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Rogue Dungeon RPG Game Cover

About

Rogue Dungeon RPG is a single player role playing game. It was developed by Geometric Applications and was released on February 13, 2019. It received positive reviews from players.

Roguelike hack and slash Action RPG. Offline, zero ads, super fun gameplay!

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89%
Audience ScoreBased on 2,744 reviews
graphics80 positive mentions
grinding18 negative mentions

  • Addictive and challenging gameplay with deep character builds and many loot options.
  • No ads and fair monetization, allowing free play without pressure to purchase.
  • Simple, intuitive controls with an active developer continuously updating and fixing issues.
  • Graphics are very basic and may be off-putting to some players.
  • Controls can be clunky or frustrating, with requests for joystick or improved attack buttons.
  • Occasional bugs and crashes reported, including UI scaling issues on some devices and save data losses.
  • graphics
    276 mentions Positive Neutral Negative

    The game's graphics are consistently described as simplistic, outdated, or "crude," often compared to stick figures or old flash games, with some calling them intentionally low-quality for gameplay focus or nostalgic charm. Despite the unpolished visuals, players appreciate the quirky, handcrafted style that grows on them and does not detract from the highly praised, deep, and addictive gameplay. Many suggest a graphical update or refinement could enhance the experience, but overwhelmingly, the fun and strategic gameplay outweigh the minimalist graphics.

    • “The graphics are hand drawn and might be a turn off to some, but they don't take long to get used to.”
    • “The simplistic graphics bely a surprisingly rich and complex loot and leveling system that can draw you in for hours on end, striving to make that perfect run through the dungeon.”
    • “Massive content - endlessly exciting - massive dungeons and bosses to raid - its graphic and the retro look is epic cool and extremely enjoyable, its simplicity in kind makes it easy to learn how the game works and easy to find out how all the stuff in it works during gameplay.”
    • “The graphics just suck, extremely ugly and don't even match with one another, but that's not why you play this game.”
    • “The game is bland, the visuals are drawn in MS Paint and the gameplay boils down to whoever has the best gear; not much skill required.”
    • “The game turned me off from the start, there's no tutorial explaining the mechanics, and the visuals are horrible, I thought the gameplay would compensate for it but no.”
  • gameplay
    206 mentions Positive Neutral Negative

    The gameplay is widely praised for being smooth, intuitive, and mechanically deep despite simple or low-quality graphics. It offers addictive roguelike action RPG mechanics with solid progression, challenges, and customization options, all without intrusive ads or pay-to-win elements. While some note occasional control clunkiness or minor bugs, overall the gameplay is considered highly engaging, rewarding, and replayable.

    • “Mechanically smooth, go at your own pace whether that be fast or slow, and there's challenges to add replayability.”
    • “Although looking a bit underwhelming at first glance, it has some complex mechanics (like the level up perks, stats upgrades and classes that play differently) which encourage multiple playthroughs, as you'll get stronger and stronger with each game (which is to be expected from a roguelike game).”
    • “The effort here went into gameplay mechanics and build options and it's a ton of fun customizing a character.”
    • “The game and gameplay need work though, but if there's any updates that flesh them out further, it'll be a 5/5.”
    • “I like the numerous options and obvious love of roguelikes and RPGs that went into this game, however the gameplay could do with some improvements, combat is very simplistic, and could use maybe a dodge mechanic and better hit detection, fun time waster, keep working on this game :)”
    • “Attack mechanics feel very clunky, an auto attack would make it much better.”
  • monetization
    110 mentions Positive Neutral Negative

    The game features a fair monetization model with no intrusive ads, paywalls, or aggressive microtransactions, allowing full gameplay without spending money. In-app purchases are optional, reasonably priced, and do not hinder progression, making for a fun, ad-free experience that players appreciate for its fairness and accessibility.

    • “It's a well crafted rogue-like action RPG with no annoying mobile-game monetization mechanics to cripple the fun.”
    • “Shop is pretty reasonable, and game can be played entirely without microtransactions if you prefer with no stonewalling, in my opinion.”
    • “There are a couple of low cost and worthwhile upgrades, but aside from that, no ads and unlimited play.”
    • “I suspect ads will be added as this game gets more popular.”
    • “Some classes seem useless, but no forced purchases, no stupid ads.”
    • “Shop is pretty reasonable, and game can be played entirely without microtransactions if you prefer with no stonewalling imo.”
  • replayability
    39 mentions Positive Neutral Negative

    Users consistently praise the game for its high replayability, highlighting features like randomized dungeons, varied skills, and progression systems that keep each playthrough fresh and engaging. The smooth mechanics, challenge options, and depth in customization contribute to an enjoyable experience that encourages repeated plays. Overall, the game is regarded as a rewarding time sink with strong replay value despite simple graphics.

    • “Mechanically smooth, go at your own pace whether that be fast or slow, and there's challenges to add replayability.”
    • “Just get this game, good development, nice replayability and interesting rewards means that this is a time sink you don't feel like you have wasted your time with.”
    • “This game has surprisingly high replay value and has kept me more interested than most AAA games have.”
    • “It seems like it will have some replayability value.”
    • “The graphics are reminiscent of an old flash game, allowing for a concentration in replayability.”
    • “Lots and lots of replay value.”
  • grinding
    20 mentions Positive Neutral Negative

    The game features a grind-heavy progression system with frequent upgrades and relic farming that some find tedious but rewarding, enhancing replay value. While grinding can become repetitive over time, especially at higher levels, many players appreciate the intuitive mechanics and variety of build options that keep the experience engaging. Overall, grinding is a central, well-implemented element that suits fans of time-killing RPGs, though occasional crashes and save issues have caused frustration.

