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Undead Horde 2: Necropolis

82%Game Brain Score
gameplay, humor
story, music
82% User Score Based on 252 reviews

Platforms

Mac OSMac OSNintendo SwitchNintendo SwitchPCPCPhonePhonePlaystation 4Playstation 4Playstation 5Playstation 5WindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SAndroidAndroidMobile PlatformMobile PlatformPlayStationPlayStationTabletTabletXboxXbox

About

In "Undead Horde 2: Necropolis," players command a necromancer army to conquer lands, raise the dead, and battle enemy forces in a quest to build a powerful necropolis. With new units, skills, and customization options, players can strategically grow their undead horde and wield dark magic to dominate rivals. Explore an expansive world, tackle challenging quests, and engage in strategic combat to solidify your reign over the lands of the living.

Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot
Undead Horde 2: Necropolis screenshot

82%
Audience ScoreBased on 252 reviews
gameplay10 positive mentions
grinding5 negative mentions

  • The game offers a fun and unique necromancer experience, allowing players to command a variety of undead minions and customize their army.
  • Improvements over the first game include a more engaging summoning system, base building mechanics, and a charming art style that adds to the overall enjoyment.
  • The gameplay is straightforward and enjoyable, with a good balance of challenge and humor, making it a great pick for casual gaming sessions.
  • The game can feel repetitive and lacks depth in its mechanics, leading to a sense of monotony after a few hours of play.
  • Some players find the AI and pathfinding of minions to be clunky, resulting in frustrating moments during combat.
  • The story and lore are minimal, which may leave players wanting more narrative depth and engagement.
  • gameplay
    47 mentions Positive Neutral Negative

    The gameplay in Undead Horde 2 is characterized by its minion-command mechanics, allowing players to raise and customize undead armies, which some find engaging and fun, while others criticize it for being repetitive and lacking depth compared to its predecessor. The game offers a mix of new mechanics and town-building elements, but opinions vary on whether these changes enhance the experience or detract from it. Overall, it provides a solid, albeit simplistic, gameplay loop that appeals to fans of summoner and necromancer genres, though it may not satisfy those seeking more complexity or challenge.

    • “The gameplay in Undead Horde 2 revolves around controlling and customizing your undead minions.”
    • “With its fresh gameplay, customization options, engaging world, and hidden secrets to uncover, it provides an entertaining experience for fans of action RPGs and undead-themed games.”
    • “Fantastic small game, simple but addicting gameplay loop that can be either challenging or a power fantasy, and personally I have been craving a necromancy game a la Shadow of War, but this is a very rewarding substitute.”
    • “While the story picks up well from the first game, and an attempt was made to mimic the gameplay style, the game itself is objectively harder than the previous game.”
    • “The content is limited and mechanics are underdeveloped.”
    • “Zero challenge, virtually no mechanics, minimal settings.”
  • story
    25 mentions Positive Neutral Negative

    The story in the game is generally perceived as simplistic and lacking depth, with many reviewers noting it feels disconnected from the previous installment and offers little in terms of lore or character development. While some players appreciated the humor and lightheartedness, the overall narrative is described as repetitive and unengaging, often reduced to basic fetch quests and combat scenarios. Despite its shortcomings, the game provides a straightforward plot that may appeal to younger audiences, though it ultimately fails to deliver a compelling or immersive experience.

    • “The story is about you being the last hope of the undead horde to restore and rebuild what is rightfully yours from the nasty humans who conquered and destroyed your crypt.”
    • “The summoning mechanics and rebuilding the necropolis are fun, and the story is good.”
    • “Another thing that I like so much about this game is that it gives you multiple questlines at once but makes it clear on the map where each quest's next step is, so you're not endlessly searching how to progress a specific quest, while also giving you the choice between different quests to focus on next.”
    • “The story is practically non-existent - 'Living came in and took all the souls from Soulville, go murderize them in return and get the souls back.'”
    • “This game does not feel like a continuation of Undead Horde's story either, with the characterization of our lead necromancer feeling so different. It's not the same world conqueror sealed long ago, and it's unclear what has spurred his change of heart.”
    • “Too repetitive, too boring, no lore about the world, no interesting story.”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is characterized by a quirky and lighthearted tone, featuring memes, silly characters like ogres, and references to Monty Python, which contribute to its charm. While some players find the humor enjoyable and fitting, others note that it may not appeal to everyone and can become repetitive over time. Overall, the game successfully blends action and strategy with a fun, cartoonish aesthetic that enhances its comedic elements.

