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Triglav Game Cover

About Triglav

Triglav is a single player arcade hack and slash game with fantasy and mystery themes. It was developed by SmokymonkeyS and was released on August 3, 2018. It received positive reviews from players.

A roguelike hack and slash type action RPG exploring a 50-story tower.

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Looking for games like Triglav? Here are top arcade hack and slash recommendations with a fantasy and mystery focus, selected from player-similarity data — start with Almora Darkosen RPG, Rogue Dungeon RPG or Eternium.

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Reviews

85%Audience ScoreBased on 651 reviews
graphics43 positive mentions
grinding16 negative mentions

  • Evokes nostalgic old-school ARPG experience with engaging exploration and unique, well-crafted levels.
  • Rich variety of enemies, puzzles, quests, and secrets, complemented by atmospheric pixel art and great sound design.
  • Free-to-play with no intrusive ads or pay-to-win mechanics; optional purchases do not affect core gameplay.
  • Extremely limited inventory space severely hampers gameplay and item management, causing frustration.
  • Controls and movement are clunky and unintuitive, lacking joystick support and causing player discomfort.
  • Post-main campaign progression becomes grind-heavy with poor loot drop rates, discouraging continued play.
  • graphics

    76 mentions Positive Neutral Negative
    57% positive mentions, 39% neutral mentions, 4% negative mentions

    The game features a distinctive and highly praised retro-inspired pixel art style that adds character and variety across stages, with many users finding the visuals beautiful, unique, and immersive. While some note occasional minor issues like blurry graphics or less charming character designs, the overall aesthetic, detailed environments, and consistent art appeal strongly enhance the gameplay experience.

    • “The graphics are surprisingly good; the stylized pixel art is highly detailed.”
    • “The art style and the world design is good for an RPG, but the game mechanic is terrible, there is not enough inventory space for anything, once your character is equipped, there are only a few slots left for items, and you need a lot of items to progress through this game.”
    • “Triglav is a masterclass in mobile gaming, it prioritizes your immersion first and foremost with extremely rich and varied environments, a great art style, solid sound design and extremely competent gameplay.”
    • “Not that good graphics.”
    • “This first version has a small number of blurry graphics.”
    • “Great idea with the graphics, poor design everywhere else, sadly.”
  • gameplay

    62 mentions Positive Neutral Negative
    50% positive mentions, 45% neutral mentions, 5% negative mentions

    The gameplay is generally praised for its smooth, straightforward, and engaging mechanics with a unique aesthetic and retro-inspired design, offering varied encounters and satisfying progression without excessive complexity. However, many users criticized limited inventory space and the absence of leveling systems, which they feel detracts from depth and strategic options. Overall, it delivers a fun, challenging rogue-like experience with intuitive controls and a strong emphasis on exploration and customization.

    • “Gameplay is smooth and straightforward, no bugs or crashes. Combat is simple (almost idle) but the encounters vary depending on the floor, so if you're not paying attention you may struggle at higher levels.”
    • “It's unique both visually and mechanically. The inventory system, quest/puzzle system, and extra life system encourage min-maxing and an aggressive playstyle.”
    • “Triglav is a masterclass in mobile gaming, prioritizing immersion first and foremost with rich environments, great art style, solid sound design, and extremely competent gameplay.”
    • “I know it's part of the mechanic but compared to other RPGs, this is old-fashioned and takes away from the fun experience.”
    • “The art style and world design are good for an RPG, but the game mechanic is terrible. There is not enough inventory space for anything; once your character is equipped, there are only a few slots left for items, and you need a lot of items to progress through this game.”
    • “It has cool enemy design and a puppet system, but limitations like a small item inventory and lack of stat indicators hinder the gameplay.”
  • monetization

    33 mentions Positive Neutral Negative
    55% positive mentions, 3% neutral mentions, 42% negative mentions

    The game is widely praised for its absence of intrusive ads and aggressive monetization, offering a mostly free-to-play experience without "pay-to-win" elements. While some minimal microtransactions exist, they are optional and non-disruptive, allowing players to enjoy the game fully without spending money. Overall, users appreciate the developer's focus on gameplay enjoyment over monetization.

    • “There are some microtransactions, but it's not pay to win and there are no obtrusive ads.”
    • “No ads, no annoying monetization besides optional cosmetics and extra storage space for items.”
    • “No ads, no pay to win, and everything is doable without spending any money.”
    • “Games that push tons of ads and notifications get single stars and the devs are guaranteed to not get any money from me.”
    • “Greatest part of the review goes to the developer who decided to let us enjoy playing, not being money hungry, burying us with ads.”
    • “It's incredible you can play normally without paying and without watching ads or being nagged.”
  • story

    32 mentions Positive Neutral Negative
    22% positive mentions, 69% neutral mentions, 9% negative mentions

    The story is generally considered minimal or passive, with some players finding it hard to track quests due to lack of a clear journal or guidance, although the theme and mystique are appreciated. Many enjoy the quests, puzzles, and exploration, but inventory limitations and quest item management often hinder smooth progression. Overall, the game offers engaging side missions and a unique aesthetic, but a more structured, clearer storyline and improved quest tracking would enhance the experience.

