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Tormentum II Game Cover

About Tormentum II

Tormentum II is a single player casual puzzle game with horror, fantasy, mystery and dark fantasy themes. It was developed by OhNoo Studio and was released on July 23, 2026. It received very positive reviews from players.

Tormentum II is a dark, surreal point-and-click adventure with elements of psychological horror. Explore a hand-drawn world, solve puzzles, and make morally ambiguous choices that shape the fates of the characters you meet. It tells a new, standalone story, so no knowledge of the original game is required. A world you created. A prison you don't remember.You play as David, who is building a simula…

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Looking for games like Tormentum II? Here are top casual puzzle recommendations with a horror, fantasy, mystery and dark fantasy focus, selected from player-similarity data — start with Tormentum: Dark Sorrow, Silence or Bad Dream: Coma.

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Reviews

94%Audience ScoreBased on 128 reviews
story25 positive mentions
grinding2 negative mentions

  • Stunning, hand-drawn art inspired by H.R. Giger and Zdzisław Beksiński, creating a unique, immersive dark fantasy atmosphere.
  • Engaging story with meaningful choices that impact multiple endings, providing good replayability and depth.
  • Accessible point-and-click gameplay with logical puzzles, smooth controls, and well-integrated world-building.
  • Puzzles are generally too easy, lacking challenge for players seeking more complex brain teasers.
  • Story and dialogue can be overly verbose, with excessive protagonist monologue detracting from atmosphere and pacing.
  • Some players find the narrative confusing and the world bleak or repetitive, with less memorable characters and forced puzzle interactions.
  • story

    89 mentions Positive Neutral Negative
    28% positive mentions, 66% neutral mentions, 6% negative mentions

    The story of this game is praised for its deep, complex, and atmospheric narrative that blends dark fantasy and sci-fi elements, enriched by compelling world-building and multiple endings influenced by player choices. However, some players find it convoluted, overly vague, or heavy on exposition, leading to moments of confusion or disengagement. Overall, it offers a rich, immersive experience best appreciated by those who enjoy dark, artistic storytelling and don't mind occasional cryptic or abstract narrative elements.

    • “Another masterpiece from ohnoo, and a worthy successor of original tormentum - great world building, compelling story and puzzles that feel just right.”
    • “It has a deep storyline that gives you food for thought, and a multichoice gameplay that leads to 5 possible endings with some variations depending on the choices we make through the game.”
    • “From its accessible puzzles and meaningful moral choices that shape the story to its compelling characters and breathtaking hand-painted environments, the game delivers an immersive experience that makes you want to discover every possible ending.”
    • “The story is more convoluted, vague, and confusing at times, and boring due to over-explaining and exposition at other times.”
    • “I felt like there was not much story content for the whole game, only constant repetition of 'omg this world is so messed up who could have done this' or a random NPC has a long monologue which tries to be 'deep' but fails, and then the game ends with an actually interesting lore-dump that I did not understand at all.”
    • “But the story is incoherent and most of the time I don't understand the narrative style.”
  • graphics

    61 mentions Positive Neutral Negative
    49% positive mentions, 46% neutral mentions, 5% negative mentions

    The graphics in Tormentum 2 are widely praised for their stunning, dark, surreal, and gothic art style heavily inspired by artists like Zdzisław Beksiński and H.R. Giger, creating a richly atmospheric and eerie world that captivates players visually from start to finish. While some find the aesthetic occasionally repetitive or overused, the overall artwork is considered the game's strongest asset, elevating its unique identity and appeal despite simpler puzzle design or less immersive world-building.

    • “The artwork is genuinely fantastic throughout with some real 'wow' moments on many pieces.”
    • “The artwork - largely 2D with multi-layers to give perspective effects - is stunning and atmospheric (and often disturbing), and is well complemented by the music & sound effects.”
    • “This interesting world is brought to life with stunning surrealism art style, inspired by Giger and Beksinski, as well as moody music that intensifies these feelings of melancholy and despair the world is trying to convey.”
    • “The art feels forced here too. I get that the art style is supposed to be edgy, but every second screen seems to have some skeleton, skull or other grotesque element fused into the environment, which quickly loses its shock value and becomes mundane instead.”
    • “Unfortunately, the world-building is truly poor: the world David finds himself in neither feels authentic nor invites exploration, as all the visuals appear uniformly gloomy and highly repetitive after just an hour.”
    • “It’s a decent point-and-click carried by its art, but visuals can't save a flat script.”
  • atmosphere

    46 mentions Positive Neutral Negative
    61% positive mentions, 32% neutral mentions, 7% negative mentions

    The atmosphere of Tormentum II is widely praised for its dark, immersive, and unsettling tone, highlighted by stunning hand-painted visuals and a haunting, expertly crafted soundtrack. While some feel the story and dialogue occasionally disrupt the flow, the game's art style and eerie ambiance consistently captivate players, making it the primary draw over the relatively simple puzzles. Overall, the game excels as a richly atmospheric, psychological horror experience that deeply engages fans of dark fantasy and point-and-click adventures.