    • “The story is very basic and somewhat boring, but the memes scattered throughout made me laugh and smile, showing that the game doesn't take itself too seriously, which is a nice change of pace.”
    • “One thing I'd like to highlight is the game's quirky sense of humor and charming pixel art style that adds to its overall appeal.”
    • “It's a fun and cartoonish game; it reminds me of Magicka in many ways in its humor and style.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are described as simplistic and sometimes uninteresting, with a mobile-like quality that may not appeal to everyone. However, the charming pixel art style and quirky humor add character, making it a well-rounded experience for those who prioritize gameplay over visuals. Overall, while the graphics may not stand out, they contribute to the game's cozy and enjoyable atmosphere.

    • “I love the art style of this game—it's really cute and cozy.”
    • “The game is funny, the art style is simple yet full of character, and all in all the game was a great pickup for 15 or so bucks.”
    • “Additionally, the pixel art graphics may not be appealing to everyone, although they are well-executed and add to the game's charm.”
    • “The graphics, while obviously simplistic by design, are honestly too simplistic for my tastes. Nothing really stands out; it's not visually interesting in any real way and not stylized enough to make it anything more than basic.”
    • “The game looks kind of like mobile graphics, but the depth of this open world is so big that I search for each secret spot to get all the achievements of the game.”
    • “Graphics resolution modes don't work.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players appreciate its quality and look forward to the soundtrack, others feel disappointed that it largely recycles tracks from the first game. Despite this, improvements have been noted in the overall audio experience.

    • “The music is incredible.”
    • “I'm looking forward to the soundtrack!!”
    • “The things that the first game got wrong have been fixed and the songs of death can be heard in every hovel.”
    • “I will point out that the music is exactly the same as in the first game, which is a bit sad.”
    • “The music is actually just a copy of the music from the previous game.”
    • “The things that the first game got wrong have been fixed, but the songs of death can be heard in every hovel.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, with some describing it as "a bit grindy but not too bad." However, others note that it can be excessively time-consuming, particularly when trying to manage resources and achieve specific goals, such as leveling up or completing achievements. Overall, while grinding is present, opinions vary on its impact on the overall enjoyment of the game.

    • “The grind is rewarding and keeps me engaged for hours.”
    • “I love how the grinding system allows for character progression and customization.”
    • “You'll need a second life for grinding.”
    • “Take any Diablo game, then take the necromancer class from that game, dumb it down, then add a ton of tedious grinding, and what you get is this game.”
    • “That is where I spend 1.5 hours grinding enemies to get enough money (50k) but mostly to get enough experience to get to level 9.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game's replayability is considered low, with most players feeling that the campaign offers little incentive for multiple playthroughs beyond nostalgia. While some may find challenge in the "necrodome" or new game plus (ng+), these features are not enough to significantly enhance replay value.

    • “First one has replay value too, which is awesome as hell.”
    • “While some might find replayability in challenging themselves with the 'necrodome' (the game's arena/challenge mode) or in NG+, I don't see myself playing more than one playthrough, except maybe revisiting it for nostalgia in the future.”
    • “Replayability is very low and the story is as short as in the first game.”
    • “Replay value is a bit low since you can only play through the campaign in NG+ and that is, for me, not quite enough.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Reviewers note that "Undead Horde 2: Necropolis" falls short in atmosphere compared to its predecessor, with many feeling that the game's environment lacks the engaging and dynamic qualities that made the original compelling. The overall sentiment suggests a sense of disappointment, as the atmosphere is described as feeling "dead."

    • “Undead Horde 2: Necropolis lacks the versatility and atmosphere of the original Undead Horde.”
    • “I'd like to like it... just the atmosphere felt dead... pardon the pun.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization model is generally acceptable, fitting well within the current landscape of microtransactions and live service games.

    • “It does what it does and is fine in a world of microtransactions and live service.”
    • “The monetization model feels overly aggressive and detracts from the overall experience.”
    • “I feel pressured to spend money to enjoy the game fully, which is frustrating.”
    • “The constant push for in-game purchases makes it hard to stay engaged with the gameplay.”

Buy Undead Horde 2: Necropolis

10h Median play time
9h Average play time
5-13h Spent by most gamers
*Based on 4 analyzed playthroughs

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