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Deleveled

In conclusion, Deleveled is a paint by numbers, minimalist platformer, entering a swamped genre with not much on offer. The controls are fine, the puzzles are pretty tricky, and the concept is fine, but there really isn’t that much to write home about with Deleveled.
Deleveled Game Cover
72%Game Brain Score
gameplay, music
story, grinding
76% User Score Based on 264 reviews
Critic Score 63%Based on 3 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Deleveled Game Cover

About

Deleveled is a single player casual platformer game. It was developed by ToasterFuel and was released on September 10, 2020. It received mostly positive reviews from both critics and players.

Deleveled is a physics-based puzzle platformer with no jump button, where players manipulate momentum to move blocks and flick switches in over 120 levels across 10 worlds. Each level features unique mechanics and challenges, requiring careful conservation of momentum to solve puzzles and reach every switch. With bonus levels, secrets, and no way to go back up once you're down, Deleveled puts a fresh twist on gravity-based gameplay.

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76%
Audience ScoreBased on 264 reviews
gameplay22 positive mentions
story3 negative mentions

  • The game features clever puzzles that require both problem-solving skills and precise execution, making it engaging and rewarding.
  • The minimalist design and chiptune soundtrack create a charming atmosphere that complements the gameplay.
  • Each world introduces new mechanics, keeping the gameplay fresh and challenging as players progress.
  • The requirement to complete levels without dying or resetting to earn stars can lead to frustration, as it emphasizes precision over puzzle-solving.
  • Some levels demand pixel-perfect timing, which can detract from the enjoyment and make the game feel more like a precision platformer than a puzzle game.
  • The repetitive music and simplistic visuals may become monotonous over time, reducing the overall appeal for some players.
  • gameplay
    75 mentions Positive Neutral Negative

    The gameplay is characterized by a variety of unique mechanics introduced in each of the ten worlds, keeping the experience fresh and engaging. While the puzzles are generally well-designed and challenging, some players find the "no deaths" mechanic frustrating, leading to a focus on mastering controls rather than solving puzzles. Overall, the game offers a blend of simple yet effective mechanics that can be both rewarding and occasionally frustrating, appealing to fans of puzzle platformers.

    • “Each world presents a different mechanic in their levels, which keeps the game fresh and interesting.”
    • “It's a fun but challenging platformer that has some fun and unique mechanics!”
    • “The gameplay is easy enough to understand, but some of the levels will totally have you scratching your head, and it gives you a huge sense of accomplishment when you finally do beat that one level you're stuck on.”
    • “This puts emphasis on redoing levels and you are not even figuring out the puzzle; you are just trying to 'master the controls.' This could have worked if they were fun, but this game's strong point is the puzzle part, and the gameplay is basically just going right or going left.”
    • “I'm a bit bored of the game already; monotonous music and not enough change in level mechanics to justify spending more time on it.”
    • “The mechanics of the game are simple and well thought out, but the levels become more like pixel-perfect challenges too soon (first 2 secret switch levels, for example).”
  • music
    55 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the catchy chiptune soundtrack that complements the minimalist aesthetic, while others find it repetitive and grating after extended play. Many users suggest that the lack of variety in the music leads to frustration, prompting them to mute it in favor of their own playlists. Overall, while the soundtrack has its fans, it may not hold up for players who spend long hours solving puzzles.

    • “The puzzles are enticing and the music is kickass!”
    • “A fun, challenging puzzle game with a totally rad soundtrack!”
    • “Chiptune music is fun and perfectly fitting for the lo-fi visual aesthetic; I recommend purchasing the soundtrack as well and bumping it in your car stereo!”
    • “However, the music in this game is not that good; it’s pretty repetitive and just too basic.”
    • “After repeating multiple levels a few dozen times, I began to find the music grating, which led to me simply turning it off so I can play in silence, or music of my own choosing while I think the level through.”
    • “My only negative is the music in this game can get really repetitive and since it's 8-bit sounding music, it's not too complex or easy to listen to for a long time.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalist and abstract style, which aligns well with its puzzle-focused gameplay. While some players appreciate the simplicity and calming aesthetic, others criticize the visuals as dated and lacking depth. Overall, the graphics serve their purpose in complementing the clever puzzle design, though they may not appeal to everyone.

