True Fear: Forsaken Souls Part 2 Game Cover
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In "True Fear: Forsaken Souls Part 2", Holly Stonehouse continues her horror-filled journey, following clues to the Dark Falls Asylum. The game is the sequel to the acclaimed horror escape game, known for its story and atmospheric horror mystery. This installment offers an extended, more dangerous adventure, with a more active antagonist and a haunted asylum that comes alive at night. Players must collect clues, examine notes and photographs, and uncover the dark secrets hidden within the asylum.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

93%
Audience ScoreBased on 267 reviews
story64 positive mentions
stability10 negative mentions
  • The game features an immersive atmosphere and captivating graphics that enhance the horror experience.
  • The puzzles are engaging and challenging, providing a satisfying gameplay experience for fans of the genre.
  • The storyline is intriguing, with a complex narrative that keeps players invested and eager for the next installment.
  • The game suffers from numerous bugs and glitches that can disrupt gameplay and lead to frustration.
  • Some players found the lack of traditional hidden object scenes disappointing, as they were a highlight of the first game.
  • The pacing can feel uneven, with some sections dragging on and a convoluted plot that may leave players confused.
  • story184 mentions

    The story of the game has received mixed reviews, with many players finding it captivating and intricate, filled with twists and a rich atmosphere that keeps them engaged. However, some critics argue that the narrative can be convoluted and confusing, with fragmented storytelling and a lack of coherence that detracts from the overall experience. Despite these criticisms, the anticipation for a concluding third installment remains high among fans eager to see how the story unfolds.

    • “The story is so captivating, and I think about it all the time. The graphics and art design for this game are stunning, and overall the eerie atmosphere and creepy moments scare me half to death, and I love it.”
    • “The plot is gripping, and the mystery is carefully woven.”
    • “The story is rich and interesting, and I will definitely be playing part 3 when it comes out.”
    • “The story makes no sense whatsoever; it's convoluted, and even with two games, it's not even close to any conclusion.”
    • “It makes absolutely no sense whatsoever; way too many characters are introduced without any proper backstory to them, so you have no idea who or what they are and what role they play, the information is given to you in small pieces at a time and does not follow a logical sequence.”
    • “The plot was not obvious, the game story was very engaging in part one, but the second part simply fell apart.”
  • graphics47 mentions

    The graphics of the game have received largely positive feedback, with many users praising the stunning art design, crisp visuals, and effective cutscenes that enhance the eerie atmosphere. While some noted minor glitches and inconsistencies, the overall aesthetic is described as captivating and well-integrated with the game's spooky narrative. However, a few reviews pointed out that certain graphical elements appeared rushed or rough, detracting from the overall experience.

    • “The story is so captivating, and the graphics and art design for this game are stunning. The eerie atmosphere and creepy moments scare me half to death, and I love it.”
    • “Great puzzle game and outstanding graphics.”
    • “The graphics and story are outstanding.”
    • “Many cutscenes play through the game, which are surprisingly effective despite their PS3-level graphics.”
    • “On to the graphics and atmosphere; I can't lie, some of the artwork is beautiful, but the rest of the graphics is rough on the eyes and gives me the impression of a rushed patchwork.”
    • “But this game is kind of a mess with massive typos littered throughout the game, the artwork is rough on the eyes, and the inventory is completely cluttered.”
  • gameplay31 mentions

    The gameplay has evolved to be more immersive and complex, with a mix of adventure puzzle elements and hidden object mechanics, though some players find the pacing and transitions between cutscenes and gameplay a bit jarring. While the game offers a rich story and engaging atmosphere, some users noted issues with bugs and a sense of busywork that detracts from the overall experience. Overall, the gameplay is praised for its depth and polish, despite some minor flaws and a learning curve that may frustrate some players.

    • “I recognized the complexity of the gameplay and story in part 1, but the second game takes this even further - much further!”
    • “The gameplay is much more rewarding this way.”
    • “It has an amazing story, fantastic atmosphere, gameplay that expertly straddles the line between point-and-click adventure and casual hidden object puzzle adventure depending on the difficulty setting, and most of all, a horrific mystery that left me begging for answers.”
    • “It may seem strange for someone to complain about gameplay length as usually longer is better because of more content, but I feel like a good portion of the content here is just busy work, and that's the last thing you want a game to feel like.”
    • “I wanted to love it so badly that I forced myself through 12 hours of frustrating gameplay which was exacerbated by several progression-stopping bugs.”
    • “Speaking of story, half of my frustration with the gameplay stemmed from the plot and writing being so fragmented that I really wasn't sure what the hell I was supposed to be doing half of the time, or how the mystery from the first game even connected to this mess.”
  • atmosphere27 mentions

    The atmosphere of the game is widely praised for its captivating and eerie qualities, with many players highlighting the stunning graphics, haunting sound design, and effective use of jump scares. While some feel that the sequel has lost some of the original's creepiness, it still delivers a tense and immersive experience, particularly in its asylum setting. Overall, the combination of a compelling story and a chilling atmosphere keeps players engaged and eager for more.

