Kings and Heroes Game Cover
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"Kings and Heroes" is a fantasy massively multiplayer online role-playing game set in a persistent world. Players can create their own characters, choosing from different races and classes, and embark on quests, battle monsters, and interact with other players. The game features a real-time combat system and allows for large-scale PvP battles with siege weapons and castle sieges.

Reviews

51%
Audience ScoreBased on 536 reviews
graphics31 positive mentions
optimization22 negative mentions
  • The game has a good traditional RPG feel with potential for fun dungeon crawling.
  • The developers are responsive and actively working on updates and improvements.
  • The character creation system allows for a variety of classes and races, adding depth to gameplay.
  • The game is riddled with bugs, crashes, and performance issues, making it frustrating to play.
  • There is a lack of content and meaningful quests, leading to repetitive gameplay.
  • The online player base is very low, making it difficult to find groups for dungeons.
  • graphics81 mentions

    The graphics of the game receive mixed reviews, with many praising the art style and vibrant colors, particularly in character and town designs. However, numerous players report significant issues such as graphical glitches, poor optimization, and a lack of polish, leading to a frustrating experience. While some find the visuals appealing and reminiscent of classic MMORPGs, others criticize them as outdated or inconsistent, suggesting that further improvements are needed as the game develops.

    • “There is great artwork on the main town, and the character art is awesome.”
    • “Love the artwork and rich colors.”
    • “Graphics and effects surprised me positively, and the artwork is downright impressive in some areas.”
    • “I read a review that said that once you get past the crappy interface and graphical issues, the game has some perks around the procedural dungeons, but the game is so bad that I have to uninstall it after 15 minutes!”
    • “I cranked up the graphics to the max and they still look like 2006!”
    • “All you do is repeat dungeons that are poorly done graphic-wise, linear as all hell, and have jumpy mobs that can sometimes one-shot you after dodging everything you throw at them.”
  • gameplay75 mentions

    The gameplay of this game has received mixed reviews, with some players praising its depth, mechanics, and potential for fun, while others criticize it for being repetitive, clunky, and lacking polish. Many users noted issues with balance and performance, particularly in combat mechanics, which can lead to frustrating experiences. Overall, while the game shows promise and offers enjoyable elements, it is hindered by bugs and a lack of updates, leaving some players feeling disappointed.

    • “For an alpha, the gameplay is pretty good.”
    • “The gameplay is insane, the dungeons are balanced and deep.”
    • “Gameplay - 9/10 - to some it may feel repetitive, but to me it's really enjoyable, actually having to aim your skills, play your abilities correctly and choose your path through the dungeon, with a plethora of bosses throughout said dungeons.”
    • “Still haven't completely figured out the combat mechanics - why sometimes my champion dwarf kills with a few hits and others I'm stuck in a repetitive slugfest.”
    • “The gameplay is highly repetitive and mind-numbing.”
    • “I'm not entirely sure how people can spend 50 hours in a game where there are NPCs still named 'default NPC name', and the gameplay is horribly unoptimized.”
  • optimization64 mentions

    The game's optimization has received largely negative feedback, with many players reporting significant performance issues, bugs, and stuttering, particularly in open-world environments. While some users noted that it runs smoothly on lower-end rigs, the consensus is that the game requires substantial improvements in optimization and bug fixes to reach its potential. Overall, players express hope for future updates to enhance performance, but currently, the game is considered unoptimized and buggy.

    • “It's optimized well; you really can run it even on the most outdated rig you can find.”
    • “Great game, also runs on basically everything because it is incredibly well optimized.”
    • “The game is already quite optimized with decent frame rates overall, but at the moment it suffers from minor stutter when you change zones in the open world.”
    • “The only big problem I have with this game is the optimization.”
    • “It's just too unoptimized, buggy, and sluggish to recommend.”
    • “Stay away from this unoptimized piece of garbage; it is so buggy that they didn't even fix a problem before they released it.”
  • stability55 mentions

    The game is widely criticized for its instability, with numerous reports of bugs, glitches, and performance issues that significantly hinder gameplay. While some players acknowledge its potential and fun aspects, many express frustration over the lack of updates and optimization, deeming it virtually unplayable in its current state. Overall, the consensus is that while it shows promise, the game's early access status has left it in a notably buggy and unrefined condition.

    • “Really promising concept but it's still too buggy for play and hasn't had any updates in over half a year.”
    • “It looks great, but buggy as hell, virtually unplayable in its current state.”
    • “This game is a buggy, unoptimized mess.”
  • story39 mentions

    The game's story and questing elements are currently underdeveloped, with many players expressing frustration over the lack of clear objectives and meaningful narrative. While some enjoy the immersive dungeon-crawling experience, they note that quests often feel repetitive and confusing, lacking a cohesive storyline. Overall, players hope for future updates to enhance the quest system and introduce a more engaging narrative.

