Tres-Bashers Game Cover

Tres-Bashers is a single-player platformer game with stellar mechanics and fantastic visuals. Explore a vast interconnected map, discover 40 cryptid monster types, and defeat 6 formidable bosses. Upgrade your moveset, collect bestiary profiles, and enjoy a catchy 60+ song chiptune soundtrack. With branching paths and various achievements, Tres-Bashers offers a challenging and engaging monster-bashing adventure.

  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet
  • Xbox

Reviews

97%
Audience ScoreBased on 143 reviews
music22 positive mentions
grinding4 negative mentions
  • Tres-Bashers offers a charming and nostalgic experience reminiscent of classic NES games, with tight controls and satisfying combat mechanics that make bashing cryptids enjoyable.
  • The game features a delightful art style and a fantastic soundtrack, enhancing the overall atmosphere and making exploration and combat feel rewarding.
  • With its open-ended design and variety of weapons and abilities, Tres-Bashers encourages exploration and replayability, making it a hidden gem in the metroidvania genre.
  • Some players found the controls to be slippery and difficult to master, leading to frustration during combat and platforming sections.
  • The map design lacks clarity, with some areas being difficult to navigate and a barebones map that doesn't provide enough information for players.
  • Certain enemy encounters can feel tedious, especially when requiring multiple hits to defeat, which can slow down the pacing of the game.
  • music30 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its energetic and varied chiptune soundtrack that enhances the overall experience. Players appreciate the nostalgic feel and charm of the compositions, noting that the music fits the game's tone perfectly and contributes significantly to its atmosphere. Overall, the soundtrack is described as fantastic, memorable, and a key reason to engage with the game.

    • “Everything feels polished, great soundtrack, too.”
    • “The music is awesome and fits the tone very nicely (gotta get that album).”
    • “The game has lots of well-composed chiptune music, and the humor is cute and subtle enough where it never feels annoying or in-your-face.”
    • “It has a lot of charm with the music and cinematography, but it controls poorly.”
    • “I can't find the OST on YouTube anywhere!”
    • “The sprite work in the game is pretty fantastic, with enemies ranging from silly to very creepy, with music and environments to match.”
  • gameplay30 mentions

    The gameplay is characterized by tight controls, engaging mechanics, and a blend of exploration and combat reminiscent of classic metroidvanias. Players appreciate the thematic level design in early zones, though later areas feel less cohesive, and the flashlight mechanic adds both fun and challenge. Overall, the game offers a fast-paced, addictive experience with a charming aesthetic and well-executed mechanics that keep combat fresh and enjoyable.

    • “Tight controls, good level design, and interesting-yet-simple mechanics.”
    • “The gameplay is immensely fun.”
    • “Every gameplay element feels well thought out and tight; everything comes together to create what feels like an excellent evolution of retro gameplay.”
    • “If I had to nitpick one thing about gameplay, it's making weapons relatively scarce in the early game, and making certain other weapons accessible only in the later stages of the game.”
    • “The core gameplay loop is similar to Metroid where there's an emphasis on exploring and getting new abilities to explore further, but surprisingly this game is heavily combat focused.”
    • “Fumbling with your flashlight is part of the gameplay, but it can become second-nature when managed attentively.”
  • graphics19 mentions

    The graphics of the game are characterized by a charming, nostalgic pixel art style reminiscent of Game Boy Color titles, featuring whimsical and cute character designs alongside some unsettling creatures. While the visuals may appear simplistic and occasionally suffer from minor bugs, the overall aesthetic is praised for its variety and creativity, enhancing the gameplay experience. Players appreciate the cohesive art direction and the game's ability to evoke a sense of nostalgia while maintaining a unique charm.