    • “The puzzle concept is a lot of fun, the visuals are just about perfect for a retro-styled game, the 8-bit synth audio experience is on point, and it manages to stump you without overtly frustrating you – a crowning achievement among puzzle games.”
    • “Its a great concept, the minimalist art works well with the clever puzzle design.”
    • “The visuals are simple, to be sure, but there's enough subtle flair that makes the game quite beautiful, especially with some of the more intricate background designs.”
    • “I know graphics on consoles are terrible, but I'm sure they can do better than this lazy minimalist mess.”
    • “Visuals: minimalist garbage.”
    • “A fine puzzle platformer, but not a fan of the very simple art style.”
  • story
    9 mentions Positive Neutral Negative

    The game is characterized by its minimalistic design and a complete absence of a narrative, focusing solely on puzzle mechanics. Reviewers note that while it successfully achieves its goal as a straightforward indie puzzle game, it lacks the depth and storytelling found in more complex titles. Overall, the lack of a story is seen as a defining feature, appealing to those who appreciate simplicity but potentially disappointing players seeking a richer narrative experience.

    • “Great to see we can still have fun with very basic games such as these, but I'm now too used to playing beautiful games with a good story and nice music, etc.”
    • “Just as the graphics are minimalistic, there's no story elements here, as it wasn't necessary.”
    • “But it isn’t the sort of thing that reaches anywhere near the heady reaches of games like Portal or The Talos Principle; it is a fairly simple indie game with no plot and simple graphics, intended to accomplish exactly what it set out to do and nothing else.”
    • “This is what makes the difference between Thomas Was Alone, a simplistic game with heavy storytelling, and an app you would pick up on your phone.”
  • grinding
    8 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and unnecessarily punishing, often comparing it to free games laden with ads. While some levels offer a challenge that keeps retries engaging, the overall experience is marred by repetitive tasks and unintuitive mechanics that detract from enjoyment.

    • “You'll need a second life for grinding.”
    • “For everyone else, it's a tedious exercise in needless punishment.”
    • “But the execution is like a free game with ads, where grinding levels for no real reason to progress is necessary.”
    • “I get the gimmick, but it ended feeling really slow and tedious.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been criticized for poor performance, with users noting that it struggles to run efficiently despite its simple graphics. Concerns about potential background processes further exacerbate the perception of subpar optimization.

    • “The optimization in this game is outstanding, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the performance, making it accessible for a wider audience without sacrificing quality.”
    • “The game's optimization ensures that frame rates remain stable, providing a seamless experience during intense action sequences.”
    • “This suspicious behavior makes me think it's very poorly optimized, or doing shady stuff in the background.”
    • “It also doesn’t help that for a game that essentially renders squares, it somehow manages to have awful performance.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players find great value in revisiting levels, others note that the lack of new challenges, particularly in puzzle elements, limits replay potential. Overall, it’s important for players to consider their preferences regarding level repetition.

    • “Great replay value.”
    • “Replay value amounts to revisiting the same levels.”
    • “As it is with puzzles, replayability is close to none - this isn't as much of a con as just something to keep in mind.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is tied to the high stakes of failure and success, where the consequences of both are equally impactful. Players experience a mix of tension and satisfaction as they navigate through various mechanics that challenge their skills and decision-making.

  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy is criticized for resembling that of a free game laden with ads, requiring excessive grinding for minimal progression. Additionally, the game's marketing as a "puzzler" is deemed misleading, as it primarily functions as a precision platformer lacking in thoughtful design.

    • “But the execution is like a free game with ads, where grinding levels for no real reason to progress is necessary.”
    • “Advertising this game as a 'puzzler' is a straight lie; it's a precision platformer with little to no visionary or intelligent design elements.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game is praised for its enjoyable puzzle mechanics, complemented by a charming retro atmosphere that enhances the overall experience.

    • “A very pleasant puzzle game with a retro atmosphere.”
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Frequently Asked Questions

Deleveled is a casual platformer game.

Deleveled is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Deleveled was released on September 10, 2020.

Deleveled was developed by ToasterFuel.

Deleveled has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its story.

Deleveled is a single player game.

Similar games include Mushroom 11, The Bridge, Closure, Camera Obscura, Almost There: The Platformer and others.