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Tyrania: A Kinetic Visual Novel

Those who know even the most basic of anime tropes will be well acquainted with all the major beats of Tyrania. This visual novel is as basic as they come, and the lack of polish makes it an easy pass.
Tyrania: A Kinetic Visual Novel Game Cover
73%Game Brain Score
story, music
gameplay, grinding
82% User Score Based on 106 reviews
Critic Score 26%Based on 1 reviews

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Tyrania: A Kinetic Visual Novel Game Cover

About

Tyrania: A Kinetic Visual Novel is a single player action game. It was developed by Leviathanimation and was released on May 27, 2020. It received negative reviews from critics and positive reviews from players.

In a war-torn world plagued by crime and terrorism, Edo gains the power to control technology and decides to purge criminals in the name of justice. Caught between powerful nations and his own ideals, his actions start to isolate him from loved ones and force a deep moral reckoning. This psychological visual novel explores the thin line between justice and vengeance.

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82%
Audience ScoreBased on 106 reviews
story36 positive mentions
gameplay3 negative mentions

  • The story is engaging and tackles complex themes of justice and morality, making players reflect on their values.
  • The art and animations are impressive for a solo developer, contributing to a strong atmosphere throughout the visual novel.
  • It's free to play, making it accessible for anyone interested in a thought-provoking narrative without any financial risk.
  • The pacing is inconsistent, with frequent time skips that can confuse players and hinder character development.
  • The writing suffers from grammatical errors and repetitive dialogue, which detracts from the overall immersion and quality of the story.
  • Characterization is often shallow, making it difficult for players to connect with or empathize with the supporting cast.
  • story
    115 mentions Positive Neutral Negative

    The story of the game is a mixed bag, with some players finding it engaging and thought-provoking, particularly in its exploration of justice and moral dilemmas in a war-torn setting. However, many critiques highlight issues such as poor writing, pacing problems, and significant plot holes that detract from character development and overall coherence. While some appreciate the emotional depth and ambition of the narrative, others feel it falls short of its potential, making it a polarizing experience for players.

    • “A story worth telling, worth being told, and hopefully, one day to be brought into full sound and motion, with all the intricate details we place in our modern stories of today.”
    • “The story is interesting, very well written.”
    • “Amazing game that tackles a story about love, hate, forgiveness, and ideologies that was executed very well.”
    • “The story jumps around almost every 3 minutes, leaving no time for fleshed-out scenes.”
    • “The actions of the characters feel like they are just a device used to push the plot without any meaning to it.”
    • “The pacing also fails to involve more information regarding the Leviathan as we encounter them in one portion of the story, but throughout time it is eventually unspoken of, leaving a plot hole in place.”
  • music
    27 mentions Positive Neutral Negative

    The music in the visual novel is generally praised for its quality and ability to enhance the atmosphere, with many reviewers noting that it fits well with the narrative and artwork. However, there are frequent complaints about long stretches of silence, which detracts from the overall experience, as well as a limited number of tracks that may not be particularly memorable. Despite these issues, the soundtrack is considered a strong point of the game, contributing positively to its immersive world-building.

    • “It’s an extremely well-made visual novel for a solo developer, with unique art, a solid narrative, and fitting background music.”
    • “The music is fantastic, contributing to a remarkable atmosphere and memorable themes.”
    • “Music is awesome and epic, fits super well with the rest of this visual novel; I'd say the developer did a great job on this, give it a try!”
    • “Like many other people have said, the music and sound effects that were chosen fit well, but there were long stretches of time that were just silent, which is one of my biggest pet peeves in visual novels.”
    • “However, there are very few songs and lots of silence in between.”
    • “There are a lot of stretches where there is no music and it's just silent, which feels rather weird.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the beautiful artwork and animations that complement the story, while others criticize the lack of character expression and inconsistent art quality. The anime-style graphics, combined with cartoonified scenery, create a unique aesthetic, but many feel that the character designs are simplistic and lack depth. Overall, while the visuals are not on par with AAA titles, they are appreciated for their fit within the game's narrative and the effort put into them by a largely solo developer.

