Skip to main content

About

"Tomorrow Don't Come" is an experimental game that explores the theme of depression, providing insight into the mental health issue and offering help to those affected. The game features thought-provoking puzzles, hidden secrets, and a unique, text-based journey. It's a short experience, but one that encourages players to think outside the box and reflect on their own emotions. Please seek help if you are experiencing depression and considering suicide.

Tomorrow Don't Come screenshot
Tomorrow Don't Come screenshot
Tomorrow Don't Come screenshot

82%
Audience ScoreBased on 206 reviews
emotional22 positive mentions
gameplay4 negative mentions

  • The game offers a thought-provoking experience that resonates deeply with those who have faced depression, providing a unique perspective on mental health.
  • Players appreciate the heartfelt message and emotional depth conveyed through the puzzles, which reflect the struggles of depression and the importance of seeking help.
  • Despite its short length, the game is seen as a powerful artistic expression that successfully captures the feelings associated with depression, making it a worthwhile experience for many.
  • Many players found the puzzles to be confusing and difficult to solve without external guides, leading to frustration and a sense of helplessness.
  • Technical issues, such as long loading times and bugs, detracted from the overall experience, making it hard for some players to fully engage with the game.
  • The game's brevity and lack of content left some players feeling unsatisfied, with a desire for a more substantial experience that could explore its themes in greater depth.
  • emotional
    22 mentions Positive Neutral Negative

    The game is praised for its profound emotional impact, offering a heartfelt message of hope amidst themes of social isolation and mental health struggles. Players find it to be a touching and thought-provoking experience, particularly resonant for those dealing with depression. The emotional depth is enhanced by its unique design choices, although some note that the delivery can vary based on audio quality.

    • “A beautifully simple yet heart touching game.”
    • “If you are looking for a unique, emotional, thought-provoking experience, this is for you.”
    • “It's a short but very emotionally powerful piece of text-based puzzle game, maybe especially for someone with depression.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has received largely negative feedback, with many users finding it frustrating and poorly designed, making achievements nearly impossible without external help. While some appreciated the initial mechanics and the potential for interesting puzzles, the overall execution was deemed random and lacking in fun, leading to a disappointing experience.

    • “Gameplay in every game serves as a catalyst for emotion.”
    • “I give it a pass on this experiment and encourage the developer to explore more of these kinds of puzzles because it sure got me interested in the mechanics, not to mention the psychological mind trip I experienced.”
    • “It is impossible to get a number of achievements without a guide, because gameplay is so horrendous.”
    • “For a couple of minutes, I really liked the game mechanics, but it was too random and too pointless for it to keep being fun.”
    • “Well...it's the mechanics of the game, by any stretch.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is a deeply personal exploration of mental health, particularly depression, conveyed through a unique format that encourages creative thinking and problem-solving. While some find the narrative relatable and heartfelt, others note that it may not resonate as strongly as traditional storytelling in larger games. Overall, it offers a reflective experience that mirrors the complexities of seeking mental clarity.

    • “The idea behind this game, this story, is something very dear to my heart.”
    • “It's not a guided tour; however, because in order to see the story for what it is, you'll have to think creatively and outside-the-box to solve audiovisual and text-based puzzles.”
    • “If the title of this game doesn't scare you off enough, then let me tell you, the story of this game is not even the most depressing thing about it.”
    • “It's not a guided tour; however, because in order to see the story for what it is, you'll have to think creatively and outside the box to solve audiovisual and text-based puzzles.”
    • “I think comparing it to some big game is unfair; it's really someone sharing a story in a game format.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is described as unique and impactful, blending clever puzzles with a heavy emotional weight that explores themes of social isolation and lethargy. While the music is deemed appropriate, it functions more as background noise rather than a standout feature, allowing players to remain immersed in the game's intense emotional landscape. Overall, the atmosphere effectively enhances the player's experience, balancing positivity with deeper, darker themes.

    • “In my opinion, this is a great and simple solution, which adds to the unique atmosphere of the game.”
    • “The puzzles are pretty clever, the message is simple, direct, and positive, while still keeping the descriptions and atmosphere quite real.”
    • “It relishes in the anguish of the human ability to feel, violently assaulting the player with a heavy emotional atmosphere filled with social isolation, lethargy, and suicide.”
    • “It relishes in the anguish of the human ability to feel to violently assault the player with a heavy emotional atmosphere filled with social isolation, lethargy, and suicide.”
    • “The music itself is nice and appropriate but nothing noteworthy and serves more as white noise so that you're not caught up in the silence and drawn away from the atmosphere.”
  • graphics
    6 mentions Positive Neutral Negative

    The game features simple yet aesthetically pleasing graphics that enhance the overall experience, despite occasional glitches. Its minimalistic design effectively conveys deeper themes, supported by a thoughtful integration of audio and visuals.

    • “The game offers some simple graphics but a really beautiful aesthetic; although there are some ugly glitches here and there, it is pleasant all the same.”
    • “Since this puzzle game was developed by a person who went through depression, it presents brief but concise metaphors through the play of words, minimalistic graphics, and your use of controls.”
    • “Audio and visuals add to the experience.”
    • “The minimalistic graphics fail to create an engaging visual experience.”
    • “The graphics are underwhelming and lack detail, making the game feel less immersive.”
    • “The overall visual presentation is disappointing and does not meet modern standards.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is described as pleasant and fitting, creating an atmospheric backdrop, though it often feels more like white noise than a standout feature. While some players found the soundtrack to evoke a sense of anxiety, it generally complements the gameplay without being particularly memorable. Overall, it enhances the experience without drawing too much attention to itself.

    • “I quite enjoyed it; interesting game with a slumber soundtrack, and it was easy to 100% the achievements.”
    • “The music itself is nice and appropriate but nothing noteworthy and serves more as white noise so that you're not caught up in the silence and drawn away from the atmosphere.”
    • “The soundtrack made me kind of anxious.”
  • stability
    4 mentions Positive Neutral Negative

    The game features a visually appealing aesthetic complemented by simple graphics; however, players report frequent random freezes and glitches that can render the game unresponsive, necessitating manual restarts and leading to frustration.

    • “Numerous random freezes - the game becomes unresponsive, forcing you to manually alt-tab, kill the process, restart it, and wait another 2 minutes while contemplating why you're even putting up with this.”
    • “The game offers some simple graphics but a really beautiful aesthetic; however, there are some ugly glitches here and there.”
  • replayability
    2 mentions Positive Neutral Negative

    Reviewers emphasize that a game's replayability is significantly diminished if it lacks emotional impact or meaningful outcomes, particularly when players encounter unsatisfying endings. Without a strong connection to the narrative or characters, the incentive to replay the game diminishes.

    • “Games need to have some kind of impact on you before getting thrown out of the game by a bad ending. If there's hardly any impact, it just loses its replay value, which seems to be the point here.”
  • grinding
    2 mentions Positive Neutral Negative

    Players have expressed frustration with the grinding aspect of the game, noting that it can lead to tedious adjustments, such as changing mouse DPI settings after gameplay. This suggests that the grinding experience may detract from overall enjoyment and require additional effort to manage.

Buy Tomorrow Don't Come

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like Tomorrow Don't Come

Depression Quest Image
When the Darkness comes Image
Fractured Minds Image
The Beginner's Guide Image
Sea of Solitude Image
Actual Sunlight Image
This game contains adult content
Antenna Image
Awkward Dimensions Redux Image
Missed Messages Image
Pleh! Image