents first (conveniently labeled 'very easy').”
  • story
    9 mentions Positive Neutral Negative

    The story is praised for its intriguing and meaningful subject matter, focusing on Belgian atrocities in the Congo, and is well-written with a thoughtful intent. However, it is often seen as thin, lacking emotional impact, and presented in a somewhat monotonous manner, leading to limited engagement. While the narrative is the game's strongest aspect, its delivery and integration with gameplay leave some players underwhelmed.

    • “It tells the story of Belgian atrocities in the Congo in the early 20th century, although it uses fictional characters and events to do it.”
    • “The game is redeemed by the story, which is fairly well-written in English by an apparently Brazilian developer.”
    • “But then again this game, like other games from Locomotivah, is not about gameplay, but about the story and about reflection.”
    • “The story is too thin to really grab you.”
    • “The story seems like it's just a series of quotes and a few slides of text after a successful battle.”
    • “The story about Miala himself, which progresses whenever you kill a district commander, is rather classic and unimaginative.”
  • music
    1 mentions Positive Neutral Negative

    The music consists of a repetitive mournful classical loop that some users find monotonous and irritating over time due to the lack of variation and accompanying sound effects.

    • “There's no animation or sound effects to accompany any of this, just a mournful classical music loop that gets pretty annoying after awhile.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are minimal, limited to basic background images, and lack detailed visual elements.

  • character development
    1 mentions Positive Neutral Negative

    Character development is minimal, with no meaningful choices or progression beyond selecting which characters to recruit and fight.

    • “There is no character development or any choice, aside from who you recruit and fight.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding is a central part of the gameplay, requiring players to repeatedly battle weaker opponents to gradually strengthen their army. This repetitive process may feel tedious as progression relies heavily on defeating the easiest enemies first.

    • “The gameplay almost exclusively consists of grinding through battles and increasing the strength of your army by beating the easiest opponents first (conveniently labeled 'very easy').”
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Unheard Screams: King Leopold II's Rule Over the Congo is a role playing game with historical theme.

Unheard Screams: King Leopold II's Rule Over the Congo is available on PC and Windows.

Unheard Screams: King Leopold II's Rule Over the Congo was released on May 11, 2015.

Unheard Screams: King Leopold II's Rule Over the Congo was developed by Locomotivah.

Unheard Screams: King Leopold II's Rule Over the Congo has received mostly positive reviews from players. Most players disliked Unheard Screams: King Leopold II's Rule Over the Congo for its gameplay.

Unheard Screams: King Leopold II's Rule Over the Congo is a single player game.

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