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Under The Island

A solid Zelda-like with a few tricks up its sleeve.
Under The Island Game Cover
88%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
98% User Score Based on 247 reviews
Critic Score 74%Based on 6 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Xbox OneXboxSteam DeckWindowsPlayStation
Under The Island Game Cover

About Under The Island

Under The Island is a single player open world role playing game with fantasy, comedy and historical themes. It was developed by Slime King Games and was released on February 17, 2026. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Embark on an epic adventure in Under the Island! A 2D action-adventure steeped in ‘90s charm, step into the shoes of Nia, and battle fierce monsters, solve clever puzzles, and explore a world alive with mystery as you race to save your new home before it’s too late. Discover the legend of what's UNDER THE ISLAND! Uncover a Sinking Mystery Step into the role of Nia, a newcomer to Seashell Island …

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Games Like Under The Island

Looking for games like Under The Island? Here are top open world role playing recommendations with a fantasy, comedy and historical focus, selected from player-similarity data — start with Ocean's Heart, Minishoot' Adventures or CrossCode.

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Reviews

98%Audience ScoreBased on 247 reviews
story21 positive mentions
grinding7 negative mentions

  • Charming old-school Zelda-like experience with strong inspiration from classics like Link's Awakening and Minish Cap, featuring nostalgic pixel art and engaging exploration.
  • Well-designed world with rewarding secrets, varied puzzles, and clever dungeon mechanics that encourage thorough exploration and replayability.
  • Polished gameplay including fun combat, solid boss fights, a delightful soundtrack, and responsive controls that run well on multiple platforms including Steam Deck.
  • Game length is relatively short, with many players finishing the main story in under 10-15 hours, leaving some wanting more content or longer dungeons.
  • Combat and some puzzles can feel simple or repetitive, with limited weapon variety and some items having cumbersome or slow usage.
  • Lacks comprehensive quality-of-life features like precise map markers, quest logs, or better tracking for collectibles, making 100% completion and navigation more difficult and sometimes frustrating.
  • story

    85 mentions Positive Neutral Negative
    25% positive mentions, 71% neutral mentions, 4% negative mentions

    The story in this Zelda-inspired game is charming, straightforward, and nostalgic, offering a cozy, easy-to-follow narrative with quirky characters and gentle pacing. While it engages players with solid world-building and enjoyable side quests, some find it somewhat rushed, lacking depth in character development and a stronger main plot focus. Overall, the story complements the exploration and gameplay well but could benefit from more cohesion and narrative oomph.

    • “If you enjoy solving environmental puzzles and exploring a secret-filled island with a fun story and interesting characters, then definitely give this a try.”
    • “A neat story, silly characters and plenty of variety in the gameplay kept me hooked.”
    • “Games inspired by Zelda are dime a dozen, but few manage to get both the spirit and the play feel right, and this has both: a cool adventure motivated by an intriguing setting and story, quirky characters you want to help, and a very solid set of responsive mechanics to battle and puzzle with.”
    • “The story itself felt like it was trying to be whimsical but it weirdly didn't become a thing until the second half of the game.”
    • “I kept waiting to see what the game would do to make me care about the overall main plot and that just didn't happen for a long time; it felt weirdly disconnected.”
    • “It felt way too easy to create a disjointed adventure while playing; I guess I prefer some railroading to stay aligned to the main quest rather than wonder how I managed to breeze through end-game parts before needing to be there.”
  • gameplay

    63 mentions Positive Neutral Negative
    43% positive mentions, 52% neutral mentions, 5% negative mentions

    The gameplay is widely praised for its solid, fun, and smooth Zelda-like action-adventure style with engaging exploration, puzzles, and unique mechanics that enhance progression without feeling grindy. While generally enjoyable, a few critics note minor frustrations with certain forced mini-game segments and checkpoint placements, but overall the game offers a satisfying mix of combat, puzzles, and secrets with a polished, nostalgic feel.

    • “Fantastic old school Zelda-like with gorgeous art style, fun dialogue, quite good gameplay and encounter variety, great level design, secrets everywhere, functional combat, unique bosses... a lot to like.”
    • “As I mentioned it separates itself from the pack with some unique mechanics, a witty sense of humor and rewarding progression that doesn't feel grindy or padded out in any way.”
    • “The gameplay: with the exploration, area levels, boss fights with unique and clever mechanics, treasures to find, stuff to collect — there's always something to do.”
    • “The fun of this game is bogged down by frustrating and required 'mini' gameplay sequences that have little to do with teaching you about gameplay or progression and often just take too much time or are just annoying when breaking from normal gameplay.”
    • “Often the last checkpoint will be way back in gameplay, even later than several of my most recent saves. I don't understand why the last checkpoint isn't the last area of the map you entered.”
    • “I do wish the map was a little bit more helpful on finding secrets/details, and I do wish there was a pinning mechanic so I could pin an area that I had to come back to later. I kept getting lost trying to remember where I had seen things, but those two things aren't deal breakers.”
  • music

    38 mentions Positive Neutral Negative
    50% positive mentions, 42% neutral mentions, 8% negative mentions

    The game's music is widely praised for its charm, variety, and strong complement to the visuals and atmosphere, often described as earworm-worthy and nostalgic. While some find a few tracks repetitive during extended play and note the absence of music at night as a downside, the overall soundtrack is considered beautiful, fitting, and integral to the game's lighthearted and inspiring world.

