- August 6, 2015
- Kristen Cheely
Two Steps Back
27%Game Brain Score
story, emotional
music, graphics
43% User Score 14 reviews
Platforms
About
A mystery/horror visual novel about dreams, reality, human bonds, and survival with a surprise ending!
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Audience ScoreBased on 14 reviews
story9 positive mentions
graphics3 negative mentions
- The artwork is well-done and effectively sets the mood, with some unique animated characters.
- The story has interesting elements and could be compelling for those who enjoy short horror narratives.
- The game can be enjoyable if approached as a free experience, providing a brief glimpse into a potentially larger story.
- The game is unfinished and lacks interactivity, with no choices or meaningful player engagement.
- The story is very short and feels incomplete, leaving players with unresolved questions and a sense of dissatisfaction.
- The design and programming are poorly executed, leading to confusion and frustration in navigating between parts of the story.
story
30 mentions Positive Neutral NegativeThe story aspect of the game receives mixed reviews, with some players finding it intriguing yet overly brief, leading to disappointment for those expecting a more substantial experience. While certain elements, such as character interactions and themes of time travel and dreams, are praised, many criticize the plot's execution, lack of depth, and disjointed structure. Overall, the narrative offers interesting snippets but often falls short in coherence and development, leaving players wanting more.
“The story is great, but it is a very short one!”
“So if you buy it as a game you risk being upset, but if you buy this for the story, it is an interesting one, but it's very short, so be aware!”
“Take a few minutes, enjoy the art, and don't go in with any expectations of resolution, and you'll at least get a story snippet that, for the most part, is higher quality than that of most visual novels.”
“Poorly put together plot about dead people having banter about being in a dream sequence or the Matrix and having flashbacks.”
“The most frustrating part was that there are two 'parts' of the story, but they are not connected in-game.”
“The 'ending' of the second part starts falling apart into vagueness, losing the strong flow of the story before then.”