This Means Warp
- March 16, 2022
- Outlier
- 8h median play time
"This Means Warp" is a real-time strategy game that takes place in space. As the captain of a small spaceship, you must explore the galaxy, gather resources, and build up your fleet to defeat enemy factions. The game features procedurally generated levels, allowing for a unique experience each time you play. With a variety of ships, weapons, and upgrades to discover, "This Means Warp" offers plenty of depth and replayability.
Reviews
- The game is a fun blend of FTL and Overcooked, providing chaotic and engaging gameplay, especially when played with friends.
- The mechanics are straightforward and easy to pick up, making it accessible for both casual and experienced gamers.
- The developers are responsive to community feedback, showing commitment to improving the game and adding more content in the future.
- The game currently lacks content, with only a few ships and limited enemy variety, leading to repetitive gameplay after a few runs.
- The AI companions are often unhelpful, making solo play frustrating and emphasizing the need for human players to enjoy the game fully.
- There are significant balance issues, with difficulty spikes that can feel unfair, especially in later stages of the game.
- gameplay39 mentions
- 28 % positive mentions
- 62 % neutral mentions
- 10 % negative mentions
The gameplay of "This Means Warp" is a blend of tactical ship combat reminiscent of FTL and the frantic teamwork of Overcooked, offering a fun and engaging experience, especially in local multiplayer. However, many players find the gameplay repetitive and feel that the unlock mechanics hinder progression, leading to frustration. While the core mechanics are solid and enjoyable, there is a call for more content and depth to keep players engaged long-term.
“Really fun, pretty balanced, tons of mechanics without being overwhelming.”
“Solid gameplay; it's a good mix of FTL, Overcooked, and Lovers in a Dangerous Spacetime with a lot of silliness thrown in and a sprinkling of roguelike games.”
“The mechanics are solid and while the game looks like you're made of Play-Doh, the gameplay speaks for itself and with a $20 USD price, you can't beat it.”
“They released 1.0 and we were expecting to see the gameplay vary or otherwise become more interesting, but it wasn't enough unfortunately.”
“The unlock mechanic is just there to gatekeep you from progressing and having fun; it becomes frustrating when you realize your defeat was essentially due to not having the tools unlocked to do the job.”
“Controls are a bit clunky and gameplay feels fairly repetitive.”
- story18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The game's story is criticized for its lack of depth and variety, with many players noting that the missions feel repetitive and uninspired. While some characters have intriguing backstories, the overall narrative remains static across playthroughs, leading to a sense of monotony. Improvements in storytelling and mission diversity could enhance the experience, but many players find the gameplay enjoyable despite these shortcomings.
“At first I was turned off by the weird characters, but now each of them has a secret origin story and they have come alive in me and my friends' voyages.”
“This game may just look like a general shooter, but the amazing art style and awesome formatting of the game, characters, and missions help keep the game fresh and new.”
“While an improvement and extension of the story might improve, the real improvement would be a greater variety of ship design.”
“Not a lot of replayability with how the maps are generated in the same sort of way, and the story or scenario never changes.”
“The 'story' for each playthrough also does not change at all, which isn't as big of a deal.”
“You're sent through a series of missions, stitched together somewhat randomly.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
Overall, the graphics of the game receive mixed reviews, with many users criticizing the poor quality and janky visuals, while others appreciate the art style and formatting. Some players find the graphics easy on the eyes and fitting for the gameplay, but there is a notable desire for a more serious tone rather than the current cartoony aesthetic. Despite the criticisms, a few users highlight the game's unique art style as a positive aspect that enhances the overall experience.
“Graphics are easy on the eyes, and you can really get through the beginning with decent cooperation. However, after playing a few 30 min - 1 hour runs, I noticed it jumps significantly in difficulty once you hit the 3rd zone, but in a way that's rewarding if you are cooperating well enough; by then it's kind of a check on how well you're actually working together.”
“The art style is good, but the game always looks like it's rendered at a quarter of the screen resolution.”
“This game may just look like a general shooter, but the amazing art style and awesome formatting of the game, characters, and missions help keep the game fresh, new, and the creators are amazing.”
“The graphics are also not great, and it's not just the art style; the graphics and menu are just poor quality.”
“The game's graphics are absolute garbage.”
“This game is jank; the graphics are terrible, and some of the item descriptions could be better.”
- replayability7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The reviews highlight a mixed perspective on replayability; while some players appreciate the variety offered by roguelike elements and different scenarios that enhance replay value, others criticize the game for quickly becoming stale and lacking substantial content. Overall, the game's replayability seems to depend heavily on the multiplayer experience and the randomness of items and unlocks.
“Great for co-op and plenty of replayability.”
“The roguelike unlocks and the random items and mods make each run different, so there's a lot of replayability.”
“Tried the demo with a few friends and found it fun. I got the full game and there is replay value with different types of scenarios to make the game feel different each run and the chance of getting certain items or not as well.”
“The game grows stale very quickly, with very little replay value.”
“It's one of many games plagued by its lack of content and replayability.”
“Sure, you unlock more stuff as you play, but the problem is that the replayability is non-existent.”
- stability5 mentions
- 20 % positive mentions
- 0 % neutral mentions
- 80 % negative mentions
The game currently suffers from significant bugs and balance issues, typical of early access titles, but it shows promise for improvement with planned updates. Players have experienced glitches that occasionally require restarting the game, though progress is generally preserved. Overall, while stability is a concern, the game remains playable and enjoyable with good replayability.
“It runs great, plenty of replayability as it is now, and I'm excited for future updates.”
“This game had a lot of potential, but is a kind of buggy, unbalanced mess.”
“That being said, the game is still in early access and is extremely buggy.”
“We had to kill/restart the game a couple of times due to glitches (didn't lose progress on the run though).”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by its zany and chaotic elements, particularly during co-op play, where enemies comically engage in absurd actions like reloading guns and repairing ships. Players find the experience to be both original and entertaining, especially when shared with friends, leading to hilarious moments during battles.
“This game's so funny, original, and awesome when you play with friends!”
“The chaos during some battles is hilarious.”
“Co-op FTL with a dose of zany humor?”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, leading to a lack of variety in play style. Many reviewers express disappointment, noting that the grind quickly becomes monotonous and detracts from the overall enjoyment of the game.
“There doesn't appear to be any variety of play style, and it gets pretty tedious pretty fast.”
“They're tedious and repetitive.”
“After grinding the game for about an evening, I came to the review section to check it out and was surprised by the 'not recommended' ones.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express frustration with the emotional impact of the game, citing a lack of content and excessive randomness that detracts from the experience. The unlock system, which restricts access to essential equipment and upgrades, further diminishes emotional engagement by creating a sense of artificial limitation.
- music1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game enhances the experience of navigating through various events, often involving hostile ships or structures, creating an immersive atmosphere that complements the cooperative gameplay.