Undead Souls
- August 25, 2020
- Rootify
Undead Souls is an arcade game about killing enemies trying to Beat your Score in a gun filled randomly generated levels.
Reviews
- The game features some interesting pixel art and bizarre monsters that could appeal to fans of the genre.
- There is potential for competition with friends, as players can compare scores.
- The option to disable camera shake is a small but appreciated feature.
- The controls are unresponsive, with a significant delay between actions, making the game frustratingly unplayable.
- Enemy hitboxes and attack patterns are poorly designed, leading to frequent and unfair deaths.
- The game suffers from a lack of sound diversity and enemy variety, making the overall experience feel shallow and repetitive.
- gameplay4 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Gameplay is described as overwhelming and frustrating, with mechanics that are difficult to engage with effectively. While there are some customization options, they do little to enhance the experience, which feels like a basic and incomplete asset flip rather than a polished game. Overall, it lacks the depth and engagement needed to hold players' attention for extended periods.
“Not broken, but has a long way to go to become something that sustains my attention for more than a few minutes of gameplay.”
“I had to go back in and pay close attention to even determine that they weren't worth my time because I was so overwhelmed and frustrated trying to get the mechanics to work.”
“I was able to alter the zoom and disable screen shake, but that made little to no difference in gameplay for me.”
“Not broken, but has a long way to go to become something that sustains my attention for more than a few minutes of gameplay.”
- graphics3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics have received mixed reviews, with some users criticizing them as subpar and reminiscent of incomplete asset flips, while others find them not entirely horrible. The overall impression suggests a lack of originality and depth, drawing unfavorable comparisons to other titles like Nuclear Throne.
“The graphics are visually appealing and create an immersive atmosphere.”
“The art style is unique and adds a lot of character to the game.”
“The environments are beautifully designed, enhancing the overall gameplay experience.”
“Graphics and sound didn't even rate as mediocre.”
“What they're trying to do is use a similar style of graphics and gameplay to that of Nuclear Throne (and the name being misleading to cash in on Dungeon Souls) to sell incomplete asset flips that are the most basic games ever made.”
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Users criticize the game's music for its lack of variety, noting that the same song plays repeatedly from the main menu to gameplay, and highlight the absence of essential sound effects like hit sounds and low health warnings. Overall, they feel that the sound design is subpar and needs significant improvement to enhance the gaming experience.
“If the developers want our money, they need to fix their game first and make it playable. For starters, they should add more sound assets to the game. It's the same song on repeat from the main menu to the game and back to the close screen. There are no hit sounds, no low health warning, and the explosion sounds are sub-par. It's frustrating.”
“The music is incredibly repetitive, with the same track playing over and over again. It really detracts from the overall experience and makes the game feel monotonous.”
“There is a severe lack of variety in the sound design. The absence of hit sounds and other audio cues makes it difficult to engage with the game properly.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is generally viewed positively, with users indicating that it does not feel exploitative or like a cash grab.
“It's not a cash grab, I don't think.”
“The monetization system feels overly aggressive and detracts from the overall experience.”
“I feel pressured to spend money to enjoy the game fully.”