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UBERMOSH:BLACK Game Cover

About

UBERMOSH:BLACK is a single player arcade shooter game. It was developed by Walter Machado and was released on February 17, 2016. It received neutral reviews from critics and positive reviews from players.

Ubermosh: Black is the hardcore version of the arcade game Ubermosh. Cut bullets with your sword, shoot with heavy guns and splatter enemies with a rage fueled psionic wave.

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88%
Audience ScoreBased on 496 reviews
gameplay23 positive mentions
stability7 negative mentions

  • Fast-paced, intense arcade shooter with brutal and challenging gameplay that rewards skill and quick reflexes.
  • Stylish cyberpunk pixel art aesthetic combined with a fitting high-energy industrial/electronic soundtrack enhances the atmosphere.
  • Short, replayable sessions perfect for quick adrenaline bursts and score chasing; simple controls that are easy to pick up but hard to master.
  • The gameplay can feel repetitive with minimal content variety, lacking meaningful progression, story, or expansive modes.
  • Technical issues such as frequent crashing and freezing during key moments (Brainclap ability) disrupt the experience for many players.
  • The camera zoom is too close, coupled with aggressive screen shake and large player hitbox, making it frustrating and sometimes unfairly difficult to dodge attacks.
  • gameplay
    63 mentions Positive Neutral Negative

    The gameplay is fast-paced, intense, and highly addictive, featuring tight, twitch-heavy arcade mechanics with a stylish retro aesthetic and a unique brainclap mechanic that rewards aggression. While the core loop offers satisfying combat and fluid movement, it can feel repetitive due to limited enemy variety, minimal progression, and a lack of significant mechanical evolution. Overall, it appeals strongly to fans of high-score, skill-based shooters but may lose long-term engagement for players seeking deeper variety or narrative.

    • “The game features various classes and abilities, and the gameplay becomes progressively more challenging.”
    • “Minimalist design, fast reactions, and focused gameplay deliver an enjoyable and demanding arcade session.”
    • “At the heart of the gameplay is a tight and brutal loop: spawn into a procedurally generated cyberpunk arena, survive for a minute and a half, and rack up as many kills as possible.”
    • “With only one core mode and very little mechanical variety beyond the starting modifiers, it can start to feel repetitive if you’re not driven by the pursuit of personal bests or leaderboard climbing.”
    • “However, the limited variety of enemies and lack of significant changes in gameplay make it feel like you're doing the same thing over and over again.”
    • “What could be a really fun game is sadly ruined by the fact that the brainclap mechanic freezes the game for about 10 to 20 seconds every time it activates.”
  • music
    59 mentions Positive Neutral Negative

    The game's music consistently receives praise for its high-energy, aggressive industrial rock and synth-metal soundtrack that perfectly complements the intense, fast-paced gameplay. Composed by the developer, the soundtrack enhances the chaotic atmosphere, keeps players engaged, and is often cited as a standout feature that elevates the overall experience. While generally lauded for fitting the game's style seamlessly, a few note that the repeated tracks can become tiring over extended sessions.

    • “Composed by developer Walter Machado himself, the music is an aggressive mix of industrial rock and cyber-electronic, pounding in sync with the onscreen carnage.”
    • “The heavy metal soundtrack is the only thing keeping my heart from stopping during the intense bullet-hell segments.”
    • “2D 16-bit retro graphics that look decent, with superb music that fits the game like a glove, and fluid, rapid gameplay that is excellent for short bursts of playtime - on that note, works wonderfully on the Steam Deck.”
    • “Repetitive enemy patterns and music can get a bit tiring after a while.”
    • “There is new music, but you barely ever hear it due to how little of it there is.”
    • “Oh, and the fact I can't turn down the music in the game...”
  • graphics
    37 mentions Positive Neutral Negative

    The game features a stylish, dark, and gritty 2D retro pixel art aesthetic with bold black-and-white and neon accents that effectively complement its aggressive, fast-paced gameplay. While the visuals are praised for their distinctive cyberpunk vibe and energetic design, some users note occasional graphical glitches and unchanged or simple graphics compared to previous entries. Overall, the graphics are considered fitting and visually appealing, enhancing the game's intense arcade experience.