    • “Make a group of up to 8 players and join in fantastic missions against fearsome bosses, changing your strategies each time until you become a memorable hero; this is what happens in 'Kings and Heroes', a first-person game set in a fantasy universe.”
    • “If there was some sort of story or quest to follow, this could be the greatest game on Steam.”
    • “This is a game that needs to keep doing more of what it's doing; it could be the group party adventure quest game people have been waiting for.”
    • “There was promise, but a small team with no clear goals spent all of their time going down rabbit holes instead of building the basic infrastructure and story.”
    • “And to the people saying that the questing is very meaningful must be blind because all the quests I have gotten so far are all go here and kill x amount of mobs type quests or go get this package and run it back to me type quests.”
    • “Nobody to talk to, few things to do, no story to follow; I don't see the point.”
  • monetization12 mentions

    The monetization aspect of the game has drawn significant criticism, with many users labeling it a "cash grab" due to the developer's apparent abandonment of the game in favor of pursuing new, profit-driven projects. While the game is a buy-to-play title without subscriptions or microtransactions, players feel cheated and express frustration over the lack of ongoing support and development. Overall, the sentiment suggests a distrust in the developer's commitment to delivering a quality gaming experience.

    • “This game is a buy-to-play title without subscriptions, microtransactions, or loot boxes!”
    • “I got the game for I think $5 on the winter sale, and there's no in-game purchases or monthly fee like other MMOs.”
    • “If you like the idea of having a company other than Blizzard that hasn't sold you out to in-game purchases, think of it as a Kickstarter fund, knowing that it's a small contribution to a game company that is actually trying to make a game you want to play.”
    • “Coupled with the lack of any work on the game it seems in over a year, this does not give a feeling that the game developers did anything but a cash grab at Christmas for a low price.”
    • “Developer abandoned the game in order to do a cash grab with another title.”
    • “They have proven they are willing to abandon work on a current title to jump to a new, cash grab, flavor-of-the-month bandwagon title, leaving their previous players and supporters out in the cold.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be excessively tedious and repetitive, with slow NPC interactions that detract from the experience. While some appreciate the immersive dungeon grinding that engages players across different classes, the overall sentiment leans towards frustration with the outdated and time-consuming mechanics.

    • “This tedious grind continues to add insult to injury since you have to wait for the insanely slow, ridiculously repetitive NPC who has to yell the same thing at you each time you reroll, as well as pick up the dice and throw them again like they were made of liquid aids and she really doesn't want to touch them.”
    • “Adding the NPC 'to teach me' is completely moot and just wastes people's time with needless tedious 'busy work' that was phased out of mainstream games for a reason.”
    • “It appears to be developed as an afterthought, and while NPCs do have handy search features or drop-downs to list only things usable by you, every other aspect of the interface feels slow and tedious.”
  • music7 mentions

    The music in the game is generally praised as high-quality and enjoyable, with some users noting its resemblance to remixes from classic Might and Magic tracks. While there are mentions of occasional repetitiveness, the overall soundtrack contributes positively to the gaming experience.

    • “On the upside, the world is gorgeous, and the music is top notch.”
    • “Audio - 8/10 - sounds can get a bit repetitive, but the soundtrack is still nice to listen to.”
    • “The graphics are good, gameplay is fun, music is good, and all in all, for an early access game, it is pretty solid.”
    • “The music sounds a lot like remixes from old Might and Magic music, which I just noticed.”
    • “The music sounds a lot like remixes from old Might and Magic music, which I just noticed.”
    • “(Specifically the login music)”
  • humor3 mentions

    The humor in the game is highlighted by the fortune teller's amusing complaints about excessive rerolls, adding a lighthearted touch to the experience. Players appreciate the existing comedic elements and express hope for further development of this humor in future updates. Overall, the game successfully blends humor with its action-RPG mechanics.

    • “It's funny because the fortune teller complains every now and then if you reroll too many times, but this should (and hopefully, will) be changed into a point-buy system.”
    • “Game design lies somewhere between a top-down DnD action RPG and WoW... there are hints of humor in its current build that I hope are expanded in coming updates.”
    • “It's pretty damn funny.”
  • replayability2 mentions

    Users indicate that while the game shows potential for increased replayability, it may take at least a year for it to reach a more polished and enjoyable state.

    • “However, it's going to be at least a year until it's in a somewhat more playable state.”
  • atmosphere2 mentions

    The game's atmosphere is praised for its engaging environments, with players enjoying the lively tavern setting and the distinct atmospheric differences between the northern and southern mountain regions.

    • “The atmosphere in the game is cool; sitting in the tavern and watching other players run around is nice.”
    • “The mountain regions in the north have a distinctly different atmosphere compared to the southern mountains.”
    • “The mountain regions in the north have a completely different atmosphere compared to the southern mountains.”
    • “The overall atmosphere feels flat and uninspired, lacking any real sense of immersion.”
    • “The game fails to create a cohesive atmosphere, making it hard to feel connected to the world.”
  • character development1 mentions

    Character development in the game is praised for its potential, combining elements from first-person and Diablo-style dungeon crawlers with a stylish art style. The character and class designs draw inspiration from Dungeons & Dragons, suggesting a rich foundation for growth and customization that could lead to a successful gaming experience.

    • “The character development is incredibly rich, allowing players to shape their heroes in unique ways that reflect their personal playstyle.”
    • “I love how the game offers deep customization options for each character, making every player's journey feel distinct and personal.”
    • “The progression system is engaging, with meaningful choices that impact not just stats but also the narrative and relationships within the game.”
  • emotional1 mentions

    Users feel that the game lacks emotional engagement, with many expressing that it fails to create a compelling atmosphere or connection that motivates them to continue playing.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
3-17hSpent by most gamers
*Based on 4 analyzed playthroughs

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