    • “Not grindy, but time spent feels worth it.”
    • “Not too grindy.”
    • “After my first defeat at the hands of a difficult spike enemy, I can upgrade relics to get more powerful, but looking at how tiny the increments are, I'm imagining grinding for hours to pass the second floor.”
    • “Starts strong, then is repetitive and grindy.”
    • “A very good game recommend but it gets grindy after you unlock 1000x. I'm at 2000x right now just grinding, but I think they should add more relics or something to increase your stats.”
  • humor
    14 mentions Positive Neutral Negative

    Users consistently praise the game's humor, highlighting its funny graphics, hilarious stickman art, and amusing facial expressions that add charm and entertainment. The humor remains fresh and enjoyable even after extended playtime, enhancing the overall fun and appeal of the dungeon crawler experience.

    • “Funny graphics which, even after 12 hours, didn't get boring.”
    • “Awesome and funny little dungeon crawler with a loot system comparable to WoW or Diablo.”
    • “No forced ads, funny art.”
  • stability
    14 mentions Positive Neutral Negative

    The game is generally enjoyable and addictive but suffers from frequent bugs including UI glitches, control issues, skill point and item equipping inconsistencies, and occasional crashes. Stability problems, especially in later levels, can disrupt gameplay, though they are not usually game-breaking. Overall, while fun, the game’s stability issues detract from the experience for many players.

    • “Game glitches on rogue levels 35+ where the player jumps out of the playing area, forcing a game restart or deletion.”
    • “There are too many bugs in this game; it's fun but buggy. For example, I can't even upgrade my relics.”
    • “The bottom UI slowly glides down off-screen then glitches back to its original position repeatedly.”
  • story
    13 mentions Positive Neutral Negative

    The game's story is widely regarded as lacking or minimal, which many users feel is a significant drawback for an RPG. While the gameplay shows promise, reviewers suggest that adding a deeper storyline, more quests, lore, and character customization would greatly enhance the overall experience. Many express hope for future updates to develop the story and expand the game’s content.

    • “Definitely needs more in the way of story before you can call it a proper RPG. I recommend trying this out to support the developers; looking forward to updates.”
    • “Fun game with an interesting story arc.”
    • “Give it better graphics and maybe a little more plot and secrets, and this would be a seriously amazing game.”
    • “There's not much of a story too, and for an RPG I think this is one of the most important parts.”
    • “Definitely needs more in the way of story before you can call it a proper RPG. I recommend trying this out to support the developers and looking forward to updates.”
    • “The style of this game is way out of time and the graphics and story are a joke.”
  • music
    13 mentions Positive Neutral Negative

    Players commonly note the absence of music and sound effects, which detracts from the game's excitement and immersion. While some appreciate the gameplay and graphics, many express a strong desire for background music, battle themes, and varied audio effects to enhance the overall experience.

    • “Decent game, good music, nice variety of enemies, decent menu.”
    • “Would like a rarity color chart for loot, a way to exit and save more effectively, boss variety with music/sounds and regular music and NPC variety and FX sounds that don't get too repetitive, possibly NPC shops that sell armor, weapons, potions, regular and gamble style where the items are pricey and they don't show rarity until you purchase them.”
    • “Pretty good game but for some reason the sound of anything is non-existent, like no music or sound of weapon swing or taking damage.”
    • “Honestly a good game but would be significantly better with music.”
    • “Would like a rarity color chart for loot, a way to exit and save more effectively, boss variety with music/sounds and regular music and npc variety and fx sounds that don't get too repetitive.”
  • optimization
    6 mentions Positive Neutral Negative

    The game is praised for its smooth gameplay and solid optimization, offering a near Path of Exile experience on mobile. While some users suggest improvements in graphics optimization and controls, recent performance and UI enhancements have notably improved playability.

    • “Get past the basic stick figure graphics and you have the closest thing to an optimized Path of Exile experience on mobile.”
    • “What it lacks in complexity, it makes up for with smooth gameplay and excellent optimization.”
    • “Performance improvements and UI changes have made the game much nicer to play.”
    • “Maybe some more optimization can be done?”
    • “The graphics could be optimized, but the gameplay is solid.”
    • “Performance improvements and UI changes have made things nicer to play.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional feedback is mixed, with players enjoying the game overall but feeling frustrated by technical issues like a bug causing unintended left movement and placement of the special key too close to the character. This detracts from the emotional engagement and smooth gameplay experience.

  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for being satisfying and offering numerous customization options, making progression enjoyable and accessible despite overall gameplay simplicity.

    • “Nice gameplay, easy but satisfying character development, but the controls are killing the whole fun.”
    • “Otherwise, it looks like there are so many options for customization and character development.”
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24h Median play time
24h Average play time
9-40h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Rogue Dungeon RPG is a role playing game.

Rogue Dungeon RPG is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 24 hours playing Rogue Dungeon RPG.

Rogue Dungeon RPG was released on February 13, 2019.

Rogue Dungeon RPG was developed by Geometric Applications.

Rogue Dungeon RPG has received positive reviews from players. Most players liked Rogue Dungeon RPG for its graphics but disliked it for its grinding.

Rogue Dungeon RPG is a single player game.

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