    • “Tormentum II is a stunning point-and-click adventure that completely captivated me with its dark fantasy world, psychological horror atmosphere, and truly outstanding artistic direction.”
    • “Every environment is beautifully hand-painted and filled with strange, unmistakable Giger/Beksiński-inspired atmosphere, with unsettling details that make exploration genuinely rewarding.”
    • “The artwork—largely 2D with multi-layers to give perspective effects—is stunning and atmospheric (and often disturbing), and is well complemented by the music and sound effects.”
    • “I'm a bit torn on this one... I adore Tormentum - Dark Sorrow, but I feel like Tormentum 2, while having a great art style, a great soundtrack and solid point-and-click puzzles, doesn't reach the creativity and atmosphere of Dark Sorrow.”
    • “I think, if nothing else, the game would have benefited a lot from cutting at least half of the dialogue and almost all of the monologue and just having the mystery, art and atmosphere speak for themselves.”
    • “All in all, if you want a good story and solid puzzles, choose a different game. If you liked the original Tormentum for the art and atmosphere, skip through the endless monotonous lore and you'll really enjoy this sequel.”
  • gameplay

    38 mentions Positive Neutral Negative
    16% positive mentions, 73% neutral mentions, 11% negative mentions

    The gameplay of Tormentum II offers a dark, atmospheric point-and-click experience with multiple endings and a focus on narrative choices, but many find the puzzles simplistic, repetitive, and lacking traditional genre depth. While its biomechanical art and story are highly praised, the mechanics often feel linear and patronizing, with some reviewers desiring more non-linear exploration. Overall, it improves on its predecessor in complexity and smoothness but falls short of fully satisfying typical point-and-click gameplay expectations.

    • “It has a deep storyline that gives you food for thought, and a multi-choice gameplay that leads to 5 possible endings with some variations depending on the choices we make through the game.”
    • “The gameplay is very smooth and the puzzles are interesting.”
    • “As a fan of point-and-click adventure games, Tormentum II has some good gameplay mechanics.”
    • “I came for the art and so I almost want to give a positive review, but the gameplay was seriously lacking.”
    • “Overall, the game falls short of genre standards despite its intriguing premise: it lacks typical point-and-click mechanics (yes, there is an inventory, but all puzzles are solved within the immediate vicinity, and the solutions were often so obvious that I felt patronized).”
    • “- The gameplay itself is just not very good for a point and click game.”
  • music

    36 mentions Positive Neutral Negative
    31% positive mentions, 61% neutral mentions, 8% negative mentions

    The game's music is widely praised for its atmospheric, moody, and dark tones that perfectly complement the detailed, grim art style and enhance the unsettling, melancholy world. While some found the soundtrack memorable and immersive—highlighting standout tracks including heavy metal influences and German songs—others felt it was decent but not particularly distinctive. Overall, the soundtrack significantly elevates the game's ambiance and player immersion.

    • “Enormous amount of art just like in previous game, everything is detailed and with music complementing the gloom and dangerous feeling of the whole world.”
    • “With nearly 500 hand-drawn backgrounds and a chilling soundtrack, the atmosphere is unmatched.”
    • “The real star, though, is the music and sound design, they elevate every scene and pull you even deeper into its dark atmosphere.”
    • “Music was very generic, sort of like leveling in Caelid permanently (matches the ambiance though at least).”
    • “As for the music... nothing really stuck in my mind.”
    • “I can't really remember any soundtrack from the game after finishing it, nothing really stood out.”
  • replayability

    7 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The game offers excellent replayability due to its multiple endings and numerous branching paths that significantly alter the outcome. Players are encouraged to explore different choices to discover all possible storylines, making each playthrough feel unique and rewarding.

    • “It's also rather rare to have so many branching paths in an adventure that actually change the outcome, providing great replayability.”
    • “Multiple endings, determined by subtle choices made throughout the game, offer great replayability.”
    • “It definitely gives the game greater replayability, and if you're like me, you really want to find another ending because the game is so unique.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    Character development is praised for its coherent and cohesive design that aligns well with the overall art style. The characters are visually striking, fitting seamlessly into the detailed, grim, and unsettling world, enhancing the game's immersive and haunting atmosphere.

    • “The character design was very coherent, cohesive, and adequate according to the rest of the art, with nothing out of place.”
    • “The world is grim, unsettling, and wonderfully grotesque, filled with twisted character designs and haunting environments.”
    • “The locations are highly detailed, and the character designs are really cool.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 33% neutral mentions, 67% negative mentions

    Grinding in the game is generally manageable and not overly tedious, with multiple save slots helping reduce replay frustration; however, some achievement hunting can feel a bit repetitive.

    • “Achievement hunting was a bit tedious but at least there are several save slots so it's not necessary to replay from the beginning every time.”
    • “You'll need a second life for grinding.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players appreciate the game's ability to make them feel intelligent through challenging gameplay without needing external help, while the clearer plot enhances emotional connection but reduces the original's mysterious and eerie atmosphere.

    • “The plot is much clearer than in the first game; while this allows for a deeper emotional connection, it also sacrifices some of that mystical ambiguity, that eerie sense of mystery that defined the original.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is visually stunning and now runs smoothly, showcasing significant improvements in performance optimization.

    • “Beautiful as ever, finally smooth performance-wise.”
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Play Times

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Tormentum II is a casual puzzle game with horror, fantasy, mystery and dark fantasy themes. Common tags for Tormentum II include gothic, indie, psychological, exploration, 2.5d and others.

Tormentum II is available on PC, Mac OS, Windows and Linux.

On average players spend around 6 hours playing Tormentum II.

Tormentum II was released on July 23, 2026.

Tormentum II was developed by OhNoo Studio.

Tormentum II has received very positive reviews from players. Most players liked Tormentum II for its story but disliked it for its grinding.

Tormentum II is a single player game.

Similar games include Tormentum: Dark Sorrow, Silence, Bad Dream: Coma, Slice of Sea, The Last Door: Complete Edition and others.