- March 22, 2021
- BlueEagle Productions
Town of Machine
Platforms
About
700 years from now, Agent Silverman is a renowned Exorcist on the case of a missing person. His investigation leads him to a small ghost town called "Town of Machine". Uncover unspeakable horrors and fight the grotesque monstrosities that lurk in this forsaken place.
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- The game features solid gunplay and a variety of weapons that feel satisfying to use, enhancing the overall combat experience.
- Exploration is rewarding, with numerous secrets and hidden items that encourage players to thoroughly investigate the environment.
- The New Game Plus mode adds replayability and introduces tougher challenges, making it engaging for players who enjoy a higher difficulty.
- The difficulty spikes significantly towards the end, particularly with the final boss, which can feel frustrating and unfair.
- Companion AI is often ineffective, leading them to run into danger and become liabilities during combat.
- The inventory management system is cumbersome, and the lack of quest markers can result in players getting lost or missing essential items.
story
16 mentions Positive Neutral NegativeThe game's story is criticized for being overshadowed by gameplay, with some players finding it disappointing compared to the developer's previous title, "Unloved." While there are elements of lore and a quest-driven narrative that allows for exploration and item crafting, the dialogue is often described as cringeworthy and detracts from the experience. Additionally, the lack of quest markers can lead to frustration, making it difficult to progress through the story effectively.
“You have some freedom of movement on your journey, some secrets to uncover, and lots of items that you can combine together to create more powerful healing potions or ammo types as you fulfill nonsensical quests with world-class writing on top of it - I recommend a beer or two before you start reading the dialogues.”
“The gameplay basically consists of fighting your way through areas, scouring for loot to keep your supply of health, ammo, armor, etc. topped up - finding keys or other methods to open up access to areas you couldn't go into before - combining items to make better items, craft ammunition, upgrade your guns, etc. - and progressing through a story that has you unraveling the mysteries of the Town of Machine, and mowing down all the monsters, demons, and demon-possessed humans that get in your way.”
“As a pretty big fan of the developer's previous game, Unloved, Town of Machine is honestly a pretty big disappointment for me - even more so knowing it takes place in Unloved's universe with its stronger focus on story, lore, and a more handcrafted campaign experience.”
“The ending to the story is a weak cliffhanger ending, but that is to be expected with side stories like these.”
“A lot of what I have problems with could be fixed: things like no quest markers hurt the game, especially when you have to get one item to progress that is really hidden compared to everything else.”