    • “Contains very rich world-building elements, accompanied by both a solemn soundtrack and beautiful artwork/animations, especially the flag design and military uniforms.”
    • “I personally loved the art style; it fits the setting extremely well.”
    • “The graphics and music aren't triple-A level, but they fit really well with the story, and I was pleasantly surprised by the cutscenes.”
    • “Graphics - anime-style graphics overlaying cartoonified photos of scenery.”
    • “The backgrounds are obviously just photos with a few filters slapped over them and the cut scenes, although definitely the highest quality of all the visuals, did a bad job at conveying their scenes with any emotion.”
    • “Probably equivalent to a low-end visual novel (based on graphics, not story).”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere in Tyrania is highly praised for its powerful presentation through art, animations, and music, creating a memorable experience filled with intense suspense and emotional depth. However, some reviewers note that the quick pacing can hinder character development, making certain actions feel abrupt rather than building tension effectively. Overall, the game's atmosphere is considered a strong point, enhancing the storytelling experience.

    • “Overall, with easy achievements, a strong atmosphere, and an evening-length read, this is well worth a try.”
    • “The way Tyrania is presented with the art and animations gives the atmosphere such a powerful feeling.”
    • “The music is fantastic, contributing to a remarkable atmosphere and memorable themes.”
    • “Tyrania possesses a strong showing of the atmosphere of its story, but the pacing is quite quick, resulting in difficulty in fleshing out characters and making actions seem more sudden than a rising tension.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay of this visual/interactive novel is largely criticized for its lack of depth, primarily consisting of clicking through poorly written dialogue with minimal interaction. While some users appreciated the character designs and occasional animations, the overall experience is described as repetitive and lacking in engaging gameplay elements.

    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “Gameplay - like all other visual novels out there, this is a game about reading and hitting space repeatedly.”
    • “I liked the character costumes, the flash-game style animations scattered throughout, and the mechanical stuff.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books to be tedious, likening it to a frustratingly slow reading experience where players must click to progress through text. However, some appreciate the absence of backtracking and achievement farming, allowing them to enjoy the content without unnecessary grinding.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “No dumb tedious backtracking or grind achievements.”
    • “Achievement farming while actually enjoying the content here.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while some players appreciate the meaningful arcs of the characters, others feel that significant time-skips leave gaps in the narrative, hindering deeper connections and understanding. Overall, the lack of consistent focus on character growth prevents players from fully sympathizing with the cast.

    • “Strong character development; all the characters were meaningful.”
    • “I often had to pause to imagine what happened during time skips myself, because years pass with important character development.”
    • “I often had to pause to imagine what happened during time skips myself, because years happen (with important character development!) and you get nothing.”
    • “There just was not enough attention paid to character development to really get to know these characters well enough or sympathize with them.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the emotional aspect of the game impactful, with some expressing that it moved them to tears. The game resonates particularly with those who identify with its themes, suggesting a strong connection to its narrative and characters.

    • “However, there were also some parts of this visual novel that made me cry a little.”
    • “I cried.”
    • “Emotional cartoon game for all the emos on Steam!”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by the irony of having two individuals credited for "typo fixing" despite numerous spelling errors still present, which adds a layer of comedic absurdity to the experience.

    • “The humor in this game is top-notch, with clever writing that had me laughing out loud.”
    • “I love how the game uses absurd situations to create hilarious moments that keep me entertained.”
    • “The witty dialogue and funny character interactions make every playthrough a joy.”
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Frequently Asked Questions

Tyrania: A Kinetic Visual Novel is a action game.

Tyrania: A Kinetic Visual Novel is available on PC, Mac OS, Windows and Linux.

Tyrania: A Kinetic Visual Novel was released on May 27, 2020.

Tyrania: A Kinetic Visual Novel was developed by Leviathanimation.

Tyrania: A Kinetic Visual Novel has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Tyrania: A Kinetic Visual Novel is a single player game.

Similar games include Trick and Treat - Visual Novel, Lucid9: Inciting Incident, Invisible Apartment, Fault Milestone One, Synergia and others.