Tor Eternum Game Cover
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In "Tor Eternum," players explore a fantasy world as a sorcerer's apprentice, using magic to battle enemies and solve puzzles across various environments. With a focus on strategic combat and exploration, players will discover unique spells and upgrade their abilities to uncover the mysteries of the tor-eternum. The game features an open world with non-linear progression, allowing players to choose their own path.

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 82 reviews
gameplay4 positive mentions
grinding4 negative mentions
  • The game offers a fun and engaging multiplayer experience, especially when played with friends, and features enjoyable boss fights.
  • Character customization and build crafting are diverse and interesting, providing meaningful progression and unique abilities for each class.
  • The developers are active and responsive, frequently updating the game and engaging with the community, which enhances the overall experience.
  • The game lacks full controller support and has some bugs that may not be fixed, leading to a frustrating experience for some players.
  • There is a significant lack of dungeon variety and content, making the gameplay feel repetitive after a while.
  • The multiplayer experience can be hindered by a small player base, making it difficult to find groups for higher-level content.
  • gameplay10 mentions

    The gameplay is characterized by great character balance and solid combat mechanics, but some players find the gameplay loop overly simplistic and repetitive, involving a cycle of maze exploration, boss fights, and resource management. While the chaotic boss mechanics can enhance the experience, especially in larger groups, there is a desire for a more complex and engaging gameplay structure akin to MMORPGs. Overall, the game offers quick replayability but risks becoming monotonous over time.

    • “Great character balance, great gameplay.”
    • “Music is great, solid combat and gameplay.”
    • “Boss effects can be crazy but fun - fun with large groups of people, 10 person game boss mechanics are definitely more chaotic as boss effects scale, but also way more fun.”
    • “Gameplay loop seems way too simple to be honest. You run in a maze-like place until you find the boss room, activate the boss fight, spam normal attacks until you have enough resources to use abilities, defeat the boss, gain loot to sell or use, and then put some points into a passive skill tree system (which is nothing special). You repeat this loop until it becomes too boring to continue.”
    • “The boss effects can be crazy but fun, especially with large groups of people. In a 10-person game, the boss mechanics are definitely more chaotic as the boss effects scale, but they are also way more enjoyable.”
    • “Honestly, my dream game would be if this game eventually gets a fully 3D 2.0 like Risk of Rain did, moving it mechanically closer to the experience of raiding in WoW-style MMORPGs, while maintaining the quick replayability and low barriers to entry.”
  • grinding4 mentions

    Players appreciate the developer's effort to eliminate traditional grinding elements commonly found in MMORPGs, such as leveling, gear acquisition, and time restrictions, creating a more streamlined and accessible raiding experience. This approach resonates with those who seek to enjoy the core gameplay without the extensive time commitment typically associated with the genre.

    • “Grindy grind grind.”
    • “Grindy grind grind.”
  • story4 mentions

    The story aspect of the game is enhanced by cooperative play, with players enjoying tough missions together, particularly through voice chat on Discord. The ability to freely respec between missions allows for flexible character builds, adding depth to the gameplay experience.

  • replayability2 mentions

    Players express a desire for enhanced replayability, envisioning a potential 3D update that could elevate the game's mechanics to resemble those of MMORPG raiding while preserving its quick and accessible gameplay. This suggests that the current replayability is appreciated but could benefit from further development to deepen the experience.

    • “Honestly, my dream game would be if this game eventually gets a fully 3D 2.0 like Risk of Rain did, moving it mechanically closer to the experience of raiding in WoW-style MMORPGs, while maintaining the quick replayability and low barriers to entry.”
  • music2 mentions

    The music in the game is consistently praised as great, complementing the solid combat and gameplay mechanics effectively.

    • “The music is fantastic, enhancing the overall experience of the game.”
    • “The soundtrack is immersive and perfectly complements the gameplay.”
    • “The music adds a dynamic layer to the combat, making every encounter feel epic.”
  • graphics2 mentions

    The graphics are generally considered satisfactory, with users expressing a neutral stance on their quality.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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