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Trap Them Game Cover

About

"Trap Them" is an action-packed puzzler that challenges you to outsmart and trap enemies while collecting crystals in mountain caves. Featuring innovative block physics, multiple solutions, and 100+ caves, the game offers a wide variety of puzzles and action challenges. With 60 fps, rebindable keys, and ideal gamepad support, the game is designed for smooth and precise gameplay.

Trap Them screenshot
Trap Them screenshot
Trap Them screenshot
Trap Them screenshot
Trap Them screenshot
Trap Them screenshot
Trap Them screenshot

78%
Audience ScoreBased on 41 reviews
gameplay9 positive mentions
music3 negative mentions

  • The game features a wide variety of challenging and cleverly designed puzzles that require deep thinking and strategy.
  • The mechanics are well-explained through a comprehensive tutorial, making it accessible for players who enjoy complex puzzle-solving.
  • Despite its retro aesthetic, the game captures the spirit of classic puzzle games and offers a unique blend of action and puzzle elements.
  • The graphics and sound design are considered subpar, detracting from the overall experience of the game.
  • The game can be excessively difficult, with some players feeling that the difficulty ramps up too quickly and solutions can be poorly defined.
  • There is a lack of an undo button, which can lead to frustration as players are forced to repeat sections of levels to progress.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay of "Trap Them" features deep mechanics and a comprehensive tutorial that introduces players to its unique puzzle-solving elements. While some reviewers find the gameplay derivative and frustrating due to its constraints and confusing mechanics, others appreciate its clever design and challenging puzzles that evoke a nostalgic feel reminiscent of early 90s shareware games. Overall, the game offers a mix of innovative block physics and engaging real-time puzzles, though its aesthetic and presentation may leave something to be desired.

    • “The mechanics are deep (17 tutorial levels) and the two puzzles I did fully expected me to understand them.”
    • “While its closest relatives in terms of mechanics would be old arcade games like Boulder Dash, for me it captures the spirit of games from the early/mid-90s Mac shareware era, with their proudly amateur and free-to-be-weird aesthetics, their genre-bending mix of action and puzzling, and (in the best cases) their intelligent, original designs.”
    • “The game is utilizing its mechanics in many different ways which create a rich landscape of unique puzzles.”
    • “Gameplay is boring and derivative.”
    • “And if you were wondering about Trap Them RC: it seems to be even worse, full of more contrivances, more fiddly mechanics, and probably much more frustration.”
    • “The other overused enemy is the collector, obnoxiously introduced with a PowerPoint presentation detailing the dubious and confusing mechanics of its movement.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have been widely criticized for being unattractive and reminiscent of low-quality flash games, with no support for resolutions above 1080p. While some reviewers appreciate the quirky, amateur aesthetic that evokes nostalgia for early 90s shareware titles, many agree that the visuals detract from the overall experience. Despite these shortcomings, the gameplay remains engaging and well-designed, allowing players to overlook the poor graphics.

    • “While its closest relatives in terms of mechanics would be old arcade games like Boulder Dash, for me it captures the spirit of games from the early/mid-90s Mac shareware era, with their proudly amateur and free-to-be-weird aesthetics, their genre-bending mix of action and puzzling, and (in the best cases) their intelligent, original designs.”
    • “Its rule-set is not as elegant as these games, and the graphics are more utilitarian (but perfectly effective and amusing), but it has its own considerable charms and challenges.”
    • “While the visuals are nothing to write home about, and the overall aesthetic could be improved, the puzzle gameplay is smartly designed and takes advantage of misdirection and good learning tools overall to really bring it up on the puzzle scale.”
    • “Graphics can be set but bizarrely you have to set them in microsteps, and no resolutions over 1080p are supported.”
    • “I agree with the other reviewers that the graphics are ugly and detract a bit from the game.”
    • “Probably the ugliest goddamn game I've ever seen, both in graphics and sound design.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game has been described as unremarkable, with users noting that it does not stand out or leave a lasting impression.

    • “The visuals and music are nothing to write home about.”
    • “The soundtrack feels repetitive and lacks variety.”
    • “The music doesn't match the game's atmosphere, making it feel disjointed.”

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