    • “The overall aesthetic of the game is unmatched.”
    • “Graphics and characters are adorable.”
    • “The game aesthetically is very nice, being reminiscent of Game Boy Color games, with a large amount of variety in enemy types, and options during exploration and combat, along with some very nice music.”
    • “Despite the graphics looking like they could fit on a Game Boy Color, some of the creatures and bosses you encounter are pretty creepy and unsettling!”
    • “An echo from the days of Mappy, Tres-Bashers's graphics are quite elementary.”
    • “Some minor graphical bugs, such as the relic in the waterworks displaying the wrong graphic compared to what it is in the menu.”
  • humor5 mentions

    The game's humor is characterized as cute and subtle, enhancing the overall experience without being overwhelming. Players appreciate the lighthearted premise and the balance between funny moments, such as fall damage, and engaging gameplay. The combination of a simple plot, charming art, and a nostalgic chiptune soundtrack contributes to a delightful action/platformer experience.

    • “The game has lots of well-composed chiptune music, and the humor is cute and subtle enough where it never feels annoying or in-your-face.”
    • “The premise is hilarious.”
    • “Wrap it all up with a simple plot, a lighthearted sense of humor, and a delicious 2A03/NES style musical score, and you've got yourself a wonderful little action/platformer outing that you'll enjoy from beginning to end!”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, particularly in later sections where enemy encounters feel repetitive and drawn out. The need for more effective strategies to handle groups of enemies is highlighted, as the current mechanics can lead to frustratingly prolonged battles that detract from the overall experience.

    • “Some enemies are just out of reach, and backflipping to hit them is kind of tedious.”
    • “There are a few sections near the end that become more tedious than challenging.”
    • “It just drags out clearing rooms and whittles away at my health in a way that feels tedious on top of the monotony.”
  • replayability4 mentions

    The game offers significant replayability through its achievement goals and challenges, encouraging players to revisit it for a fulfilling experience. Its engaging soundtrack further enhances the motivation to replay, making it appealing for those seeking to improve their skills or complete additional objectives.

    • “When I tried to go for one of the achievements, I realized the game was designed to be very replayable.”
    • “The game also has replay value with its achievement goals.”
    • “Short and sweet with loads of replay value for anyone looking for a challenge.”
  • story3 mentions

    The story in "Tresbashers" is minimal but acceptable, centering on the character Terry Pinkerton as he embarks on a lighthearted quest to defeat cryptids. While the narrative may not be deeply engaging, it serves as a fun backdrop for the gameplay.

    • “Not much of a story, but it's okay.”
    • “Another gem from Ondydev, Tresbashers is a Metroidvania game featuring Terry Pinkerton on a quest to bash cryptids with giddy abandon.”
  • atmosphere3 mentions

    The atmosphere of the game is praised for its cohesive retro vibe, enhanced by a diverse soundtrack that complements various environments. However, some players express a desire for a more expansive urban setting centered around the school to deepen the haunted and creepy ambiance. Overall, the combination of music and environmental design effectively creates an engaging and immersive experience.

    • “Just real nice chiptunes here, great bops creating a coherent retro atmosphere.”
    • “The music and atmosphere are pretty fantastic; there's a lot of tracks made for every environment, even for the ones you don't visit much at all.”
    • “I would have loved to have seen a larger urban setting focused around just the school with some side areas, just to keep with the theme of haunted school/building/creepy atmosphere.”
    • “I would have loved to have seen a larger urban setting focused around just the school with some side areas, just to keep with the theme of a haunted school, building, and creepy atmosphere.”
  • character development2 mentions

    Character development in the game is highlighted by its charming yet eerie character designs, which contribute to an engaging atmosphere. Players appreciate the fast-paced gameplay and tight combat mechanics, suggesting that the characters are well-integrated into the overall fun and exploration-focused experience.

    • “The character designs are unbelievably cute yet creepy, adding a unique charm to the game.”
    • “If you enjoy speedy movement, tight combat, platforming, exploration, and wonderful 8-bit character design, this game is a must-buy.”
    • “The character development is engaging and adds depth to the overall gameplay experience.”
  • emotional1 mentions

    Players express that the game evokes a strong sense of nostalgia, reminiscent of classic computer games, and successfully taps into deep emotional connections by recalling both well-known and obscure titles from gaming history.

    • “I feel like this game was made by someone with a deep familiarity with classic computer gaming, similar to how La-Mulana made me feel, evoking memories of even obscure but significant titles that have since been overshadowed by mainstream gaming.”
Positive mentions (%)Positive
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