    • “The visuals are dark, stylish, and perfectly match the aggressive tone of the gameplay, while the soundtrack adds even more energy to the experience.”
    • “The black-and-white aesthetic with red accents is stylish as hell, and the gameplay feels weightier and more brutal.”
    • “Visually, the game nails its cyberpunk aesthetic with minimal but bold pixel art.”
    • “The most terrible in the series so far, it crashed the whole graphics on PC, full black screen.”
    • “Fixed resolution, fixed controls, terrible retro pixel graphics from an extremely lazy developer.”
    • “The engine and graphics are almost entirely unchanged compared to the previous one.”
  • story
    14 mentions Positive Neutral Negative

    The story aspect is minimal and serves mainly as a backdrop for intense, fast-paced gameplay focused on survival rather than narrative depth. While some appreciate the game's brutal, cyberpunk revenge vibe, many note that the lack of a substantial story may limit long-term engagement.

    • “It’s not trying to tell a big story or guide you through levels—it’s trying to push you into a tight space, flood it with threats, and see how cleanly you can survive.”
    • “The story (not that it needs one) is a simple excuse for the action: the real world is peaceful but humans need violence and created the uber-mosh-pit so they can exercise their violent tendencies.”
    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “One downside is the minimal story.”
    • “However, the minimal story and repetitive gameplay might reduce its long-term appeal.”
    • “Still waiting for that game with some plot and stages.”
  • replayability
    7 mentions Positive Neutral Negative

    The game boasts high replayability thanks to its challenging yet quick sessions, simple controls, and variety of modes. Players find it consistently engaging and fresh, making it an enjoyable experience for fans of fast-paced, twin-stick gameplay.

    • “The game has high replayability due to its challenging nature and short, intense sessions.”
    • “The simple controls and high replayability make it an enjoyable experience for fans of fast-paced games.”
    • “There are quite a few modes making it interesting and fresh so it doesn't feel too repetitive; I see myself having lots of replayability with this game.”
  • stability
    7 mentions Positive Neutral Negative

    The game suffers from significant stability issues, particularly when using the brainclap ability, which frequently causes long freezes lasting up to 30 seconds or outright crashes. These technical problems severely hinder gameplay and make the experience frustrating and often unplayable.

    • “What could be a really fun game is sadly ruined by the fact that the brainclap mechanic freezes the game for about 10 to 20 seconds every time it activates.”
    • “When the brainclap fires off the game freezes for up to 30 seconds and may or may not crash afterwards - which makes it basically unplayable for me (see discussion: https://steamcommunity.com/app/444940/discussions/0/1640915206497670064/).”
    • “I really want to enjoy this game, but the game constantly freezes or crashes whenever the brainclap ability activates.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from poor optimization, causing frequent crashes, significant FPS drops during intense moments, and occasional graphical bugs like visible hitboxes. While performance can be somewhat improved by setting the graphics to "high performance," stability issues and repetitive gameplay due to optimization choices remain notable drawbacks.

    • “To fix optimization issues: go to Settings > Display > Graphics Setting > Browse > Options > High Performance.”
    • “The whole game runs at a very good FPS, but during intense moments the FPS drops and bugs occur, such as showing hitboxes; this issue has been reported by multiple players.”
    • “Very cool, but not optimized, and it crashes all the time.”
    • “The negative point is that it's simply badly optimized: the whole game runs at a very good fps, but when Brainclap happens the fps just drops and the game also bugs a lot. Once it bugged so hard that it started showing the hitboxes. This is not a problem only for me, as I have seen other community posts also complaining about that.”
    • “You need to set it to 'high performance' to assign the GPU to the game.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game features a highly immersive atmosphere characterized by a blend of cybernetic desert chaos and samurai-inspired elements, enhanced by an outstanding soundtrack that complements the pacing. Players appreciate the challenging underground environments that contribute to the overall mood.

    • “A very atmospheric game, from the music to the scenes after death.”
    • “The soundtrack is amazing and adds to the atmosphere and pace of the game.”
    • “Nice challenge and underground atmosphere.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding is considered worthwhile primarily for farming badges, especially when purchasing the pack during sales for better value.

  • humor
    1 mentions Positive Neutral Negative

    The game is generally praised for its humor, with players finding it genuinely funny and entertaining.

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58%Critics’ scoreBased on 1 critic reviews
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27h Median play time
27h Average play time
27-27h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

UBERMOSH:BLACK is a arcade shooter game.

UBERMOSH:BLACK is available on Nintendo Switch, PC, Steam Deck, Windows and others.

On average players spend around 27 hours playing UBERMOSH:BLACK.

UBERMOSH:BLACK was released on February 17, 2016.

UBERMOSH:BLACK was developed by Walter Machado.

UBERMOSH:BLACK has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

UBERMOSH:BLACK is a single player game.

Similar games include UBERMOSH:WRAITH, Ubermosh, UBERMOSH Vol.3, UBERMOSH:OMEGA, UBERMOSH Vol.7 and others.