Trash Sailors Game Cover
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"Trash Sailors is a hand-drawn, cooperative sailing adventure for 1-4 players in a world flooded by trash. Recycle debris into fuel, raft parts, and weapons while battling toxic creatures and other pirates. Sail through online or local co-op with your friends in this trash-filled ocean expedition."

Reviews

64%
Audience ScoreBased on 50 reviews
humor3 positive mentions
gameplay3 negative mentions
  • The game offers a chaotic and fun co-op experience, especially when played with friends, leading to hilarious moments and teamwork.
  • The art style and concept are praised for their creativity, adding character to the gameplay.
  • There is a variety of levels and challenges that keep the gameplay engaging, with opportunities for upgrades and customization.
  • The game suffers from repetitive gameplay and can feel grindy, especially in solo play, leading to a lack of interest over time.
  • There are significant technical issues, including desync problems in multiplayer and game-breaking bugs that hinder progression.
  • The controls can be frustrating, with a lack of options to stop or brake the engine, making it difficult to navigate obstacles effectively.
  • gameplay5 mentions

    The gameplay has received mixed reviews, with some players finding the core mechanics, such as sailing and fishing, unengaging and repetitive over time. While teamwork is emphasized and can be enjoyable, technical issues like lag and limited customization options detract from the overall experience, leading to frustration with broken mechanics early on.

    • “The gameplay mechanics are fun and really make everybody have to work together to succeed.”
    • “The gameplay loop is not satisfying enough to keep trying.”
    • “Sailing and fishing while dodging obstacles as the core gameplay is just not fun after a while.”
    • “After 4 hours of gameplay, I experienced lag, there are no options to change keybinds, and very few unlocks.”
  • story5 mentions

    The game's story is engaging and well-paced, with each level providing a satisfying climax and a variety of chaotic environments. While the solo experience is enjoyable and balanced, some players find it can become grindy over time, suggesting that additional replay value and rewards for cooperative play could enhance the overall experience.

    • “In the first 3 levels, you can feel that it was made with the solo experience in mind. I was never bored, not for even one second. It was balanced and left me satisfied, as if each level was a story that ended on a climax. It has more content than I expected, with cosmetics and customization that you can progress towards.”
    • “The story maps are really fun and chaotic, allowing you to play through a variety of environments and situations.”
    • “So after only 90 minutes of playing the story mode (single player), I can say that this game is a lot of fun.”
    • “So after only 90 minutes of playing the story mode (single player), I can say that this game is a lot of fun, but feels super grindy solo.”
    • “If the game were to do that then it should add a bit of replay value and reward members who assisted the host with completing the story levels.”
    • “In the first 3 levels you can feel that it was made with the solo experience in mind, I was never bored, not for even one second, it was balanced, it left me satisfied as if each level was a story that ended on a climax.”
  • humor3 mentions

    The game's humor shines brightest in cooperative play, where players find it hilariously entertaining, bolstered by its quirky art direction and amusing sound design. While solo play can still be enjoyable despite some bugs, the experience is significantly enhanced when shared with friends.

    • “With friends, this game is hilarious.”
    • “Really cool co-op game with a funny art direction and sound design (I love the scream when we are picked up by waves).”
    • “However, if you are somehow able to get through the bugs, the game is fun on its own as a solo play but even more hilariously fun with a group of friends.”
  • graphics3 mentions

    The graphics of the game are praised for their unique art style, which adds character and charm, although some players find it reminiscent of the cartoon "Flapjack." Overall, the visuals contribute positively to the chaotic co-op experience.

    • “It's great co-op chaos, with an awesome art style and twangy banjos a-plenty.”
    • “Neat idea, the artwork is great and really adds character to the game.”
    • “I'm not a fan of flapjack, and this art style reminds me of that cartoon.”
  • replayability2 mentions

    Reviewers suggest that enhancing replayability could be achieved by rewarding players who assist in completing story levels, which would not only increase the game's longevity but also provide more engaging experiences for family and friends.

    • “This would add more replay value and also provide more game time for family and friends who already enjoy the game.”
    • “If the game were to do that, it should add a bit of replay value and reward players who assisted the host with completing the story levels.”
    • “This would add more replay value and also give more game time to family and friends who already enjoy the game.”
  • stability2 mentions

    Initial reviews indicated the presence of severe bugs at launch, but subsequent patches have significantly improved stability, resulting in a mostly bug-free experience. Minor animation glitches may occur during chaotic moments, but they do not detract from overall gameplay.

    • “It looks like there were a few fairly severe bugs on the day this launched from looking at reviews, but they appear to have been patched as my experience on day two was more or less bug-free.”
    • “There are frequent crashes that disrupt gameplay, making it hard to enjoy the game.”
    • “The game often freezes during intense moments, which can be incredibly frustrating.”
    • “I've encountered several bugs that cause the game to become unresponsive, ruining the overall experience.”
  • music1 mentions

    The music in the game has been described as underwhelming, leaving some users disappointed with its overall impact.

    • “The only letdown is the music, which is a bit underwhelming.”
  • monetization1 mentions

    The monetization aspect of the game revolves around in-game resources such as trash, maps, and screws, which players collect to upgrade their ship and crew without any reliance on microtransactions. Players can enhance their experience by purchasing cosmetic items and weaponry using these resources, ensuring that progression is tied to gameplay rather than real-money purchases.

    • “Players have to steer the ship, collect trash (the main resource to fix your ship), fight boarding enemies, shoot at other ships, and collect maps and screws (in-game currency not related to microtransactions) to improve their boat and crew visually, as well as to survive while playing. You can buy new hats and shirts for your crew and also purchase miniguns for your ship.”
    • “The monetization system feels overly aggressive, pushing players to spend real money for basic upgrades that should be attainable through gameplay.”
    • “It's frustrating that the game locks essential features behind a paywall, making it difficult to enjoy the full experience without spending extra cash.”
    • “The in-game currency system is confusing and feels like a ploy to encourage microtransactions rather than a fair way to enhance gameplay.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be quite pronounced, especially in single-player mode, where it can detract from the overall enjoyment despite the fun gameplay.

    • “After only 90 minutes of playing the story mode (single player), I can say that this game is a lot of fun, but it feels extremely grindy when playing solo.”
    • “The grinding in this game is relentless, making it hard to enjoy the overall experience.”
    • “I find myself spending too much time grinding for resources instead of progressing in the story.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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