I, Zombie Game Cover
I, Zombie feels a lot like a flash game from sites such as Newgrounds, and expecting that level of quality will net you a fun and short experience. However, that is the extent the game has to offer.
Starting at €1.99Buy now

In "I, Zombie," you lead a zombie horde on a mission to infect all humans on the map, turning them into zombies to help with your conquest. You can command your horde to attack enemies, follow you, or wait for orders, and each scenario requires strategic planning to succeed. The game features an in-game level editor and offers a fresh take on the zombie genre by letting you play as the zombie leader.

  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Mobile Platform
  • Play​Station
  • Windows Phone
  • Xbox

Reviews

73%
Audience ScoreBased on 646 reviews
gameplay21 positive mentions
replayability5 negative mentions
  • Fun and challenging gameplay that requires strategic thinking.
  • Cute graphics and a unique concept of playing as a zombie.
  • Affordable price, especially during sales, making it a good value for casual gaming.
  • Very short game with only 20 levels, leading to limited replayability.
  • Frustrating AI pathing issues where zombies often get stuck on corners.
  • Inconsistent enemy detection and hitboxes can lead to unfair deaths.
  • gameplay74 mentions

    The gameplay of "I, Zombie" is characterized by a mix of simple mechanics and strategic elements, where players control a zombie to infect humans while navigating levels that can be both straightforward and frustratingly challenging. While some players appreciate the unique concept and community content, many criticize the repetitive nature, lack of depth, and poor controls, leading to a generally mixed reception regarding its overall enjoyment and replayability. Despite its casual appeal, the game struggles with balance and polish, resulting in a gameplay experience that can feel tedious and unrefined.

    • “I, Zombie is a unique game about infecting every human on the level, and it's constantly switching between strategy/puzzle gameplay (when you're alone trying to get more zombies in your army) and something that feels more like a hectic meat grinder (after you bolster your ranks).”
    • “A fine little game, the gameplay here is a mix of sometimes stealth and light real-time strategy. You have to infect the survivors and control them to kill the soldiers and finish the level. It has community-related features too; you can create and share your own levels or play other people's creations. While the base game is short, you can finish it in an hour, and it's pretty fun to play. Recommended.”
    • “The gameplay is pretty simple - you start off as a lone zombie who has to infect everyone in the level, and each level requires you to work out which groups of civilians or soldiers to attack in what order and with what timing on their patrol route to avoid getting caught.”
    • “The gameplay is pretty simple - you start off as a lone zombie who has to infect everyone in the level, and each level basically requires you to work out which groups of civilians or soldiers you should attack in what order, and with what timing on their patrol route in order to avoid getting your brains blasted out before you get to them.”
    • “Poor controls and boring gameplay make this not a good game.”
    • “Simple, boring, and frustrating gameplay; avoid.”
  • music45 mentions

    The music in the game receives mixed reviews, with some players appreciating its catchy and fun nature, while others find it repetitive and basic. Many note that the soundtrack complements the game's visuals well, though a few express concerns about its potential to become annoying over extended play. Overall, while the music is generally seen as a positive aspect, its simplicity and repetitiveness may detract from the experience for some players.

    • “I loved the music; frankly, it's worth the price simply for the five tracks that come with it, short as they are.”
    • “The music is absolutely great, it is catchy, although repetitive, you don't get tired of playing it, though the short levels you'll be going through.”
    • “Music makes or breaks games for me, so to find a mixed and highly more-ish soundtrack in something that cost 39p is great.”
    • “Music is very basic (likely the same music in the background of gamer videos).”
    • “The art is awesome, but I could see the music becoming annoying if I had to play it too much longer.”
    • “The songs are repetitive and annoying.”
  • graphics32 mentions

    The graphics in the game are generally described as basic yet charming, with a simplistic and colorful art style that fits well with the game's theme. While some users appreciate the visuals as effective and adorable, others note issues like graphic glitches and a lack of advanced options. Overall, the graphics are deemed adequate for the game's casual and strategic nature, appealing to both veteran and casual gamers.

    • “The colourful rounded art style gives way to an oddly cheerful zombie apocalypse.”
    • “This is a small game but very nice 2D graphics and beautiful music!”
    • “If you're going to buy this for graphics, please, for the love of god, save your money.”
    • “Graphics are basic and charming.”
    • “Terrible port, good concept though, no rebindable keys, 1 graphic option.”
  • story21 mentions

    The game's story is minimal, focusing primarily on a unique twist where players control a zombie tasked with infecting humans, which adds a layer of tactical gameplay. While some players appreciate the interesting concept and challenge of the missions, others criticize the lack of depth and replayability, noting that the narrative is not as engaging as expected. Overall, the story serves more as a backdrop for puzzle-solving rather than a central element of the gameplay experience.

