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TTV2

TTV2 Game Cover
89%Game Brain Score
gameplay, music
story, grinding
89% User Score Based on 458 reviews

Platforms

Nintendo SwitchLinuxPCWindows
TTV2 Game Cover

About

TTV2 is a single player arcade platformer game with fantasy and dark fantasy themes. It was developed by Walter Machado and was released on September 11, 2017. It received positive reviews from players.

TTV2 is an arcade retro hardcore maze wanderer minigame, sequel to Trip to Vinelands.

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89%
Audience ScoreBased on 458 reviews
gameplay11 positive mentions
story3 negative mentions

  • Engaging and challenging gameplay that requires precise timing and reflexes, offering a highly addictive 'just one more try' experience.
  • Minimalist but stylish graphics and atmosphere with an excellent, fitting soundtrack that intensifies the gameplay and adds to immersion.
  • Polished sequel that retains the core fun of the original while adding new obstacles and maintaining strong replayability for fans of fast-paced arcade games.
  • Limited innovation over the first game, with many reused levels and mechanics leading to a feeling of repetitiveness and lack of fresh content.
  • Occasional frustrating difficulty spikes and 'cheap' deaths due to game design elements, such as random item spawns and unforgiving level transitions.
  • Inadequate tutorials and user interface that can be confusing for new players; some bugs and glitches negatively impact the gameplay experience.
  • gameplay
    44 mentions Positive Neutral Negative

    The gameplay of this indie title is praised for its fast-paced, reflex-based, and challenging arcade style with simple yet sharp mechanics that reward precision and mastery, offering an addictive experience for short bursts. However, some find it repetitive and lacking significant innovation from its predecessor, with occasional clunky controls and pacing issues that may reduce long-term satisfaction. Overall, it delivers a satisfying hardcore experience with minimalistic design focused on intensity and precision.

    • “Its challenging, reflex-based gameplay combined with pixel art and original audio creates a satisfying hardcore experience for fans of indie action games.”
    • “The soundtrack slaps, the action is nonstop, and the gameplay is razor-sharp!”
    • “That extra half-second taken by needing to stop your forward momentum to dodge left because you didn't account for the saw ahead of time can be the difference between life or death in some stages, adding a whole new layer to the game's already adrenaline-pumping gameplay.”
    • “While the concept is interesting on paper, the execution falls short with clunky mechanics and pacing that never really finds its rhythm.”
    • “Some mechanics feel clunky.”
    • “What can't be passed off as "art", however, is the lack of graphics settings, fixed resolution, fixed controls, and terrible gameplay.”
  • music
    41 mentions Positive Neutral Negative

    The music in the game is widely praised for its dynamic and intense blend of electronic, metal, and psychedelic styles that perfectly complement the fast-paced, challenging gameplay. It enhances immersion and urgency, creating a memorable arcade experience with a strong, blood-pumping soundtrack that many find a highlight of the game. Some note minor issues like music resetting between stages, but overall the soundtrack is considered a major strength and integral to the game's unique atmosphere.

    • “The music keeps you moving along, matching the rhythm of your actions and making the whole experience more immersive.”
    • “The new music track follows the same dynamic style as the original, sticking to the same core set of instruments and style, though I'd wager that it's even more intense-sounding than last time, and I downright loved it.”
    • “The soundtrack and audio design play a subtle but important role in maintaining momentum.”
    • “Miserable soundtrack, game speed is locked to fps (low fps = game slows down), at first I didn't know what you are even supposed to do.”
    • “Music resets per stage so it's kinda choppy, one of the game's weaker points.”
    • “Instead of going for a large soundtrack or dynamic sound effects, ttv2 leans into minimalism.”
  • graphics
    18 mentions Positive Neutral Negative

    The game's graphics feature a gritty, lo-fi, retro pixel art style that evokes a nostalgic, arcade-like feel with a unique post-apocalyptic comic book vibe. While the visuals are simple and somewhat minimalistic, they effectively complement the game's atmosphere and map design, though some users find them lacking in quality or depth compared to other titles. Overall, the graphics suit the game's aesthetic but may disappoint those expecting modern or highly detailed visuals.

