Undead Horde 2: Necropolis
- December 7, 2022
- 10tons Ltd
- 10h median play time
In "Undead Horde 2: Necropolis," players command a necromancer army to conquer lands, raise the dead, and battle enemy forces in a quest to build a powerful necropolis. With new units, skills, and customization options, players can strategically grow their undead horde and wield dark magic to dominate rivals. Explore an expansive world, tackle challenging quests, and engage in strategic combat to solidify your reign over the lands of the living.
Reviews
- The game offers a fun and engaging necromancer experience with a variety of minions and spells, allowing for creative strategies and builds.
- The campaign is longer than the first game, featuring enjoyable quests that encourage exploration and backtracking.
- The addition of a new game+ mode and the ability to customize your undead army adds replayability and depth to the gameplay.
- The game suffers from clunky controls and AI pathfinding issues, leading to frustrating moments where minions get stuck or fail to engage effectively.
- Many players find the game too easy, with a lack of challenge and depth in combat mechanics, making it feel repetitive over time.
- Some aspects of the game, such as the crafting system and quest design, feel underdeveloped and could benefit from more polish and variety.
- gameplay39 mentions
- 21 % positive mentions
- 69 % neutral mentions
- 10 % negative mentions
The gameplay in Undead Horde 2 is centered around commanding and customizing an army of undead, offering a mix of summoning mechanics and town-building elements. While some players appreciate the variety and depth compared to its predecessor, others find the mechanics underdeveloped and the experience repetitive. Overall, it provides an entertaining experience for fans of summoner gameplay, though opinions on its execution and depth vary significantly.
“The gameplay in Undead Horde 2 revolves around controlling and customizing your undead minions.”
“With its fresh gameplay, customization options, engaging world, and hidden secrets to uncover, it provides an entertaining experience for fans of action RPGs and undead-themed games.”
“Fantastic small game, simple but addicting gameplay loop that can be either challenging or a power fantasy, and personally I have been craving a necromancy game a la Shadow of War, but this is a very rewarding substitute.”
“It is a tangent on the mechanics, not an improvement.”
“The content is limited and mechanics are underdeveloped.”
“Overlord 2 was released 14 years ago and had more features and in-depth gameplay, better controls, and overall more charm than this.”
- story18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
The story in the game has received mixed reviews, with many players finding it simplistic and lacking depth, often describing it as flat and repetitive. While some enjoyed the fun quests and summoning mechanics, others felt that the characterization of the lead necromancer was inconsistent and that the narrative did not build upon the original game's lore. Overall, the story is seen as suitable for a younger audience but fails to deliver an engaging or epic experience.
“The summoning mechanics and rebuilding the necropolis are fun, and the story is good.”
“It took me 12 hours to complete the story (with all achievements) and there is a new game+ mechanic I may go back to in the future.”
“This game does not feel like a continuation of Undead Horde's story either, with the characterization of our lead necromancer feeling so different. It's not the same world conqueror sealed long ago, and it's unclear what has spurred his change of heart.”
“Too repetitive, too boring, no lore about the world, no interesting story.”
“The plot is flat and straightforward, definitely far removed from 'an epic story'.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as quirky and charming, with a blend of subtle jokes and references, including nods to Monty Python. While some players appreciate the lighthearted and cartoonish style, others may find the humor hit-or-miss, particularly if they prefer more serious tones. Overall, the game's comedic elements enhance its appeal, making it a fun experience for those who enjoy a mix of action and humor.
“With a wide variety of units and spells, and a good sense of humor, I thoroughly enjoyed my time playing it.”
“The game is funny, the art style is simple yet full of character, and all in all the game was a great pickup for 15 or so bucks.”
“One thing I'd like to highlight (maybe I should've put it earlier in the review, but anyway....), the game also has a quirky sense of humor and a charming pixel art style that adds to its overall appeal.”
- graphics14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
The graphics of the game are generally described as simplistic and unremarkable, lacking visual interest and depth, which some players found disappointing. However, others appreciated the charming pixel art style and quirky humor, noting that while the visuals may not be for everyone, they contribute positively to the overall experience. Ultimately, the gameplay is prioritized over graphics, with many players finding the game enjoyable despite its basic visual presentation.
“The game is funny, the art style is simple yet full of character, and all in all the game was a great pickup for 15 or so bucks.”
“One thing I'd like to highlight (maybe I should've put it earlier in the review, but anyway....), the game also has a quirky sense of humor and a charming pixel art style that adds to its overall appeal.”
“Additionally, the pixel art graphics may not be appealing to everyone, although they are well-executed and add to the game's charm.”
“The graphics, while obviously simplistic by design, are honestly too simplistic for my tastes. Nothing really stands out; it's not visually interesting in any real way and not stylized enough to make it anything more than basic.”
“While the combat mechanics leave something to be desired and the regions may feel somewhat lackluster in terms of graphical bells and whistles, this is nonetheless a well-rounded, appealing offer that improves as you unlock more and more options.”
“Graphics resolution modes don't work.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed reviews; while some players are disappointed that it recycles tracks from the first game, others praise its quality and express excitement for the soundtrack. Overall, the music is noted for its strong presence, enhancing the gaming experience despite concerns about originality.
“The music is incredible.”
“I'm looking forward to the soundtrack!!”
“The things that the first game got wrong have been fixed and the songs of death can be heard in every hovel.”
“I will point out that the music is exactly the same as in the first game, which is a bit sad.”
“The music is actually just a copy of the music from the previous game.”
“The things that the first game got wrong have been fixed, but the songs of death can be heard in every hovel.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
Overall, the game's replayability is considered very low, with many users noting that the short campaign and limited new game plus options do not provide sufficient incentive to replay. In contrast, the first game in the series offered significantly more replay value, which users found appealing.
“First one has replay value too, which is awesome as hell.”
“Replayability is very low and the story is as short as in the first game.”
“Replay value is a bit low since you can only play through the campaign in New Game Plus, and that is, for me, not quite enough.”
“Replay value is 0, though.”
- grinding4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Players find the grinding in the game to be somewhat excessive, with some describing it as tedious and reminiscent of the Diablo series but lacking depth, particularly in the necromancer class. While it can be manageable, many feel it detracts from the overall experience, requiring significant time investment.
“You'll need a second life for grinding.”
“Take any Diablo game, then take the necromancer class from that game, dumb it down, then add a ton of tedious grinding, and what you get is this game.”
“But the skeletons don't really keep up, and the micromanagement of how many of each type of unit is tedious.”
- atmosphere1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers note that "Undead Horde 2: Necropolis" falls short in atmosphere compared to its predecessor, lacking the versatility that contributed to the original game's immersive experience.
“Undead Horde 2: Necropolis lacks the versatility and atmosphere of the original Undead Horde.”
- monetization1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The monetization model is generally acceptable, fitting well within the current landscape of microtransactions and live service games, though it may not stand out as particularly innovative or user-friendly.
“It does what it does and is fine in a world of microtransactions and live service.”
“The monetization system feels overly aggressive and detracts from the overall experience.”
“I feel pressured to spend money just to keep up with other players.”
“The game is designed in a way that makes it nearly impossible to progress without spending real money.”