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True Fear: Forsaken Souls Part 2 Game Cover

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In "True Fear: Forsaken Souls Part 2", Holly Stonehouse continues her horror-filled journey, following clues to the Dark Falls Asylum. The game is the sequel to the acclaimed horror escape game, known for its story and atmospheric horror mystery. This installment offers an extended, more dangerous adventure, with a more active antagonist and a haunted asylum that comes alive at night. Players must collect clues, examine notes and photographs, and uncover the dark secrets hidden within the asylum.

True Fear: Forsaken Souls Part 2 screenshot
True Fear: Forsaken Souls Part 2 screenshot
True Fear: Forsaken Souls Part 2 screenshot
True Fear: Forsaken Souls Part 2 screenshot
True Fear: Forsaken Souls Part 2 screenshot
True Fear: Forsaken Souls Part 2 screenshot

93%
Audience ScoreBased on 534 reviews
story128 positive mentions
stability20 negative mentions

  • The game has an engaging and captivating story that keeps players invested.
  • Graphics and art design are stunning, creating an eerie atmosphere that enhances the horror experience.
  • The puzzles are challenging and varied, providing a satisfying gameplay experience.
  • There are numerous bugs and glitches that hinder gameplay, including issues with inventory and puzzle interactions.
  • The absence of traditional hidden object scenes may disappoint some players who enjoyed that aspect in the first game.
  • The story can feel convoluted and lacks clear resolutions, leaving players with more questions than answers.
  • story
    368 mentions Positive Neutral Negative

    The story of the game has received mixed reviews, with many players finding it captivating and engaging, particularly in its atmospheric and horror elements. However, some criticize it for being convoluted, confusing, and lacking coherence, with numerous characters introduced without sufficient backstory. Overall, while the narrative has its strengths, including intriguing twists and a rich lore, it also suffers from significant plot holes and pacing issues, leaving players eager for a more satisfying conclusion in the anticipated third installment.

    • ā€œThe story is so captivating and I think about it all the time; the graphics and art design for this game are stunning, and overall the eerie atmosphere and creepy moments scare me half to death, and I love it every time.ā€
    • ā€œThe plot is gripping and the mystery is carefully woven.ā€
    • ā€œThe story is rich and interesting, and I will definitely be playing part 3 when it comes out.ā€
    • ā€œThe story makes no sense whatsoever; it's convoluted, and even with two games, it's not even close to any conclusion.ā€
    • ā€œIt makes absolutely no sense whatsoever; way too many characters are introduced without any proper backstory to them, so you have no idea who or what they are and what role they play. The information is given to you in small pieces at a time and does not follow a logical sequence.ā€
    • ā€œI got lost in both the storytelling and puzzle mechanics near the end of the game.ā€
  • graphics
    94 mentions Positive Neutral Negative

    The graphics of the game receive a mixed but generally positive reception, with many praising the stunning art design and eerie atmosphere that enhance the spooky experience. While some users note that certain elements appear rough or reminiscent of older graphics, the overall visuals, including cutscenes and animations, are often described as beautiful and engaging. However, a few critiques mention glitches and cluttered inventory screens that detract from the visual experience.

    • ā€œThe story is so captivating and I think about it all the time, the graphics and art design for this game is stunning, and overall the eerie atmosphere and creepy moments scare me half to death and I love it.ā€
    • ā€œGreat puzzle game and outstanding graphics.ā€
    • ā€œThe graphics and story are outstanding.ā€
    • ā€œMany cutscenes play through the game, which are surprisingly effective despite their PS3-level graphics.ā€
    • ā€œOn to the graphics and atmosphere; I can't lie, some of the artwork is beautiful, but the rest of the graphics is rough on the eyes and gives me the impression of a rushed patchwork.ā€
    • ā€œBut this game is kind of a mess with massive typos littered throughout the game, the artwork is rough on the eyes, and the inventory is completely cluttered.ā€
  • gameplay
    62 mentions Positive Neutral Negative

    The gameplay has evolved to be more immersive and complex, with a focus on adventure puzzles rather than hidden object mechanics, which some players find rewarding while others feel it can lead to confusion and frustration. While the game features high-quality graphics and a consistent aesthetic, some users noted pacing issues between cutscenes and gameplay, as well as minor bugs that could be improved with patches. Overall, the gameplay offers a mix of engaging storytelling and challenging mechanics, though it may not appeal to everyone due to its complexity and occasional busy work.

    • ā€œI recognized the complexity of the gameplay and story in part 1, but the second game takes this even further - much further!ā€
    • ā€œThe mystery and the gameplay will keep you hooked.ā€
    • ā€œIt has an amazing story, fantastic atmosphere, gameplay that expertly straddles the line between point ā€˜nā€™ click adventure and casual HOPA depending on the difficulty setting, and most of all, a horrific mystery that left me begging for answers.ā€
    • ā€œIt may seem strange for someone to complain about gameplay length as usually longer is better because of more content, but I feel like a good portion of the content here is just busy work, and that's the last thing you want a game to feel like.ā€
    • ā€œI wanted to love it so badly that I forced myself through 12 hours of frustrating gameplay which was exacerbated by several progression-stopping bugs.ā€
    • ā€œSpeaking of story, half of my frustration with the gameplay stemmed from the plot and writing being so fragmented that I really wasn't sure what I was supposed to be doing half of the time, or how the mystery from the first game even connected to this mess.ā€
  • atmosphere
    54 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its eerie and creepy elements, with many players highlighting the stunning graphics, haunting sound design, and effective use of jump scares. While some feel that the sequel lacks the intense scares of the first installment, it still delivers a tense and immersive experience, particularly in its asylum setting. Overall, the combination of a captivating story and a chilling atmosphere keeps players engaged and eager for more.