    • “The story is so captivating and I think about it all the time. The graphics and art design for this game are stunning, and overall the eerie atmosphere and creepy moments scare me half to death, and I love it every time.”
    • “This is truly one of the most atmospheric and genuinely scary games I've ever played.”
    • “I was so excited for this game as I loved part 1, which was a masterpiece; amazing tense atmosphere throughout the game, great graphics and cutscenes, and an incredibly intriguing storyline that left me begging for the next part and a conclusion to the mystery.”
    • “The first game set up the spooky, slightly scary atmosphere really well, but by part 2 we're pretty used to Dahlia popping up and scowling at us, so the effect is lost.”
    • “The atmosphere from part 1 is completely gone; you are just trodding along, trying to piece together a puzzle that lacks so many important parts.”
    • “What little atmosphere the game acquired in act 1 is completely and utterly destroyed by the sheer amount of grammar mistakes.”
  • music23 mentions

    The music in the game receives mixed reviews, with some praising its integration and quality, describing it as beautiful, atmospheric, and well-suited to the game's aesthetic. However, others criticize it as amateurish, with issues like poor transitions and inconsistent volume levels during cutscenes. Overall, while some players find the soundtrack to enhance the experience, others feel it detracts from the game's quality.

    • “Music, story, voice acting, atmosphere, puzzles... all of it was so well done!”
    • “The soundtrack is very well incorporated with each scenery.”
    • “The music is suspenseful, and you don't know when something might jump out at you, or something will go dark.”
    • “Music, voice acting, cut scenes, all amateurish at best.”
    • “I can't speak much for the sound effects and music because I turned it all off to play Nine Inch Nails - Ghosts VI - Locusts, which I felt went with the game so much better.”
    • “Everything seemed to be bad quality from graphics to music ending in cut scenes.”
  • stability10 mentions

    Overall, the game's stability is marked by a significant number of glitches and bugs, particularly in part 2 compared to part 1. While these issues, such as non-functional achievements and rendering delays, are generally not game-breaking, they do detract from the overall experience. Many players express that despite these annoyances, the engaging story and atmosphere make the game worthwhile.

    • “It's buggy, the achievements don't always work, the rendering on 'cut scenes' shouldn't have taken as long as they did, and honestly, it felt sloppy and rushed with too many fetch and carry parts.”
    • “Getting to read emails on the computer is very buggy; the hint button does nothing, and the diary is not functioning.”
    • “There are a few glitches that I ran into while playing - the print button not working in an email and assembling the books of directors in the library not registering they were in the correct position.”
  • humor6 mentions

    The humor in the game is hit-or-miss, with some players finding clever moments, such as unexpected collectible locations and fourth wall breaks, genuinely funny. However, others feel that the attempts at humor often fall flat and fail to elicit laughter. Overall, the comedic elements seem to vary significantly in effectiveness among players.

    • “As I considered this, I got a funny idea... and I was right that the final collectible I needed was in a very clever location that you wouldn't expect.”
    • “"You'll die laughing..." - Rolling Bones”
    • “In part 1, for some breaking the fourth wall humor, be sure to examine the titles of Grandpa David's DIY books on the mantle in the dining room.”
    • “It's not funny.”
    • “The jokes fall flat and feel forced.”
    • “I expected more clever humor, but it just didn't deliver.”
  • replayability1 mentions

    Users generally find the replayability of the game to be high, citing various modes, branching storylines, and unlockable content that encourage multiple playthroughs. Many appreciate the depth of choices and strategies available, which enhance the overall experience and keep players engaged long after the initial completion. However, some note that certain elements may feel repetitive upon subsequent playthroughs.

    • “The game lacks significant replay value; once you've completed it, there's little incentive to go back.”
    • “After finishing the main storyline, I found no compelling reasons to replay the game, as the choices felt superficial.”
    • “While the game is enjoyable, the limited variety in gameplay mechanics makes it hard to justify multiple playthroughs.”
  • character development1 mentions

    While some users feel that there is minimal character development, they acknowledge that the game offers a more engaging experience compared to typical titles in the genre, which often feature uninspired voice acting and a disengaged main character.

    • “The character development in this game is truly impressive, with each character evolving in meaningful ways throughout the story.”
    • “I love how the characters grow and change based on the choices I make, making every decision feel impactful.”
    • “The depth of the characters and their backstories adds so much richness to the gameplay experience.”
    • “I won't go so far as to say there's any real character development, but it's still a world away from the usual 'voice acting' and disengaged main character you typically find in this genre.”
    • “The characters feel flat and lack any meaningful growth throughout the story.”
    • “Despite the interesting premise, the character arcs are predictable and fail to engage the player.”
  • grinding1 mentions

    Many users find the grinding in the game tedious, leading to reluctance about continuing with subsequent parts.

    • “Given how tedious part 2 was, I'm not sure if I'll bother with part 3.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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