Trapped on Monster Island
- October 3, 2019
- Lovely Pretty Ultra Loving You
- 9h median play time
"Trapped on Monster Island" is a survival adventure game where players are stranded on a mysterious island inhabited by strange and dangerous creatures. The objective is to survive, gather resources, craft tools, and build shelters while uncovering the island's secrets and finding a way back home. Players must avoid or defeat the monsters while managing hunger, thirst, and other survival needs.
Reviews
- The game has a unique gameplay concept centered around monster breeding, which some players found interesting.
- There are multiple unlockable endings, providing some replay value.
- The art style is decent, and the writing for the H-scenes is somewhat engaging.
- The gameplay is repetitive and grindy, leading to a lack of engagement and enjoyment.
- The game suffers from poor pacing, with long cutscenes and excessive dialogue that detracts from player agency.
- Many scenes and assets are reused, resulting in a lack of variety and excitement in the content.
- gameplay16 mentions
- 50 % positive mentions
- 38 % neutral mentions
- 13 % negative mentions
The gameplay is described as unique compared to other RPG Maker games, but it suffers from repetitiveness and a lack of rewarding mechanics, making it feel tedious. While it attempts to innovate with its themes, many players find it uninteresting and recommend it only for those who enjoy grind-heavy experiences, preferably at a discounted price. The simplification of mechanics from a previous title has led to a loss of depth, further detracting from the overall experience.
“+ more unique gameplay-wise than most RPG Maker games.”
“While the mechanics are greatly simplified, it lost a lot in the simplification.”
“- boring and repetitive gameplay”
“Further, this game seems to be a redo attempt at an earlier island adventure survival game by Kagura Games where the mechanics didn't work quite right.”
- grinding12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is heavily criticized, with players noting that it involves tedious and slow-paced mechanics that can lead to boredom. Many recommend only purchasing it on sale if one enjoys grind-heavy gameplay, as the majority of the experience revolves around repetitive tasks akin to farming and managing characters. Overall, the grinding is seen as a significant drawback, detracting from the enjoyment of the game.
“It's so much grinding and you move at such a slow pace with everything; it's easy to get bored very quickly.”
“Original playtime took around 3 1/2 hours, but most of it was grinding.”
“JRPG elements of eroge are pretty much always boring, tedious sub-Final Fantasy busywork, and this game is no different.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The story has been criticized for being dull and unengaging, with players finding the extensive text and lack of variety to be tedious, despite acknowledging the decent art.
“The story is so boring; while the art is decent, there's not enough variety to make it worth speeding through the endless, mind-numbing walls of text and flashes.”
“The narrative fails to engage, leaving players to slog through tedious dialogue and uninspired plot twists.”
“I found the story to be lackluster and unoriginal, making it difficult to stay invested in the characters or their journeys.”
- music2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is consistently described as loud, with players noting the lack of options to adjust the volume within the game settings.
“The music was loud and there is no way to adjust it in-game.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players finding it genuinely funny. Additionally, the fighting system, once mastered, adds to the overall enjoyment, contributing to a balanced gameplay experience.
“But all in all, it was really funny, and the fighting system, when you get used to it, was balanced.”