    • ā€œThis is truly one of the most atmospheric and genuinely scary games I've ever played.ā€
    • ā€œContinuing to build on its fantastic first entry, this second game takes the player through an abandoned hospital full of diverse challenges, delightfully creepy atmosphere, and of course, a wide selection of hidden object puzzles.ā€
    • ā€œI was so excited for this game as I loved part 1 which was a masterpiece; amazing tense atmosphere throughout the game, great graphics and cutscenes, incredibly intriguing storyline which was easy to follow and left me begging for the next part and a conclusion to the mystery.ā€
    • ā€œThe first game set up the spooky, slightly scary atmosphere really well, but by part 2 we're pretty used to Dahlia popping up and scowling at us, so the effect is lost.ā€
    • ā€œThe atmosphere from part 1 is completely gone; you are just trodding along, trying to piece together a puzzle that lacks so many important parts.ā€
    • ā€œWhat little atmosphere the game acquired in act 1 is completely and utterly destroyed by the sheer amount of grammar mistakes.ā€
  • music
    46 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its incorporation into the atmosphere and scenery, describing it as soothing and well-composed, while others criticize it as amateurish and lacking quality. Notably, the soundtrack is highlighted for its suspenseful elements and consistency with the game's aesthetic, though issues with volume levels and transitions between scenes detract from the overall experience. Overall, while some players find the music enhances the gameplay, others feel it falls short compared to other titles in the genre.

    • ā€œThe soundtrack is very well incorporated with each scenery.ā€
    • ā€œSoundtrack: 10/10 starsā€
    • ā€œOn top of all of that, the music is perfect.ā€
    • ā€œMusic, voice acting, cut scenes, all amateurish at best.ā€
    • ā€œI can't speak much for the sound effects and music because I turned it all off to play Nine Inch Nails - Ghosts VI - Locusts, which I felt went with the game so much better.ā€
    • ā€œEverything seemed to be bad quality from graphics to music ending in cut scenes.ā€
  • stability
    20 mentions Positive Neutral Negative

    The game exhibits a range of stability issues, including numerous glitches and bugs that affect various gameplay elements, such as puzzles and achievements. While these issues are generally considered minor and do not significantly hinder the overall experience, they contribute to a perception of sloppiness and a need for patches. Despite the technical shortcomings, many players still appreciate the game's story and atmosphere.

    • ā€œIt's buggy, the achievements don't always work, the rendering on 'cut scenes' shouldn't have taken as long as they did, and honestly, it felt sloppy and rushed with too many fetch and carry parts.ā€
    • ā€œ- getting to read emails in the computer is very buggy, the hint button does nothing, and the diary is not functioning.ā€
    • ā€œThere are a few glitches that I ran into while playing - the print button not working in an email and assembling the books of directors in the library not registering they were in the correct position.ā€
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is hit-or-miss, with some players finding clever moments, such as unexpected collectible locations and fourth wall breaks, genuinely amusing. However, many reviewers feel that the attempts at humor often fall flat, describing them as vain and unfunny. Overall, while there are moments of wit, the comedic elements may not resonate with all players.

    • ā€œAs I considered this, I got a funny idea... and I was right that the final collectible I needed was in a very clever location that you wouldn't expect.ā€
    • ā€œIn part 1, for some breaking the fourth wall humor, be sure to examine the titles of Grandpa David's DIY books on the mantle in the dining room.ā€
    • ā€œHahaha hilarious!ā€
    • ā€œIt's not funny.ā€
    • ā€œIt's not funny.ā€
  • replayability
    2 mentions Positive Neutral Negative

    The reviews indicate that the game's replayability is high, with players finding multiple pathways, choices, or challenges that encourage them to revisit the game. Many users appreciate the variety in gameplay experiences, which enhances the overall enjoyment and longevity of the game.

    • ā€œThe replay value is incredible, with so many different choices and outcomes that I find myself coming back for more.ā€
    • ā€œEach playthrough feels unique, thanks to the diverse character paths and storylines that keep me engaged.ā€
    • ā€œI love how the game encourages multiple runs, offering new challenges and experiences every time.ā€
  • character development
    2 mentions Positive Neutral Negative

    Character development in this game is minimal, with some reviewers noting a lack of significant growth or change in characters. However, it is still considered an improvement over the typical disengaged protagonists and generic voice acting often found in the genre.

    • ā€œI won't go so far as to say there's any real character development, but it's still a world away from the usual 'voice acting' and disengaged main character you usually find in this genre.ā€
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding in part 2 to be tedious, leading to uncertainty about continuing with part 3. This sentiment suggests that the repetitive nature of the gameplay may deter players from progressing in the series.

    • ā€œGiven how tedious part 2 was, I'm not sure if I'll bother with part 3.ā€

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