- November 14, 2019
- EmilyMGames
Fractured Minds
Platforms
About
"Fractured Minds is a single-player, horror-action game that explores the daily struggles of living with anxiety and mental health issues. Offering a raw and honest portrayal, the game aims to provide insight into the experiences of those with mental illness. Designed by a game developer with personal experience of anxiety, Fractured Minds won a BAFTA award for its provocative and thought-provoking journey."
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- Fractured Minds offers a deeply personal and introspective journey into the challenges of mental health, creating an emotional and thought-provoking experience.
- The game features beautiful visuals and a haunting soundtrack that effectively convey the feelings associated with anxiety and mental health struggles.
- Despite its short length, the game delivers a powerful message about mental health, resonating with players who have experienced similar issues.
- The game is very short, typically taking only 15-30 minutes to complete, which some players feel does not justify its price.
- Many players reported technical issues, including glitches, unresponsive controls, and problems with achievements resetting, which detracted from the overall experience.
- Some reviewers felt that the game lacked depth and failed to meaningfully convey the complexities of mental health, making it feel more like a personal project than a polished game.
story
26 mentions Positive Neutral NegativeThe game's story is a brief yet impactful exploration of themes like anxiety, paranoia, and personal struggles, resonating with some players while feeling shallow and predictable to others. While the minimalist narrative and abstract puzzles may appeal to those seeking a personal experience, many reviewers found the overall execution lacking, with clunky controls and a desire for a more structured storyline. Ultimately, it serves more as an interactive short story than a traditional game, leaving a mixed impression on its audience.
“Amazing short story/horror game depicting the ins and outs of paranoia and manic depression.”
“Developed by Emily Mitchell, this indie game artfully blends minimalist gameplay with evocative storytelling, leaving a lasting impact on players willing to explore its delicate themes.”
“It's clear that this was a personal story that isn't always going to resonate with its entire audience, and that's okay.”
“The lack of a traditional storyline and the abstract nature of the puzzles might also leave some players wanting a more structured narrative.”
“As this game was a paid one, I have to judge it as it is. I was honestly expecting much more from this game. Having gone through depression and other mental illnesses myself, I can say one thing: it felt shallow, like someone from kindergarten came up with this plot and just made it into a game.”
“The story is predictable, the controls are clunky, and the 'puzzles' are too easy.”