    • “Interesting twist on the zombie story.”
    • “Of course you're not going to get hours and hours of in-depth gameplay and extensive plot lines for that price, but you do get more than I expected.”
    • “There are twenty levels (plus a training mission) to work through, and particularly the last half of them tend to be interesting and may take a while to figure out a good plan of attack, or get the timing right.”
    • “There's no story, just an open world with peculiar decorations and lore pieces, lacking the complexity of different gameplay mechanics for various occasions, as seen in 'Stubbs the Zombie in Rebel Without a Pulse.'”
    • “The description is a bit deceptive as it suggests there is some tactical variability, but the game is really just a puzzle game with a limited window for success and hides the definitions for most 'success' until a mission is over.”
    • “It is fun but keep in mind that there are only 20 missions, and one achievement is to beat the game in 15 minutes.”
  • replayability20 mentions

    The game's replayability is mixed, with some players finding it infinitely replayable due to community-created content and achievements, while others criticize it for having limited replay value after completing the few available levels. Many reviews highlight that once players master the levels, there is little incentive to return, although some minor replay value exists in attempting to achieve faster completion times or perfect scores. Overall, the consensus suggests that while there are elements that can extend playtime, the core experience may not sustain long-term engagement.

    • “It also has an in-game level editor and community-made maps to extend the game's longevity and replayability, though I haven't tried that yet to know how well developed that is.”
    • “I won't be though, it's very replayable, not something you'll need to 'relearn' how to play if you've been away for a while and like many classics, simple and frustrating all at the same time.”
    • “There's only 20 levels, but there's lots of replay value if you want to get 3 stars on each.”
    • “No real replayability and relatively few missions, and community offerings (maps) seem to be poor quality.”
    • “No replay value and after 30 levels the game is over.”
    • “There is generally only one way to complete a level and therefore not much replay value.”
  • humor12 mentions

    The humor in the game is widely praised, with many users describing it as funny and cute, often highlighting its comedic elements despite its low price point. Players appreciate the lightheartedness and humor woven into the gameplay, particularly in the context of a puzzle game featuring zombies. Overall, the game is recognized for its entertaining and amusing qualities, making it a delightful experience for players.

    • “Who said that inexpensive games cannot be funny?”
    • “A game that lasts less than 1.5 hours (with achievements)... still very funny.”
    • “It's a nice looking game with a dash of humor and a hellacious difficulty spike on the final level.”
  • stability6 mentions

    Overall, user feedback on stability is mixed; while some players report a glitch-free experience, others encounter significant graphic issues, such as flickering lines and buggy rain effects, which detract from gameplay.

    • “Apart from the nice basic visuals, I, Zombie also had a couple of graphic glitches, such as the constant flickering of white lines all over the place and the glitchy rain effects, which seem completely unnecessary and don't bring any added value to the game.”
    • “A little buggy.”
    • “Found it too buggy to play.”
  • optimization4 mentions

    The game's optimization has received mixed reviews; while some players report smooth performance on low-end PCs, others experience significant issues such as a maximum of 30fps and laggy controls, indicating a need for further performance improvements.

    • “Runs smoothly on my low-end PC at 1920x1080.”
    • “I just hope they work more on performance; at first glance, I thought it would work fine.”
    • “Awful optimization.”
  • grinding4 mentions

    The reviews highlight a mixed experience with grinding; while some players appreciate the game's complexity and find that levels can be completed without excessive grinding, others criticize it for being slow and tedious, with frustrating mechanics that lead to prolonged attempts at clearing levels without the option to skip. Overall, the grinding aspect is seen as a significant drawback for those who encounter obstacles that hinder progress.

    • “It's slow, boring, tedious, and feels like a free game that you should be able to get on your iPhone.”
    • “Getting stuck on invisible bumps on a seemingly linear object, soldiers shooting although you should be too far away for them to see you, soldiers concentrating fire on a target that should not be their first priority anymore (due to others being closer) and other little nuggets of joy make this a tedious exercise.”
    • “Worse, you are not allowed to skip levels so you might spend minutes grinding non-stop in completing the levels.”
  • atmosphere2 mentions

    The game's atmosphere is described as catchy and fun, contributing significantly to the overall experience. Players feel that for its low price, the engaging atmosphere makes it a worthwhile purchase.

    • “It's very catchy and gives the game a fun atmosphere.”
    • “For 2 bucks, this is fun and smart, and the atmosphere the game provides is overall worth it.”
  • emotional2 mentions

    Users express that the emotional experience of the game is negatively impacted by frustrating bugs, particularly related to collision detection and AI behavior, which detracts from immersion and enjoyment.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
1-3hSpent by most gamers
*Based on 3 analyzed playthroughs

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