    • “The graphics and sound design are insane.”
    • “Graphically, the game leans heavily into its gritty, lo-fi aesthetic.”
    • “The art style feels like something out of a post-apocalyptic comic book, with jagged environmental shapes and pulsating, animated vines framing each level.”
    • “Graphics, likewise, are of the lowest possible quality, chunky retro pixel graphics with a dark foreground, because foregrounds need a bit more work and the laziness can be passed off as 'art'.”
    • “The graphics aren't too good but you aren't really focusing on that.”
    • “What can't be passed off as 'art', however, is the lack of graphics settings, fixed resolution, fixed controls, and terrible gameplay.”
  • story
    8 mentions Positive Neutral Negative

    The story aspect of the game is minimal or nearly nonexistent, with some users noting a lack of depth or narrative focus. However, this absence of story allows for pure platforming gameplay, which some players appreciate. Overall, the game emphasizes gameplay over storytelling, offering little plot to engage with.

    • “Story surprised me.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “There’s no story, no fluff — just pure platforming.”
    • “If this sounds interesting, just skip straight to this one; it's not like there's any story to miss out on by not playing the first.”
    • “Graphics are decent, though the storyline could use more depth.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is sharp, witty, and often deeply emotional, providing a hilarious experience. While some glitches initially add to the comedy, they can become frustrating when they disrupt gameplay or cause crashes. Overall, the game offers a well-balanced blend of humor, adventure, and emotion.

    • “The writing is sharp, funny, and deeply emotional.”
    • “This game is absolutely hilarious”
    • “Ta gra zapewnia niesamowitą mieszankę przygody, humoru, emocji i refleksji.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers high replayability through its unpredictable, increasingly challenging levels and dynamic music that enhances the experience. While it may appear simple and short on the surface, its pacing, theme, and difficulty progression keep players engaged for repeated playthroughs. Overall, it's a solid, minimalist arcade game with a strong appeal for those seeking ongoing challenge and excitement.

    • “The replayability, as with other Walter Machado games, is through the roof—you never know what the next room will be, and it gets harder and harder.”
    • “Great replayability for a minimalist game.”
    • “The game offers a solid experience with lots of replayability and challenging, unpredictable levels.”
    • “I would say the music, game pacing and theme is what really sells this, otherwise it’s just a short arcade game with little replayability once you get the 100%, but if you want to do it over and over, hey why not.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game’s atmosphere is highly praised for its immersive, dream-like quality that combines haunting, handcrafted visuals with a consistent dark and industrial aesthetic, effectively drawing players deeply into its world.

    • “The atmosphere pulls you in like you’re inside the game yourself.”
    • “Each level screen is handcrafted, with a consistent color palette of dark, vine-covered or metallic backdrops, giving it an almost industrial, decayed atmosphere.”
    • “Loved the atmosphere and vibe.”
  • emotional
    3 mentions Positive Neutral Negative

    The writing is praised for being sharp, funny, and deeply emotional, delivering a powerful and unique emotional experience. However, some feel that replicating the original's difficulty lessens the emotional impact compared to the first game's initial attempts.

    • “The writing is sharp, funny, and deeply emotional.”
    • “It creates such a strong emotional experience that it's hard to find anything similar.”
    • “The problem is that in being so similar to the original, the difficulty loses the emotional impact that was present in your initial attempts of the first game.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding in the game is seen as a typical, somewhat tedious task mainly aimed at leveling up and farming trading cards; while it can be fun initially, it tends to become repetitive over time.

    • “A typical game made for a +1 on the profile and farming trading cards.”
    • “It's whatever, fun to play until it's tedious.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, running smoothly and efficiently across supported devices.

    • “Very well optimized”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is inconsistent, with occasional glitches that can be amusing but often lead to progress loss or crashes, causing frustration.

    • “Some glitches are funny at first, but when they ruin your progress or crash the game mid-match, it becomes frustrating.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization is widely criticized as a cash grab with little artistic or industry value, reflecting negative perceptions of exploitative practices in some indie games.

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Frequently Asked Questions

TTV2 is a arcade platformer game with fantasy and dark fantasy themes.

TTV2 is available on Nintendo Switch, PC, Windows and Linux.

TTV2 was released on September 11, 2017.

TTV2 was developed by Walter Machado.

TTV2 has received positive reviews from players. Most players liked TTV2 for its gameplay but disliked it for its story.

TTV2 is a single player game.

Similar games include Trip to Vinelands, UBERMOSH Vol.5, UBERMOSH:BLACK, UBERMOSH, Boson X and others.