- November 7, 2020
- Aeromir
- 5h median play time
Rune Knights
Platforms
About
In Rune Knights, players become superhero knights with elemental powers, battling monsters and completing quests in a fantasy world. With hack-and-slash combat and character customization options, players can upgrade skills, weapons, and armor. Play solo or with friends in online cooperative mode, tackling challenges and dungeons for epic loot and rewards.
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- The game offers a wide variety of builds and skills, allowing for extensive character customization and experimentation.
- The developer is highly responsive to community feedback, frequently implementing suggestions and fixing bugs quickly.
- The combat is engaging and fun, with a solid loot system that keeps players motivated to grind for better gear.
- The game feels very early in development, with clunky animations, basic graphics, and a lack of polish in various areas.
- Enemy behavior can be frustrating, with some enemies being overly aggressive and difficult to manage, leading to a chaotic gameplay experience.
- The game lacks a strong narrative and can become repetitive quickly, with limited content available in its current early access state.
gameplay
64 mentions Positive Neutral NegativeThe gameplay is generally praised for its fun mechanics, intuitive systems, and solid foundation, offering a mix of ARPG and souls-like elements that can be quite addictive. While the visuals may appear rough and some aspects are still in development, players appreciate the build diversity and potential for future content expansion. Overall, the game provides an engaging experience, especially as it progresses beyond the initial stages.
“The mechanics of this game are very fun, like the random spells/skills from equipment pieces and the bosses.”
“Gameplay is fun and while it is early access and some other skills need a little work to duke it out with the others, the build diversity we have at the moment is pretty crazy.”
“There's quite a bit of potential in this game, it's a lot of fun with the systems currently in the game so far and will be nice to see how it shapes up; it's a fun mix of souls-type gameplay and ARPG loot with Path of Exile crafting.”
“This game has some potential, but it has issues with its gameplay style and feel.”
“I will admit the first 30 minutes to an hour are fairly boring, but the game really opens up around level 14-15 when you start to get a hold of the mechanics.”
“It is early access, so there is limited content, around 5-10 hours of gameplay to beat all content and another 10-20 hours if you want to grind for some legendary/endgame items.”