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Cosmophony

A game that does not mess around and will make you scream in absolute agony.
Cosmophony Game Cover
83%Game Brain Score
music, gameplay
story, monetization
88% User Score Based on 100 reviews
Critic Score 54%Based on 4 reviews

Platforms

Playstation 3Playstation 5Playstation 4iPhoneWindowsPlayStationPlaystation VitaLinuxPCWii UMac OSPhoneWiiiPadMobile Platform
Cosmophony Game Cover

About

Cosmophony is a single player arcade shooter game. It was developed by Bento-Studio and was released on July 9, 2015. It received neutral reviews from critics and positive reviews from players.

Cosmophony is a single-player shooter game with a delightful soundtrack, designed for experienced gamers. Players must control the heart of a fallen goddess and progress through levels timed to a drum and bass soundtrack. The game stands out with its unique synesthetic design, impressive HD graphics, and challenging difficulty level.

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88%
Audience ScoreBased on 100 reviews
music47 positive mentions
monetization2 negative mentions

  • Fantastic drum 'n' bass soundtrack that enhances the gameplay experience.
  • Simple gameplay with responsive controls that allows players to focus on rhythm and movement.
  • A perfect game for those looking for an intense out-of-this-world challenge.
  • Only consists of five stages, which may feel too short for some players.
  • Near-impossible difficulty will alienate even the most hardcore gamers, leading to frustration.
  • No extra content in any form, such as level editors or additional challenges.
  • music
    107 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its fantastic drum and bass soundtrack that enhances gameplay and syncs well with the action, while others criticize it as generic or poorly executed. Players noted that the music can significantly influence their ability to navigate levels, creating a unique rhythm-based experience, though some found the repetition of tracks during gameplay to be tedious. Overall, the soundtrack is a highlight for fans of electronic music, but opinions vary widely on its quality and effectiveness in enhancing the gaming experience.

    • “This game is brutally difficult and has a great soundtrack.”
    • “Of all the rhythm games I've played (osu!, ddr, cytus, audiosurf to name a few), this captures the feel of the music the absolute best by a long way.”
    • “Cosmophony is a difficult but satisfying rhythm runner with psychedelic visuals and a fantastic drum and bass musical soundtrack.”
    • “Move down an endless tunnel dodging blocks by moving left or right, and sometimes shoot things in your way, all the while listening to completely crap dnb music, some of the worst I've heard, which is inexplicable given how much decent music there is on Creative Commons. The developer could have just asset flipped some of that and the soundtrack would be a lot better.”
    • “If the business plan for a mobile app is to compete with Spotify, which is free and has effectively unlimited music, all of which is better than the music here, it's failed before it even started.”
    • “There's music to it, but it's far from a 'rhythm game'; it's just some generic beats that play.”
  • gameplay
    41 mentions Positive Neutral Negative

    Gameplay in this title is a mixed bag; while it features well-crafted levels and a fantastic drum & bass soundtrack that enhances the experience, many players find it repetitive and reliant on memorization rather than skill. The mechanics can be fun and engaging, especially when synced with the music, but some levels devolve into a rigid path that detracts from the overall enjoyment. Despite its flaws, the game is accessible and offers a rhythm-based challenge that appeals to fans of fast-paced gameplay.

    • “The levels are really well crafted, and the flow of gameplay goes really nicely with the music.”
    • “Gameplay in general feels amazing.”
    • “The gameplay strongly caters to moving and firing your 'ship' to the rhythm of the song; it's not very apparent in earlier levels, but after level 2, the fact that the levels are based off the rhythm makes the otherwise impossible levels a playable, enjoyable challenge.”
    • “Boring, repetitive gameplay where most of the difficulty comes from just memorizing the layout.”
    • “The little 'enemy' things you have to shoot are pretty much pointless and serve no purpose, since you can just ignore them and avoid them anyway if you want. It feels like they were just thrown in to make the game seem like it has more mechanics than it does.”
    • “Mechanics change mid-level with no time to react, targets are hidden and require specific movement to set up a way to reach them.”
  • graphics
    16 mentions Positive Neutral Negative

    The game's graphics are polarizing, featuring a minimalist, low-polygon style that some critics deem lazy and reminiscent of early 1990s 3D games, while others appreciate the clean design and its effectiveness in enhancing gameplay visibility. The psychedelic visuals, particularly in Cosmophony, are praised for their integration with the soundtrack, creating a unique aesthetic experience. Overall, opinions vary widely, with some players finding the graphics off-putting initially but ultimately focusing on the gameplay.

    • “Graphics are nice and clean.”
    • “[*][b]Lovely design[/b] - the game adopts a minimalist approach when it comes to graphics and UI, and it looks good, making it easier for your eyes to notice screen elements.”
    • “Cosmophony is a difficult but satisfying rhythm runner with psychedelic visuals and a fantastic drum and bass musical soundtrack.”
    • “The lack of textures is a method that lazy developers often use to disguise their lack of talent or interest in doing the graphics properly, trying to pass it off as 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “There is no editor for levels and the graphics are really simple.”
    • “Graphically, this game at first gave me a bad impression, but then I ignored the graphics and started to see through to the gameplay.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is described as abstract and lacking depth, with minimal character interaction and suspense, making it feel short and underdeveloped. While some players appreciate the moral about perseverance, many feel that the narrative does not engage them sufficiently, especially since the game does not prioritize storytelling. Overall, the story is seen as a secondary element that fails to captivate players.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “It's an abstract story about the guardian of the universe... it kinda works with the music, but the game is very short and it lacks some fundamental elements like suspense, twists, and (for the most part) character interaction.”
    • “The reason I'm giving them a pass on this is because the game doesn't focus on the story, and it never claims to.”
    • “Finally: the story was somewhat lacking.”
    • “It's an abstract story about the guardian of the universe...kinda works with the music, but the game is very short and it lacks some fundamental elements like suspense, twists, and (for the most part) character interaction.”
    • “Hardly a success story, gamers just weren't all that interested in the mobile app.”
  • monetization
    2 mentions Positive Neutral Negative

    Cosmophony is criticized for its monetization strategy, being perceived as a cash grab by mobile developers who have ported a simplistic mobile game to Steam without significant enhancements. Players feel it lacks the depth and quality expected from a PC game, reinforcing the notion that it prioritizes profit over player experience.

    • “Cosmophony is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. It's a basic bare bones minimalist/low poly 3-button endless runner, with a lightweight 'shooting' element.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express that the emotional impact of the game is mixed, with some levels evoking confusion rather than clarity or connection. This suggests that while certain moments may aim to resonate emotionally, they can fall short, leaving players feeling disoriented.

  • replayability
    2 mentions Positive Neutral Negative

    Reviewers feel that the game lacks sufficient achievements, which diminishes its replayability. There is a consensus that additional content or challenges could enhance the incentive to replay the game.

    • “I think they could have made more of an effort in adding more achievements to enhance replayability.”
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Frequently Asked Questions

Cosmophony is a arcade shooter game.

Cosmophony is available on PlayStation 5, PlayStation 4, iPhone, Windows and others.

Cosmophony was released on July 9, 2015.

Cosmophony was developed by Bento-Studio.

Cosmophony has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its music but disliked it for its story.

Cosmophony is a single player game.

Similar games include Neon Drive, Linea, the Game, BARRIER X, Super Hexagon, Pinkman and others.