- August 19, 2022
- SpaceKryptonite
- 30h median play time
OneBit Adventure
Platforms
About
"OneBit Adventure" is a 2D, turn-based Roguelike Survival RPG with top-down pixel graphics and an infinite world featuring medieval and mythological dungeons. Choose from 8 character classes, each with unique abilities, stats, and weaknesses, and level up to unlock skills and enhance your character. Play online or offline, with optional hardcore mode and cross-sync between devices, and compete on the leaderboard for premium rewards.










- Great retro graphics and music, reminiscent of classic games.
- Fun and addictive gameplay with a variety of classes and builds.
- No intrusive ads and fair monetization model, allowing for enjoyable free play.
- Repetitive gameplay that can become boring after a while.
- Some mechanics, like the death status from reapers, feel unfair and frustrating.
- Limited inventory management and lack of clarity on certain game mechanics.
monetization
266 mentions Positive Neutral NegativeThe monetization model of the game is generally well-received, with many players appreciating the minimal presence of ads, which are mostly optional and not intrusive. While some users note that in-app purchases exist, they are not necessary for progression, and the game allows players to earn premium currency through gameplay. Overall, the game is praised for its fair monetization approach, avoiding aggressive tactics commonly found in mobile games.
“The player is not coerced into paying like in every other game with microtransactions I've encountered.”
“The monetization model is fair! It allows players to obtain premium currency through gameplay and/or ads.”
“No ads, no pressure to buy in-game items, and a genuinely fun game.”
“As far as monetization goes, it has become a bit aggressive since the game first released.”
“They just added a few pop-up ads, which aren't super intrusive, but with them they added a confusing VIP system to remove ads by buying cosmetics and doing quests.”
“The nudging towards microtransactions plus the cumbersome inventory management makes this otherwise fun game just ... not enough fun.”