    • “Plus: very unique aesthetic, interesting story mystique and goal, lots of loot, creative boss fights and enemy designs, fun secrets, revival mechanic, quest items respawn.”
    • “The level of detail, enemies, items and quests is absurd and demands a lot of memory and attention.”
    • “I highly recommend anyone who is interested in classic visual storytelling to give this gem a shot.”
    • “There's a lot to explore and do, but this is also where the biggest problem lies: you kind of lose track of where you are in the game and what quests you have to do. Some kind of quest journal would be cool; I don't want to have to take notes while playing.”
    • “The main issue is inventory space: 12 slots, 9 of which are taken by equipment (sword, helmet, mail, shield, gloves, boots, 2 rings, power item) and 1 slot is needed for the key on every floor. This realistically leaves only 2 spaces for quest items when some quests require 3 items. Another issue is controls: your character gets caught on too much scenery and your finger just covers the screen.”
    • “Once you equip enough gear to survive, you are left with little space to carry quest items, keys for the next level, etc.”
  • grinding

    16 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is extensive and often feels necessary to progress post-campaign, leading to frustration due to slow and rare item drops. While some appreciate the challenge and depth it adds, many find the grind tedious and limiting, detracting from overall enjoyment. Improvements like increased drop rates, leveling mechanics, and better inventory management could enhance the experience.

    • “I absolutely love the main campaign, but after the main campaign it becomes awfully grinding. I feel like I'm missing out on about 50% of content because I refuse to take part in such heavy grind.”
    • “Game loses all appeal past floor 40, too grindy, no good loot to help you with the extreme ramp-up in difficulty.”
    • “Lots of grinding and the game does not make it clear how to level up and get better equipment before progressing to higher floors.”
  • atmosphere

    12 mentions Positive Neutral Negative
    58% positive mentions, 42% neutral mentions, 0% negative mentions

    The game's atmosphere is consistently praised for being immersive, dark, and beautifully crafted, enhancing the overall experience with a unique and eerie style. Its well-balanced pacing and detailed level design create an engaging environment that suits both brief and extended play sessions. Players appreciate the compelling mood that complements the game's challenging and rewarding gameplay.

    • “Beautiful, atmospheric, and low-intensity for the player; perfect dungeon crawler whether you want to play for a few minutes or an hour.”
    • “The atmosphere is immersive and the approach to character development as you journey to the top of the tower is superb in its simplicity.”
    • “Beautifully dark, atmospheric, and elaborate.”
  • music

    7 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The music in the game is widely praised for being wonderful, nicely crafted, and complementing the visuals and overall atmosphere. Users appreciate the diverse and well-designed soundtrack that enhances the gaming experience.

    • “Wide build variety & wonderful music as well!”
    • “Very beautifully crafted world and awesome music as well.”
    • “The sound, the music, the visuals.”
  • replayability

    7 mentions Positive Neutral Negative
    57% positive mentions, 29% neutral mentions, 14% negative mentions

    The game offers strong replayability through multiple character classes, diverse gear builds, hidden secrets, and secondary runs, enhanced by engaging puzzle elements and a rich story. Players appreciate the variety and depth that keep the experience fresh, despite its challenging difficulty. Overall, it delivers high replay value without microtransactions, making it a rewarding choice for repeated playthroughs.

    • “Plus a lot of replay value with the different secrets and secondary runs with the characters.”
    • “Good GUI, mobile controls, level design, replayability (3 classes + tons of different gear builds), rich/deep content, and community & developer support.”
    • “Overall a great game and has good replay value for the characters, plus finding all the hidden details is just good fun.”
    • “It's actually a decent roguelike but also very difficult; expect to have perma death constantly unless you spend cash. However, it's very charming and replayable with various puzzle elements.”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The character development is praised for its immersive and straightforward progression throughout the journey, effectively complementing the overall atmosphere. However, while the art style is appreciated, some find the character designs less charming.

    • “The atmosphere is immersive and the approach to character development as you journey to the top of the tower is superb in its simplicity.”
  • stability

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is somewhat affected by buggy and hard-to-use controls, particularly in buying and selling mechanics, though these issues do not significantly impact the overall experience.

    • “Game controls are kind of buggy and hard to use.”
    • “Some of the controls around buying/selling are a little buggy, but overall”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is noted for its quirky and unconventional style that may cause players to feel a bit awkward or self-conscious. It offers a unique comedic experience that stands out but might not appeal to everyone.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is praised for its simplicity and excellent optimization, ensuring smooth performance even on less powerful devices.

    • “So simple and very optimized!!!”
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Frequently Asked Questions

Triglav is a arcade hack and slash game with fantasy and mystery themes. Common tags for Triglav include free to play, indie, 2d, immersive, stylized and others.

Triglav is available on Phone, iPad, iPhone, Tablet and others.

Triglav was released on August 3, 2018.

Triglav was developed by SmokymonkeyS.

Triglav has received positive reviews from players. Most players liked Triglav for its graphics but disliked it for its grinding.

Triglav is a single player game.

Similar games include Almora Darkosen RPG, Rogue Dungeon RPG, Eternium, Powerlust: Offline Dungeon RPG, Exiled Kingdoms RPG and others.