OneBit Adventure
- August 19, 2022
- SpaceKryptonite
- 3h median play time
"OneBit Adventure" is a 2D, turn-based Roguelike Survival RPG with top-down pixel graphics and an infinite world featuring medieval and mythological dungeons. Choose from 8 character classes, each with unique abilities, stats, and weaknesses, and level up to unlock skills and enhance your character. Play online or offline, with optional hardcore mode and cross-sync between devices, and compete on the leaderboard for premium rewards.
Reviews
- The game is surprisingly fun and addictive, making it easy to play for long periods.
- It offers a good amount of depth with various classes, skills, and mechanics, despite its simplistic appearance.
- It's free to play with optional microtransactions that don't hinder gameplay, allowing players to enjoy it without spending money.
- The game can become repetitive and monotonous over time, lacking enough variety in enemies and challenges.
- Microtransactions are present, which some players feel detracts from the overall experience and can lead to a pay-to-win perception.
- The gameplay may feel too simplistic for some, lacking the depth and complexity found in other RPGs.
- gameplay37 mentions
- 24 % positive mentions
- 68 % neutral mentions
- 8 % negative mentions
The gameplay is characterized by its simplistic mechanics that offer satisfying and addictive experiences, with a notable emphasis on class diversity and replayability. While some players appreciate the straightforward controls and engaging progression, others criticize the presence of microtransactions and repetitive elements. Overall, the game manages to balance fun mechanics with a polarizing monetization model, leading to mixed feelings among players.
“Deceptive with its simple looks, but the gameplay is so satisfying.”
“The classes are fun, and each has 1 or 2 proficiencies that alter how they play, allowing for diverse gameplay.”
“The gameplay is tense, the mechanics are simple to understand, and the replayability is very present!”
“A very basic RPG, with pay-to-win mechanics.”
“The gameplay is too much the same.”
“However, that's also its downside; the gameplay doesn't get any deeper than walking, bumping into enemies, and occasionally skipping a turn.”
- graphics15 mentions
- 27 % positive mentions
- 53 % neutral mentions
- 20 % negative mentions
The graphics of the game receive mixed reviews, with many players appreciating the charming pixel-art aesthetic and simplistic design that enhances gameplay. While some find the visuals cute and immersive, others criticize the graphics as lacking depth and suggest that more effort could have been invested in improving them. Overall, the retro style resonates with fans of 8-bit visuals, though some players feel the graphics are merely functional.
“Keeps my attention very well, very cute and aesthetic graphics.”
“The aesthetic is great, I'm a sucker for 8-bit era visuals and sound.”
“Great next-gen graphics, immersive and compelling story, deep NPCs.”
“The game has an interesting premise and a charming pixel-art aesthetic, but suffers from a few pretty major issues.”
“Graphics and gameplay are the bare minimum for this game to function.”
“A great amount of effort was put into implementing microtransactions, dailies, leaderboards, and anti-cheat that could have been put towards graphics and core gameplay mechanics.”
- monetization15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The monetization in the game features microtransactions that primarily offer cosmetic items and boosts to free-to-play currencies, allowing players to enjoy the game without feeling pressured to spend money. While some users express concerns about the game's design being influenced by monetization, many agree that it does not negatively impact gameplay, and the pricing of microtransaction packs is considered reasonable. Overall, players can progress without spending, although the presence of microtransactions is notable.
“I don't understand all the people hating because of the microtransactions; gameplay is still completely normal and playable without them.”
“Microtransactions surprisingly don't make the game pay-to-win as it costs 100 gems for 2 hours of double XP, but you normally earn about 125 gems in 2 hours, so it's free double XP, and everything else in the shop is cosmetic.”
“There are microtransactions, but I've gotten through the game so far quite easily without them, and the pack sizes are very player-friendly and not abusively priced.”
“Microtransactions stop this cute dungeon crawler from being great.”
“If I had to guess, I think many of these problems stem from the game being designed around monetization.”
“A great amount of effort was put into implementing microtransactions, dailies, leaderboards, and anti-cheat that could have been put towards graphics and core gameplay mechanics.”
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The story aspect of the game is described as minimal and lacking a clear narrative or conclusion, with players primarily engaging in quests and grinding for rewards. While some reviews highlight immersive graphics and deep NPC interactions, the overall sentiment suggests that the story is not a central focus, with many players more invested in gameplay mechanics than in the narrative itself. Future updates may promise a more developed story, but currently, it feels incomplete.
“Great next-gen graphics, immersive and compelling story, deep NPCs.”
“Overall though, the quest system is nice and passive and you can pick and choose which ones you'll take.”
“For example, the caves dungeon gives you lots of minerals you need to upgrade your items, while the library-like castle dungeon has bookshelves that give you quest experience you can spend on special perks.”
“The only reason to keep playing is to grind quests to make numbers go up.”
“Some of the quests are horrible, but the option to reroll them is there for a reason.”
“There's no story or ending yet, but from what I can tell that's coming eventually.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The music in the game is widely praised for its catchy tunes and nostalgic appeal, enhancing the overall gameplay experience. Many players appreciate the well-crafted original soundtrack (OST) that complements the simple mechanics and creates a sense of flow. However, some find the music irritating, suggesting a mixed reception among users.
“The music brings back my childhood, when my brother and I would stay up way too late playing Mario, Duck Hunting, 007: The World is Not Enough, NASCAR 2000, WWE Smackdown, South Park, etc.”
“There is a certain feeling of 'flow' that's achieved by the simplicity of the controls, the catchy music tune, and the well-crafted, gradual system of upgrades that sucks you in.”
“It's great, has good music and atmosphere, and it's free.”
“Music is irritating, gameplay is simplistic and the loop is repetitive.”
“The music brings back my childhood, when my brother and I would stay up way too late playing Mario, Duck Hunt, 007: The World is Not Enough, NASCAR 2000, WWE SmackDown, South Park, etc.”
“The music is solid, to be fair.”
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is often described as tedious and monotonous, particularly for new players who may find it overwhelming to manage hotkeys and optimal strategies. While some players enjoy the grind and have invested significant time into leveling characters, others feel it can be excessively time-consuming or incentivizes spending real money for shortcuts.
“It's extremely grindy and monotonous.”
“Sometimes I don't want to remember a bunch of hotkeys, gear synergies, nor optimal farming zones.”
“Already grinding my way through in less than 3 hours of playtime, or I can spend real cash for microtransactions?”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by amusing character interactions, such as a funny archer taking down a large knight, and the overall lighthearted tone, as reflected in players' enjoyment of the quirky wizard character.
“The funny archer takes down the big knight in the most hilarious way!”
“The funny wizard adds a unique charm to this cool game!”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers strong replayability, particularly for fans of casual turn-based roguelikes with pixel art and RPG elements, making it an enjoyable experience that encourages multiple playthroughs.
“If you enjoy casual turn-based roguelikes with pixel art, replay value, and RPG elements, then this game is for you!”
“It's fun and easily replayable.”
- optimization1 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
While players enjoy the game's overall vibe, they note that significant optimization improvements are needed for a smoother experience.
“Really nice game to play; although there are many optimizations needed, it nonetheless has a very good vibe.”
“Really nice game to play, although there are many optimizations needed; it nonetheless has a very good vibe.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised, featuring excellent music that enhances the overall experience, and it is accessible for free.
“It's great, has good music and atmosphere, and it's free.”