- July 31, 2019
- Graffiti_Games
- 7h median play time
We Need To Go Deeper
Platforms
About
We Need To Go Deeper is a 2-4 player cooperative submarine roguelike game, where players dive into a Verne-inspired undersea universe. The Deluxe Edition includes a giant atom-age vessel, a digital art book, and a 35-track extended soundtrack. Teamwork is essential for success, as you explore the depths and battle dangerous sea creatures.
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gameplay
292 mentions Positive Neutral NegativeThe gameplay of the game is a mixed bag, with some players praising its cooperative mechanics and engaging art style, while others criticize its repetitive nature and clunky controls. Many reviews highlight the fun of teamwork and the chaotic underwater exploration, but also note significant bugs and a lack of depth in gameplay mechanics. Overall, it offers a unique experience that can be enjoyable with friends, but may feel shallow and frustrating at times, especially in its current early access state.
“The gameplay is a perfect mix of action-packed intense levels and cool moments, and you can play with pretty much any number of friends and have fun.”
“The gameplay excels in its simplicity by having a micromanaging system that is easy to understand in this 2D side-scroller context and does not overwhelm the player with too many variables.”
“This game is a gem; it has a unique style inspired by Jules Verne with fun and frantic gameplay.”
“The game’s a mess, with controls that handle like a soggy piece of toast, and gameplay that’s more twisted than Adam on a zesty Tuesday.”
“Gameplay gets very repetitive very quickly.”
“The gameplay is incredibly repetitive and dull; while not controlling the submarine, you either wait around for a hull breach to occur, or hold the trigger of the infuriatingly slow rotating turret.”