- October 19, 2016
- Goblinz Enterprises Ltd
- 6h median play time
True Fear: Forsaken Souls Part 1
Platforms
About
"True Fear: Forsaken Souls Part 1" is a first-person psychological horror game. The player uncovers the dark secrets of an abandoned orphanage and confronts supernatural forces while solving puzzles. With a strong emphasis on story and exploration, the game aims to deliver a cinematic experience with intense atmosphere and compelling characters.
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- The game features a compelling and engaging story that keeps players invested.
- The atmosphere is creepy and well-crafted, with effective use of sound and visuals to enhance the horror experience.
- The puzzles strike a good balance between challenge and accessibility, making them enjoyable without being overly difficult.
- Some players found the game to be less scary than expected, with predictable jump scares.
- There are issues with certain puzzles being illogical or frustrating, leading to potential gameplay interruptions.
- The game ends on a cliffhanger, leaving players waiting for the sequel, which has been delayed for years.
story
502 mentions Positive Neutral NegativeThe story of "True Fear: Forsaken Souls" is widely praised for its intriguing and atmospheric narrative, which centers around a female protagonist unraveling a family mystery. Players appreciate the depth and complexity of the plot, which keeps them engaged and eager for the sequel, despite some noting that it can feel convoluted or incomplete at times. Overall, the storytelling is considered a standout feature, effectively blending horror elements with a compelling storyline that enhances the gameplay experience.
“The story is gripping, expertly written and put together.”
“The story will keep you hooked and interested.”
“The story is intriguing.”
“So I was let down by what turned out to be a bog-standard story, dragged out and clubbed over the head with foreshadowing.”
“No story, just a series of clichés clumsily patched together; it all feels very light and childish.”
“The plot was thin and all in all I found the game extremely boring.”