    • “The music is very earwormy; I found myself humming a lot of tunes from this game during work and chores. The graphics are very charming with colorful pixel designs.”
    • “The music in every part of the game matches the feeling that the environment gives out.”
    • “The art style is just absolute peak when it comes to pixel art and that goes for the way they've animated it all as well. I love the design of most of the characters, the weird enemies, and the unique bosses. Top tier all around in this department for me, and that goes for the soundtrack and sound design overall as well; wow... just wow!!”
    • “The music is solid, though not every track stood out.”
    • “I didn't notice any functional changes (if there were any) but all the charming music cuts out at night, which is a shame because I really like the music.”
    • “Music is serviceable but nothing stood out.”
  • graphics

    37 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    The graphics are widely praised for their charming, vibrant pixel art style inspired by classic Game Boy Zelda titles like Minish Cap, featuring detailed, colorful visuals that evoke nostalgia while feeling fresh and lively. The art style is clean, atmospheric, and supports intuitive gameplay, with fluid animations and well-designed characters and environments that enhance the overall experience. Reviewers consistently highlight the game's ability to blend nostalgia with modern polish, making the visuals a standout aspect.

    • “The art style is really cute and the world is really well developed.”
    • “The graphics are unashamedly styled with the limitations of low-pixel displays like the GBA, yet somehow pack in such a joyful freshness, and are popping with details to enjoy.”
    • “The art style is just absolute peak when it comes to pixel art and that goes for the way they've animated it all as well, I love the design of most of the characters, I love the weird enemies and the unique bosses, top tier all around in this department for me.”
  • humor

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is praised for its charming and witty humor, featuring clever jokes, funny gadgets, and entertaining mini-games that add to its overall appeal. Its humor complements the creative gameplay and engaging world, making the experience both enjoyable and memorable.

    • “Clearly a lot of time and effort went into making it and loved the little humorous touches throughout.”
    • “The game is pleasantly “small” in scope and world, yet brimming with charm and humor.”
    • “This game really scratches the old adventure itch with creative dungeons, some tongue-in-cheek humor, and great tunes.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally minimal and well-balanced, with players able to complete achievements and upgrades without excessive effort. While some found the final push to 100% a bit tedious due to monster respawns, the overall progression and exploration remain engaging and free from feeling grindy or forced.

    • “All of it seemed a bit quick though and I wish it was longer :) Took me 10 hours for the story and another 4 for achievement hunting but it got grindy so I stopped.”
    • “I personally found that I didn't struggle to find enough resources to make necessary upgrades, but due to the way monsters respawn, I found the last push to 100% the game a little bit tedious.”
    • “The game isn't terribly difficult, I was able to get all the achievements without much grinding at all.”
  • atmosphere

    7 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its charming, colorful, and cozy vibe, complemented by clean pixel art and a fitting soundtrack. Reviewers highlight its fresh take on genre tropes, creating a fun and engaging experience reminiscent of classic titles like Link's Awakening. Overall, the atmosphere effectively enhances the game's appeal and immersion.

    • “The art style is clean, atmospheric, and fits this type of game perfectly.”
    • “Atmosphere: the developers have added enough of their own 'spin' on the genre tropes to keep the experience feeling fresh rather than derivative.”
    • “The atmosphere is excellent, the pixel art is beautifully done, and the music is great as well.”
  • stability

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The game experiences occasional glitches and a rare crash, but the developers are proactive and responsive in addressing these issues through patches. Stability is generally reliable, with smooth performance noted on platforms like the Steam Deck, though some minor display format limitations exist.

    • “Oh, and I forgot to mention, it runs great on Steam Deck.”
    • “Runs great on the Steam Deck as well, but my minor gripe is that it doesn't support 16:10.”
    • “I saw a few glitches - I managed to get out of bounds once in a later section of the game, and had one crash when entering a cave early on.”
    • “I did encounter a few bugs, but I've been posting about them on my other account in the discussion forums and the dev has been extremely diligent about responding and looking into potential game breaking glitches (but notably happy to leave exploits alone for future speedrunners!).”
    • “That said, the developers have been responsive in the forums and have pushed fixes for reported glitches, so I have little expectation of seeing those issues again on subsequent playthroughs.”
  • character development

    3 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    Character development is described as charming and detailed, reminiscent of Stardew Valley's style, with well-designed characters and engaging sidequests. However, the story and character progression are considered somewhat lacking or rushed, making it less suitable for those seeking deep, complex narratives.

    • “Story and character development are lacking and rushed.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game is relatively short, typically under ten hours, which limits its overall replayability. However, it offers a unique experience that adds some incentive for players to revisit it.

    • “It breathes a unique life into the experience, and adds a certain amount of replayability.”
    • “As noted by many others, the game is very short (certainly less than ten hours) and has limited replayability.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players found the game emotionally engaging, evoking nostalgic feelings reminiscent of childhood experiences with classic titles like Zelda, while also providing a satisfying and worthwhile experience without overstaying its welcome.

    • “This game made me feel like a kid playing Zelda all over again.”
    • “The game didn't overstay its welcome and made me feel like money well spent.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game features diverse and engaging mini-games tied to the mcguffins' backstories, showcasing well-optimized, skill-based puzzles and activities that run smoothly within the gameplay. Optimization ensures seamless transitions and responsiveness during these varied challenges.

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Play Times

14h Median play time
14h Average play time
12-21h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Under The Island is a open world role playing game with fantasy, comedy and historical themes. Common tags for Under The Island include indie, 2d, female protagonist, exploration, pixel graphics and others.

Under The Island is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 14 hours playing Under The Island.

Under The Island was released on February 17, 2026.

Under The Island was developed by Slime King Games.

Under The Island has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Under The Island for its story but disliked it for its grinding.

Under The Island is a single player game.

Similar games include Ocean's Heart, Minishoot' Adventures, CrossCode, Drova: Forsaken Kin, Prodigal and others.