- July 9, 2015
- Juri Schupilo
Trap Them
Platforms
About
"Trap Them" is an action-packed puzzler that challenges you to outsmart and trap enemies while collecting crystals in mountain caves. Featuring innovative block physics, multiple solutions, and 100+ caves, the game offers a wide variety of puzzles and action challenges. With 60 fps, rebindable keys, and ideal gamepad support, the game is designed for smooth and precise gameplay.
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- The game features a wide variety of challenging and cleverly designed puzzles that require deep thinking and strategy.
- The mechanics are well-explained through a comprehensive tutorial, making it accessible for players who enjoy complex puzzle-solving.
- Despite its retro aesthetic, the game captures the spirit of classic puzzle games and offers a unique blend of action and puzzle elements.
- The graphics and sound design are considered subpar, detracting from the overall experience of the game.
- The game can be excessively difficult, with some players feeling that the difficulty ramps up too quickly and solutions can be poorly defined.
- There is a lack of an undo button, which can lead to frustration as players are forced to repeat sections of levels to progress.
gameplay
30 mentions Positive Neutral NegativeThe gameplay of "Trap Them" features deep mechanics and a comprehensive tutorial that introduces players to its unique puzzle-solving elements. While some reviewers find the gameplay derivative and frustrating due to its constraints and confusing mechanics, others appreciate its clever design and challenging puzzles that evoke a nostalgic feel reminiscent of early 90s shareware games. Overall, the game offers a mix of innovative block physics and engaging real-time puzzles, though its aesthetic and presentation may leave something to be desired.
“The mechanics are deep (17 tutorial levels) and the two puzzles I did fully expected me to understand them.”
“While its closest relatives in terms of mechanics would be old arcade games like Boulder Dash, for me it captures the spirit of games from the early/mid-90s Mac shareware era, with their proudly amateur and free-to-be-weird aesthetics, their genre-bending mix of action and puzzling, and (in the best cases) their intelligent, original designs.”
“The game is utilizing its mechanics in many different ways which create a rich landscape of unique puzzles.”
“Gameplay is boring and derivative.”
“And if you were wondering about Trap Them RC: it seems to be even worse, full of more contrivances, more fiddly mechanics, and probably much more frustration.”
“The other overused enemy is the collector, obnoxiously introduced with a PowerPoint presentation detailing the dubious and confusing mechanics of its movement.”